
Uncover the Past, Reforge the Future. Ascend into one of 15 mastery classes and explore dangerous dungeons, hunt epic loot, craft legendary weapons, and wield the power of over a hundred transformative skill trees. Last Epoch is being developed by a team of passionate Action RPG enthusiasts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
15 Mastery Classes
Embark on your adventure as one of five powerful classes and, through your journey, ascend into a unique Mastery Class that unlocks more specialized abilities and build-options.
120+ Skill Trees
Every skill has its own augment tree that will allow you to control, alter, and empower your playstyle. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Hunt Rare & Powerful Loot
Fill your arsenal with magic items that you may craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's deep and randomized loot system.
Rewarding Crafting System
The items you wield are yours to forge! Last Epoch’s community-revered crafting system allows you to control your character's power progression, featuring robust and deterministic upgrade mechanics.
Uncover the Past, Reforge the Future
Travel to different moments of time where you will discover the many factions and secrets that exist within the world of Eterra and fight to set the timeline onto a new path.
Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back for years to come.
Easy to Learn, Hard to Master
We’re committed to making gameplay approachable for new and veteran players alike by allowing you to jump into the fray quickly and providing many in-game resources. Though don’t be fooled, Eterra has many dangers waiting for you that require a mastery of combat and build-crafting.
Zero Pay-To-Win
Last Epoch will never offer gameplay advantages by being able to spend real money. We believe in creating a fair environment for all players.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't support devs that go back on their word. Said in early access that DLCs after 1.0 will be cosmetic only, now they want you to pay for classes.
Last Epoch is pretty much ARPG perfection up until the very end game. Crafting gear required to beat the hardest boss essentially involves playing game after game of "Russian roulette" with the affixes on said gear. Yes it feels great to win the slot machine pull and slam that piece of gear that improves your build and corrupt it with a sick affix. But in between, you are going to come within an inch of that win, only to lose the game of roulette at the end by whiffing the slam, crafting the wrong affix in a slot, running out of FP, bricking an item via corruption, etc many times. Google a thought experiment called "rando chess" by Magic the Gathering creator Richard Garfield and you will immediately relate if you have ever attempted to craft high end gear. It's a shame because everything up until this point in the end game is executed near flawlessly.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://www.youtube.com/watch?v=Z1gxJ7mj2uY Judd is a sell out. Game was a polished turd, but under Krafton will just be a turd.
это неплохой диаблоид, однако какого то внятного лейт гейма там нет, тебе в этой игре в определенный момент становится просто скучно, т.е. по сути контента то и нет
they remove family sharing
This games gameplay and leveling systemas are fun but I miss how ARPGs used to be, looking sick looking loot while you grinding to get that one drop. Now you pay for cosmetics and dealing with multiple levels of RNG to get the build you want. My Character looks so ugly in the end game that it makes you want to buy Cosmetics but I just cant. Grew up when gaming used to be different and I cant climatize to how games are developed and moenitized nowdays.
After hundreds of hours poured into Path of Exile and Diablo, I can honestly say that Last Epoch has completely won me over and taken the top spot for me. It hits that perfect sweet spot that the other two seem to have lost along the way. The leveling is incredibly smooth and actually fun, while the itemization and crafting system are by far the best designed out of anything I've ever played—you feel real progression instead of just being at the mercy of absurd RNG. Another huge plus is that you can play completely offline, without the headache of server crashes or lag. On top of that, I absolutely love that you aren't forced into leagues to enjoy the game. You can just chill in Legacy and still have access to all the content, without that constant pressure to start from scratch every few months if you don't have the time. For me, it respects the player's time so much better and is exactly what an ARPG should be.
번역 고쳐 병신들아 서버도 좀 정상화 시키고
It was really starting to get good in early access. Then they changed developers and now it's tuning to ♥♥♥♥.
its cool. more complex that D4, but not as confusing as POE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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