
Uncover the Past, Reforge the Future. Ascend into one of 15 mastery classes and explore dangerous dungeons, hunt epic loot, craft legendary weapons, and wield the power of over a hundred transformative skill trees. Last Epoch is being developed by a team of passionate Action RPG enthusiasts.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
15 Mastery Classes
Embark on your adventure as one of five powerful classes and, through your journey, ascend into a unique Mastery Class that unlocks more specialized abilities and build-options.
120+ Skill Trees
Every skill has its own augment tree that will allow you to control, alter, and empower your playstyle. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Hunt Rare & Powerful Loot
Fill your arsenal with magic items that you may craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's deep and randomized loot system.
Rewarding Crafting System
The items you wield are yours to forge! Last Epoch’s community-revered crafting system allows you to control your character's power progression, featuring robust and deterministic upgrade mechanics.
Uncover the Past, Reforge the Future
Travel to different moments of time where you will discover the many factions and secrets that exist within the world of Eterra and fight to set the timeline onto a new path.
Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back for years to come.
Easy to Learn, Hard to Master
We’re committed to making gameplay approachable for new and veteran players alike by allowing you to jump into the fray quickly and providing many in-game resources. Though don’t be fooled, Eterra has many dangers waiting for you that require a mastery of combat and build-crafting.
Zero Pay-To-Win
Last Epoch will never offer gameplay advantages by being able to spend real money. We believe in creating a fair environment for all players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 618 reviews with recorded playtime.
Reviews
Themes across 614 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ich wollte es erst zurückgeben, weil ich das Gefühl hatte, dass es vielleicht eher nichts für mich ist, doch das war ein Irrtum. Das Spiel macht einen mords Spaß und bietet einen Offlinemodus oder einen "Semi"-Offlinemodus. Man muss also weder die ganze Zeit online sein, noch unbedingt mit anderen Spielern zusammen sein. Das Spiel sieht gut aus, läuft butterweich und ist weniger komplex, als man anfangs befürchtet und doch komplex genug, um nicht nur stumpf herumzuklicken. Ein guter Mittelweg in dem Genre. Die Kampagne macht Spaß, die Geschichte an sich okay. Zum Endgame kann ich leider noch nichts sagen. Last Epoch holt für mich sowohl multiplayerfokussierte Spieler, als auch singleplayerfokussierte Spieler ab, was einfach nur toll ist.
Some of the more fun mechanics in ARPG's these days. Idols are a lot of fun to mix around, loot is pletiful and stats are specific enough to make finding loot for your build exciting. The story is interesting at the very least, and has some fun time-shenannigans. There's also good options for alternate leveling once you've completed the campaign once. Skipping through the campaign is very easy to do. Endgame is where I have the least experience but it's similar to other ARPG's like Diablo's Rifts, or PoE's Maps. Character progression is great, lots of build options for each class and room for your own creativity to shine. it's a good game
nice game
Great game
就是喜欢,没什么原因
有点可惜的刷子游戏,不上不下,主要是终局内容缺乏,后期玩法单一,如果你拿他作为POE代餐显然合格 但如果你想找个优化好的,不需要氪金的,配装丰富的刷子游戏,显然《最后纪元》比《暗黑4》要强一些
This is my initial reaction to Last Epoch. Both the graphics and the audio are beautiful. The game play, facilitated by a program that runs very well in Windows 11, is smooth and Satisfying. There is also a tremendous amount of content. So far, a lot of fun. This kind of game play is difficult to walk away from and attend to the other necessities of life. A bargain. Highly Recommended
So far lots of fun - the joys of watching hordes of enemies melt before your power! Less grimdark and corp-greedy than D3 and D4, has some complexity but not the rocket science of PoE. I haven't reached the endgame yet, though it looks like there is a risk it will be as overwhelming and meta-required as PoE has become.
With the genre shrinking and the critics increasing, games like this will disappear unless we show them love. This is a solid ARPG, not perfect but look how long it Diablo, POE and other titles to get things right. The combat is fun and fluid, the endgame content is decent. Build creations and crafting is perfect, not as complicated as POE but not as easy as Diablo. This game holds its ground as a median for casual/hardcore ARPG fans.
I got 70 hours out of it and I feel satisfied. Biggest complaint is trying to figure out the actual damage numbers and DPS.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| DAVE THE DIVER | $67.1M | 159K | 97% | $19.99 |
| Company of Heroes 2 | $67M | 112.9K | 79% | $19.99 |
| PAYDAY 2 | $68.4M | 673.7K | 89% | $4.99 |
| PRAGMATA | $68.6M | 50.5K | 97% | $59.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Batman™: Arkham Knight | $65.6M | 158K | 90% | $19.99 |
Related
| Diablo® IV | $61.5M | 74.3K | 65% | $49.99 |
| Wolcen: Lords of Mayhem | $33M | 67.9K | 56% | $29.99 |
| Grim Dawn | $47.6M | 107.2K | 94% | $24.99 |
| Torchlight II | $22.4M | 45.4K | 93% | $19.99 |
| Darksiders Genesis | $7.4M | 13.6K | 82% | $29.99 |
| The Incredible Adventures of Van Helsing | $4M | 10.2K | 83% | $14.99 |