
A literary horror adventure made in RPG Maker MV, where you explore a land of endless rain and continue a lonely journey through fleeting encounters with ghosts. Rain-soaked landscapes and quiet conversations shape a desolate, melancholic road ahead.
Modeled estimate, not a reported figure. How we estimate →
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About
When she comes to, she finds herself on a rain-soaked highway.
A literary horror adventure where you explore a land of endless rain, wander through a lonely world, and progress through fleeting encounters with ghosts. Rain-drenched landscapes and quiet conversations shape a desolate, melancholic journey.
Story progression through map exploration
Dialogue events with ghosts
A short atmospheric experience set in a world of endless rain
Narrative-focused gameplay with no combat
Estimated playtime: 2 hours
Created with RPG Maker MV.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Spanish - Latin America
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
SO DAMN PEAK LIKE P4G PEAK PEAK PEAK PEAK @gunwoopark hop on gng
i am really glad i found this
a truly wonderful, heartbreaking but comforting to the ill and mad, game. a sad story, with amazing art. the atmosphere is great too, the rain, the depressing yet somewhat joy-filled outlook on the world and death.
Really beautiful game to play in one sitting. The soundtrack is comforting to listen to
전설적 귀감
and yet despite everything, the two of us are still there, gazing out at the city in the distance.
press P to be happy
엔딩곡 왜 좋음 ㄷㄷ
i like this game
좋아하는 감성과 그래픽이지만 탐색은 아무런 의미를 주지 않으며 분위기를 잡기 위한 필력도 러프한 편
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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