
Uncover the Past, Reforge the Future. Ascend into one of 15 mastery classes and explore dangerous dungeons, hunt epic loot, craft legendary weapons, and wield the power of over a hundred transformative skill trees. Last Epoch is being developed by a team of passionate Action RPG enthusiasts.
Modeled estimate, not a reported figure. How we estimate →
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About
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
15 Mastery Classes
Embark on your adventure as one of five powerful classes and, through your journey, ascend into a unique Mastery Class that unlocks more specialized abilities and build-options.
120+ Skill Trees
Every skill has its own augment tree that will allow you to control, alter, and empower your playstyle. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Hunt Rare & Powerful Loot
Fill your arsenal with magic items that you may craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's deep and randomized loot system.
Rewarding Crafting System
The items you wield are yours to forge! Last Epoch’s community-revered crafting system allows you to control your character's power progression, featuring robust and deterministic upgrade mechanics.
Uncover the Past, Reforge the Future
Travel to different moments of time where you will discover the many factions and secrets that exist within the world of Eterra and fight to set the timeline onto a new path.
Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back for years to come.
Easy to Learn, Hard to Master
We’re committed to making gameplay approachable for new and veteran players alike by allowing you to jump into the fray quickly and providing many in-game resources. Though don’t be fooled, Eterra has many dangers waiting for you that require a mastery of combat and build-crafting.
Zero Pay-To-Win
Last Epoch will never offer gameplay advantages by being able to spend real money. We believe in creating a fair environment for all players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
make it free, we all get scamed or got scamed buying games with 0 end content we are broke sorry. You want us in 2026, get us in, not the other way around
If you liked diablo 4, but got disappointed. If you liked poe 2, but got disappointed. Then last epoch is your turn to game. Awesome graphics, interesting character builds you can think up yourself and still be viable, fun gameplay, fair bosses, map clearing doesn't suck, fun weapons and loot, and lots of quality of life touches.
мне нравиться простота понимания игры, невысокие системные требования, я если честно даже не знал что есть фильтры лута, сам смотрел что поднимал и тд тп, до сих пор не пользуюсь фильтрами и норм короче игра очень хорошая и в отличаи от ПОЕ не занимает много места на ПК
So... I've never posted a review before, but this time I need to. After spending +100 hours in this game (80 of them right before the 1.0 and 20 recently (1.4.7)) I must say I kinda regret buying it. It promised a lot at the beginning, it was the right choice at that moment but it looks like all those promises went directly to the trash bin. The game haven't evolved a single bit in all this time, falconer still the most broken build even if some of the other are broken too, but the thing is that the game looks like a "Survivor" or "Clicker", you will spend most of your time tank facing enemies with just 1 button pressed and sometimes placing buffs. It might be fine for very casual players but if you want to be kinda serious in ARPG after playing less than 10 hours in PoE2 I must say they play in a COMPLETELY DIFFERENT LEAGUE, there you have to actually pay attention to what you do, dodge enemy attacks, make combos and use your brain to make infinite builds however you want. The game was fine at the beginning but considering that all the cosmetics are paid and there's no way to get anything free, in a PAID game, there's no transfigurations and it was sold to a different company i must say, go play PoE2, now that it's in early access the price is around the same and it's already way beyond this game, it will also be free in the future and there's ways to get free cosmetics... I mean... EHG, Krafton... Espabilad, que la vida os va a comer...
For me Last Epoch is better than D4 and PoE but to each his own. I sink 4 or 5 hours a night into this game without even realizing the time went by. If you liked Diablo 3 you will like this. My favorite part is every single skill has it's own skill tree of customization so all 5 skills that you can equip at a time can be customized and theyre not just small customizations, for example on Necromancer (Acolyte) you can customize each minion, bone golem for example can be customized to have more hp/armor, can be a fire golem, ice golem, your golems hits can inflict bleed or poison, your golems hits against enemies that are poisoned turn into armor for you, your golems hits can leech hp to itself and you. Thats just skill tree for 1 minion but like I said every single skill has its own tree with branching paths. So in theory 2 people with the same class and same 5 skills in use can have completely different looking/acting playstyles. The bosses are WAY harder than any Diablo 3/4 offered, later bosses have multiple phases, really cool looking late game bosses too like a Lovecraftian style tentacle monsters that have like 5 different 1 shot mechanics, but the game never feels unfair and you can respec as much as you want. Also I should go into more detail about classes, at around level 15 each of the 5 classes have 3 masteries you can choose from. So again I'll use Acolyte as an example, with Acolyte you can choose between Necromancer which is a pure summoning minion class and you get access to a bunch of different minions each with their own pros/cons, next mastery is Lich which I've never really dove into but it a transformation class with a lot of DoTs and spells that do massive damage at the cost of your own HP, Lastly and my person favorite is the Warlock which is a pure damage based mastery with minion use, you can throw out giant spells that create fissures in the ground that spirits come out of and attack enemies and with the Fissue customization you can make the fissure poison so any enemy that stands on it get an instant poison DoT, than theres DoTs that you can cast out that will jump from enemy to enemy and again you can customize it to where if an enemy dies from the DoT it doubles it's damage when it jumps to the next enemy and that stacks up to like 8 times. Theres so much more I could go into but honestly it's worth just playing for yourself, it's so much fun, it's like if PoE didn't have the annoying complicated gem/socket and passive tree system. It's my personal pick for best ARPG on Steam right now.
Я стоял перед выбором из душного PoE 2, недоделанного Titan Quest 2, полусдохшего Diablo 4 и мутного типочка Last Epoch. И по тому, какой обзор к игре вы читаете, вы уже поняли, что я выбрал. Во-первых, шикарная система прокачки, которая прощает ошибки. А это очень важно, ведь неправильно собранный на старте билд и последующий реролл - это уже укоренившаяся база диаблоидов, которая по чесноку поднадоела. Тут же всё удобно: есть сброс очков, можно менять специализации. Да, с некоторыми ограничениями, но уйти из одного билда в другой гораздо проще. Ты мало что теряешь, а то, что потерял, быстро восполнишь. При этом глубина никуда не делась, у каждого активного скилла своё собственное дерево прокачки, и ковыряться в них, собирая синергии, это невероятный кайф. Во-вторых, самый лучший QoL в жанре. Удобнейший встроенный лут-фильтр, тонны вкладок в сундуке, понятные теги у всех скиллов - ты всегда легко поймешь, какой стат тебе качать, чтобы усилить конкретную способность. Порталы сделаны удобно, как в Grim Dawn. Единственное, чего тут нет - это петов из Torchlight, которые сами бегают в город продавать хлам, но что поделать. В-третьих, интересные и красивые локации. Не то чтобы я их детально рассматривал, но пробегать сочные зеленые поля, готические замки или античные залы - одно удовольствие. В рамках одной игры можно прочувствовать десятки разных сеттингов благодаря фишке с перемещением во времени. Да, тут целых пять эпох - временных сегментов, которые мы исследуем, будучи путешественником во времени. В-четвертых, это PoE, но не для жирных задротов. О боги, неужели в мире появился хоть один диаблоид, который не заставляет тебя задротить в него каждый день по 5 часов как на работе, но при этом по удобству и возможностям невероятно напоминает PoE. В-пятых. Крафт. Обычно в таких играх крафт - это либо казино, где ты сливаешь все ресурсы ради 1% шанса на успех, либо высшая математика. В Last Epoch всё интуитивно: нашел шмотку с нужной базой, докинул нужный осколок, поднял тир стата. Да, есть показатель "потенциала ковки", который ограничивает бесконечный апгрейд, но система дает тебе реальный контроль над тем, что ты носишь, а не просто заставляет молиться на рандом. А создание легендарок через слияние уникальных вещей и фиолетового лута из данжей, это вообще гениальная тема, которая дает вторую жизнь даже низкоуровневому шмоту. В-шестых. Эндгейм и фракции. Монолиты Судьбы - местный аналог карт. Проходятся бодро, гринд не ощущается душным, потому что ты сам выбираешь какую награду получишь. Отдельный респект разработчикам за систему фракций. Любишь торговать и залипать на аукционе? Для тебя есть своя фракция. Предчитаешь выбивать всё сам, но с повышенным шансом на топовый дроп? Для тебя тоже будет определенная фракция. Это решение вечного спора между трейдерами и соло-игроками. Last Epoch это идеальная золотая середина. Она взяла всё лучшее у титанов жанра, выкинула душную рутину и добавила тонну удобства.
Full price game WITH a cash shop, now introducing DLC. Don't buy this, don't support it, don't even think about it. Devs knew this was gonna happen when they sold out to Krafton and they did it anyway. Actual liar devs right here. Edit: For context the devs originally said that the only thing you would have to buy to enjoy the game and be on par with everyone is the game itself. You can buy mtx to support it but buying the game gets you the full game. Now they have gone back on their word and plan on adding a paid DLC for a new class.
Покупал в надежде на интересный диаблойд, а получил не понятно что. Карты скучные, сюжет ни о чём, валить мобов быстро надоедает, а лут с боссов бесполезный. Лучше Grim Down II дождаться.
Immediately lost interest in playing the game as soon as I logged in to my old character and saw that my gear was faction locked and would have to grind that faction again...
Gender-locked classes with no character customisation, Devs have no plans to ever add this :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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