
Spellcrafting and backpack management combined in one bullet heaven rougelite. As the Last Mage you get a task to explore dungeons filled with monsters and find the source of the disaster plaguing this world.
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Spellcrafting and backpack management combined in one bullet heaven rougelite. As the Last Mage you get a task to explore dungeons filled with monsters and find the source of the disaster plaguing this world.
Unlimited spellcrafting possibilities: Pick your spells and upgrade them to match your style. Big damage, fast missiles, quick cooldown? Choose your starting rune and dive into the dungeon to face hordes of monsters.
Manage your inventory: Both backpacks and items come in a variety of shapes and rarities. Be smart with how you place them, test new combinations and find the most lethal one.
Craft more power: Pick up new items, find how they interact with each other and earn enough xp orbs to trigger the reaction.
Two playable characters with different starting abilities
Nine spells with over 100 different upgrades to mix and match
Four unique battle maps
50+ items to be found
Many crafting recipes to discover
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game can be really fun, but they realesed it with no content, it feels more like a demo than a game...
Early Access Review: So much potential in everything, but so much potential wasted at the moment. No bans on highly RNG driven level up draws. If you win or lose is basically decided in the first minute of a run if you get two spells you like and then, for a couple of level ups, just junk and not even levels for the spells you chose. Luck only seems to impact item draws on boss chests, not spell upgrade quality. At least I didn´t recognize a significant increase in high tier levelup options after having 10 or 20 luck. Obscure crafting, which is ok, but theres no manual, once you find a recipe. Sorry, I won´t remember everything, and I won´t write down what recipies I already found. We´re not in 2001 anymore. Give me a compendium. Strong prevalence of physical damage in items, but there are only two attacks with physical damage - one of which is always mandatory, everything else is magic damage? Nothing seems to be thought to the end. I hope this will turn out good and improve, but right now I don´t have a lot of hope, because it´s barely more than the demo I played a year ago tbh.
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Languages: English, Polish
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2 characters, 4 maps, extremely barebones where the perma progression not counting items/bags isn't even implemented yet. It might be good eventually, but at the moment it is only a few hours of a game, and not worth it at all.
The game has great potential, and despite the shortcomings it is playable. The only question is how quickly updates will be released, this is important in order not to lose the audience.
Me ha parecido una propuesta muy interesante, lo de que tengas varias opciones para mejorarte las armas le da mucho juego. Es cierto que es difícil, aunque con el parche ha quedado más accesible. Mi mayor problema es que es un poco desagradecido y que aún le falta bastante contenido. Reseña completa: https://cozykis.kisworld.es/analisis-de-last-mage/ [b] Más jueguitos indies [url=https://store.steampowered.com/curator/44960983-Jueguitos-Indie-Cozy/] mi mentoría [/url][/b]
Having a lot of fun, but it needs some more content asap
Very early in development but what is already have here is something special. It's a very challenging game with great gameplay and fun things to discover. Perfect to play in between other titles. Looking forward to future updates.
Bu oyun Türkçe'ye çevrilse ismi Şefkat Yerimdar olurdu sanırım yani fikir güzel, arayüzler yenilikçi ama biz niye dübür kadar yerde savaşıyoruz birader klostrofobik sado mazolar mısınız siz? Maalesef alan çok dar çok kolay kıstırılıp "yılmazı meseneden silecesin" sahnesine maruz kalabiliyorsunuz.
内容是堪比demo的,平衡是根本没有的,数值是用脚填的,有些技能是幽默搞笑的
Not really even a demo. At best it is more of a proof of concept. To be fair, that concept seems to hold some promise. Pros - Looks very good Has promise Some of the spell upgrade options are cool and feel fun to play. Cons - Nothing explaining how to actually play the game and most of the terms used are not defined. No idea how crafting works; nothing in the game gives any idea how it's mechanics. The difficulty spikes hard from one level to the next. This leads to pointless grinding. No idea how the loot drops work. The backpack management is awful! You have to put these ridiculous gaps between certain items to use their bonuses. Other items need to be hanging out of the backpack? It is so strange; not in an innovative way, more in a 'why?' way. Your hit box is way bigger then it looks and there is no feedback when you take damage beyond a tiny red number over your character. I kept getting caught on the scenery. Very limited options in playable characters and spells. No idea how mana is actually used or how it regenerates. You desperately need to know that in a game where you cast spells. The new skill tree is one big question mark. So many terms used that are not defined … at all. While many of the spells are cool several are just a waste of time on any map. I tried them all several times but found myself just going back to the same ones over and over because they outshone the others every time. Ultimately I did enjoy what little there is to play. The games does need a lot a work at this point though. I will check back with it on a regular basis.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 21.8K | 90% | $6.99 | |
| $9.8M | 26.8K | 91% | $10.49 | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $1.1M | 3K | 87% | $14.99 | |
| $404.2K | 1.3K | 77% | $12.99 | |
| $107K | 477 | 85% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.6K | 56 | 95% | $14.99 | |
| $21.6K | 1.2K | 86% | $1.99 | |
| $21.6K | 72 | 85% | $9.99 | |
| $21.6K | 72 | 92% | $9.99 | |
| $21.6K | 139 | 93% | $6.39 | |
| $21.6K | 98 | 60% | $9.99 |