
REVEIL is a narrative first-person psycho-thriller game that focuses on story, puzzles and exploration. Find out what’s going on inside Walter Thompson and what his dark past at the Nelson Bros Circus has to do with it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 29 → 0.57/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 975reviews | 87% | — | $284.3K |
| $19.99 | 579ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏一开始我以为噢~又是俗套的家庭悲剧,结果后来有反转,不过不剧透哈! 整体恐怖程度不高,除了非常偶尔的突脸和一点点追逐躲避基本就没了…… (话说我在第2章勤勤恳恳观察环境呢,看浴缸里飘着个药瓶正要捡,结果一个女娃鬼头冒出来吓我一跳!!还有就是个别结局,我都自认为是好结局了!!结果最后要吓我一下,制作组坏!)鬼屋那段做的也挺好的,整体氛围有。对了,追逐那块建议用键鼠,手柄需要精确操作安把手啥的完全拖累速度! 整体我觉得质量还不错,比一般的步行模拟器有内容,场景也不少,全程有配音。 全成就应该比较容易,因为章节切分很细,可以打完后各种跳转选择,收集方面指路指南,写得很详细。 --------------------------------- 我稍微补充一点密码之类的(虽然本身很简单,但万一有人没反应过来呢不是) 第2章木偶答案以罗马符号123为顺序:241,414,235。 第5章那个小红盒子从1-6分别是三角,圆圈,圆圈,方块,沙漏,三角。在房间里找到两节电池装上拿到卡再调成logo倒三角型即可。 电话亭密码718。
This game is probably not bad but I can't recommend it. The "story" here is that a man keeps repeatiing sequence where he wakes up and looks for his family members, but with each repetition his "life" keeps falling apart more and more. It was interesting at first but it got old fast. Everythimg becomes more and more ridicoulous with each repetition. This part of game really didnt click with me. Also I encoutered bug where puzzle woudn!t accept corect solution, I had to exit to menu and load save, then it started working. (very frustrating experience) The ending and like last 1/4 pf game was pretty good tho. Still can't recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 43.8/day in the week to Jul 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $19.99 |
| 123ratings |
| 84% |
| — |
| not modelled |
| $7.99−60% | 14ratings | 78% | — | not modelled |
| $7.99−60% | — | 69%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a walking simulator with 0 horror and a story that makes 0 sense. Should be $1.99
My Score: 4/5 One of the most beautifully designed walking simulators I have come across. Not sure I fully understood the story in the end, but the journey kept me engaged and admiring the graphics. I feel there was a lot of detail put into the design which made it very realistic. Even with an older AMD card it ran very well.
Головоломка 10/10 Хоррор 5/10 Сюжет норм
👎Boring
REVEIL feels like stepping into someone else’s memories and slowly realising they’ve been left out in the rain too long. The entire game has this uneasy dreamlike quality where nothing quite feels stable. Rooms change, reality bends in on itself, and the circus setting somehow manages to be both beautiful and deeply unsettling at the same time. The further you go, the more it feels like you’re wandering through grief, guilt, memory, and denial stitched together with flickering lights and distorted music. I especially loved the atmosphere and visual design. Some scenes genuinely feel like walking through a nightmare disguised as a theatre performance. The sound design deserves praise too because half the tension comes from tiny noises and the feeling that something is slightly “off” even during quieter moments. The puzzles were mostly enjoyable and the story kept pulling me forward because I constantly needed answers, even when I suspected I probably wasn’t going to like them. It’s less about outright horror and more about psychological unease and emotional deterioration. If you enjoy games like Layers of Fear or slower narrative horror experiences where the environment tells as much of the story as the dialogue does, this is absolutely worth experiencing. Also I now distrust circuses even more than I already did, which frankly feels impressive.
obscure puzzles in my spooky games are not to be tolerated.
The last 1/4 of the game is somewhat interesting, but the juice isn't worth the squeeze given that the rest is slow and predictable exposition with just an occasional QTE section that doesn't work with the ponderous controls. Shame, as the art design and execution is actually quite good.
还算凑合的步行模拟游戏,奔着恐怖来的玩家还是算了
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 13.2K | 90% | $19.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $742.3K | 2.6K | 72% | $19.99 | |
| $337K | 929 | 71% | $24.99 | |
| $7.2K | 138 | 52% | $2.99 | |
| $5.8K | 96 | 64% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $284.3K | 904 | 90% | $14.99 | |
| $284.3K | 1.5K | 84% | $6.99 | |
| $284.3K | 972 | 92% | $7.19 | |
| $284.4K | 414 | 97% | $19.99 | |
| $284.4K | 2.6K | 97% | $2.99 | |
| $284.1K | 570 | 89% | $13.99 |