
Laika: Aged Through Blood is an action-adventure Metroidvania set in a post-apocalyptic western world. Play as Laika, a coyote mother and fierce warrior, and carve your motorbike through a land ravaged by betrayal and loss as you uncover dark secrets in the pursuit of vengeance against oppression.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 12 → 1.5/day in the week after.
About
Laika: Aged Through Blood is a thrilling action-adventure Metroidvania set in a dystopian, post-apocalyptic western world.
Take on the role of Laika, a coyote mother and relentless warrior on a quest to avenge her fallen people from the tyrannical Birds, who have claimed superiority and conquered the land.
Fueled by vengeance, Laika rides out on her motorbike on a perilous and emotional journey. Carve and shred through rugged, hand-painted landscapes as you uncover the dark secrets of a fractured world ravaged by power, betrayal, and loss.
Engage in breakneck vehicular combat mechanics that demand precision, strategy, and skill. Utilize a variety of weapons, master close-range tactics, and unlock deadly abilities to defeat your enemies, upgrade your gear, and take back what your people have lost.

Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 6.7Kreviews | 92% | — | $585.5K |
| $19.99 | 725ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
right off the bat the gas button is left trigger? who does that? the devs are trolls who control you buttons not allowing you to do anything* they don't want you doing, including walking left. putting a save point just before a cliff. it's like having a road sign that says bump 1 inch away from the actual bump. practically all the buttons don't work on steam deck. then when they allow you to use them, they fell sluggish. ROCK. HARD. PASS!
非常喜欢这种机动性很强的主角,继丝之歌后竟然还能有这种体验,真的非常惊喜。 先说优点:画风和音乐都非常优秀,尤其是音乐很好听。 机制确实上手比较困难,前两小时的体验非常痛苦,至少前期的前两个boss都是在为了学这个操作一遍又一遍地以各种方法死,非常难熬。 但是熟练了以后就很爽了,要针对不同的地形,采取不同的武器和策略,在熟练以后就自然而然打出来一系列连招,很有成就感。 缺点:容易死倒是无所谓,我觉得存档点给的数量还行。但是惩罚太重了,死一次掉一半的钱,虽然有袋子,但是配合它那个容易死的机制经常钱捡不回来,导致到现在都攒不了多少钱。 还有就是地图很大,传送点也比较少,跑图很累。 总之,目前来看还是比较推荐的。后面还没玩完。玩完再回来改评价。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $19.99 |
| 146ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 38ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 225 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很棒的类银河恶魔城游戏!特技摩托的操控方式很新颖,刚开始可能会不适应。后面习惯了就很简单了。美术风格很独特,音乐也很棒,跑图的时候听着音乐就没那么枯燥了。美中不足的是引导做的太差了,而且文字有时会出现一些乱码。
Made me physically recoil during the opening cutscenes. Sets the mood! 10/10, still hum the music to myself sometimes.
No es un juego pulido, las mecánicas mal implementadas pueden ser frustrantes y sentirse injustas, le falta tener más armonía y legibilidad en las animaciones, así como una mejor coordinación del input y lo que le sucede al personaje. La narrativa prometía mucho en su desarrollo con los temas de la maternidad, el duelo, la venganza y la guerra, pero al final nada cuaja realmente y se siente algo pobre y con una salida "fácil" al arco de Laika. Lo que más se rescata de este juego es la música y las animaciones cinemáticas. Y eso, porque la música se ve interrumpida muchas veces por la misma exploración del juego.
Потрясающая игра с невероятно красивой музыкой, интересным сетингом и интересной историей
Hillclimb Racing
不要相信任何社媒的好评,另外不要在你忙的时候买游戏,因为等到你可以玩的时候就无法退款了。 只推荐以下两个人群玩: 1. 硬核爱好者/操作大手子 2. 福瑞 游戏难度大部分来自于需要反常识操作。读档机制有点幽默,即使在你杀死敌人后如果走回去存了之前的存档点(游戏需要你大量走回头路)那么被杀死的敌人也会复活。 剧情上开头虽然有警告,但是上来就是极其gore地死了个孩子只会让人觉得edgy。了解后发现整体剧情线也较为...老套。 如果只是单纯对游戏风格感兴趣非常建议视频通关。
the final scene before the last boss bugged out on me. I love some ideas from this game but there's some frustrations that HEAVILY stain the game for me. the metroidvania aspect of this game doesn't go too far, if you're wondering. there's 1 weapon and one movility upgrade and that's it, so buyer beware, the tag may be just too much for my taste. as an action-adventure game though, does it hold up? yes* but it's morea game suited for player who enjoy difficulty and stylish combat rather than progressing and slowly expanding abilities to enhance the movility. what you see is what you get, mostly. another heavy blow is how insanely easy it is to die. sometimes you'll stay stuck between a rock and a hard place with no way out other than just "git gud" or a very lucky break. did I like this game? I find some ideas quite interesting, and I know for sure the developers put a lot of love in this, you can feel it, but I don't think it was a good experience. some characters have the personality of a cardboard box (I'm looking at YOU map guy), and the game heavily wants you to invest emotionally in them. I will say that the movility starts to feel great at the very end, with that single upgrade, which is a shame how you can't get that earlier. overall, I'll stay tuned for patches or the next game, I'm sure the next one will come out a lot better
This is such a beautiful game that I know won't be for everyone, but please just give it a chance. The controls take a bit of getting used to, but that small of an entry barrier is well worth the price of entry. Laika is a beautiful women and I'm so happy she helped me figure out being trans
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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