
A fan of WW2 strategy war games? Like to think about your next move rather than having quick reaction times? Battle Series Eastern Front - Kursk - Battle at Prochorovka is the game for you. Battle Series Eastern Front - Kursk - Battle at Prochorovka, covers one of largest single tank battle in the history of warfare.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
while i spend most of my time testing games now days, i still enjoy playing them in my own time, so this caught my eye once a friend had posted it on there wishlist, plays like almost any war game you own, so simple to pick up and play, manual is in game, so again, all is there at hand if and when needed, programmed in Java, it's a quick game as in it loads in an instance, turns are rapid, but this isn't to say it's a short game, that's your playstyle and how you wish to play it, works on windows 10 with nothing needed straight out of the box as they say, so simple to setup and install and play, so a bonus. game play is phased based, so you move, then once all your units have moved, you enter a combat phase, then once done, you either swap seats and let your mate play, or later on it's single player so you can one day play against the AI, as it's EA, not everything is in at the start, but what's in now puts many AAA titles to shame, eg it works, it's stable and it's fun and plays well on release as it's only been out a day 10th March 2017. game play wise, it's like more than a few others i already own, but while it looks a simple type game, it has some depth, but as it's EA and atm no AI, it's impossiable to also comment on what it's like or will be like later on, so that's for a updated review when the times comes. would i recommned it? as it is atm, and i'm really only a game tester, who dislikes online games btw, and doesn't own or play any board games any longer, but loves a good war game, from any period in history, even without single player in atm, it's a YES. iv'e uploaded 20 odd screenshots and there will be more, so make your own mind up, and support the war game makers, as we all know, there isn't that many left and those who are still doing them, are getting older, and over time, there will be ever less, at this price, it's a bargin and well worth double the price for the value and time it will give you for another good war game that's been done well.
Needs lots of work to become complete and worthy of a great recommendation. Only in very short time did I review this game, however some things were very clear to summarize: 1. This is a work in progress. 2. Potential to be a great 'boardgame' type game with a history behind it. 3. Graphics are okay EXCEPTING, the non-stop flashing of unit when selected, this should at the least be optional. 4. Need a mini-map to see overall forces. 5. The war calculations seem to be mature and correct for the units involved - realistic. 6. Need an Option Screen to adjust things and give customer some choices about presentation. 7. Definitely has my interest and I'm rooting for the developer to polish this up and get it right.
Я конечно понимаю, что это авторская игра и все такое, но будь оно бесплатным и вопросов бы не возникло. А так - никому не рекомендую. Очень слабо.
If by any chance you are looking for a straight forward tradicional wargame, without having to read 20+ pages of rules, this game might be for you. The game has all the essentials that old school wargames have, with the included fun factor. Just take five minutes to read the help menu and your on your way. Not that being of easy gameplay, means that it will be easy to have a victory in your hands! Plan ahead before you move (no undo option) and move wisely! With some thinking and a bit of dice luck, you just might pull it off! Overall it´s fun and a challenge to play without brainstorming you with options or rules. Just plan and move chits, just like you always enjoyed to do. A nice addition to Steam and my collection!
Kursk - Battle at Prochorovka (Kursk BaP) is a throwback type game to the board games of Avalon Hill, SSG, and SSI. For gamers like me, whose first ever war game was Avalon Hill's "France 1940", one can never get tired of these type games! Kursk BaP is turn based; I go, You go. As such, it is not a click fest; rather, it is a game for those who like to think a bit. Each turn is broken into 2 phases for each side: movement, then combat. Movement allows the player to decide his path as he goes, a great choice by the dev. Combat is pretty standard: pick your target, pick your attacking forces, select supporting artillery, if desired, then cross your fingers and roll the dice. Artillery can also bombard units during combat. This type of suppression fire is another great idea by the dev. Make sure you take advantage of it! While the graphics are not great, they are adequate. Most likely, fans of this genre will not be put off by non-top of the line graphics. It's the nuts and bolts of game play that matters, not the bow on the box. So, how is the game play? Well, one addition which could the game much more desirable is to let the game play as the Russians. Yes, in it's present state, one can only play as the Germans. It is my understanding German AI is in the works, so hopefully the ability to play as the Russians will be added soon. Hard core gamers will have little trouble beating the 3 scenarios provided; new gamers will probably struggle at first as they figure out the nuances involved in properly using their forces. That being the case, Kursk BaP is a great game for someone interested in what turn based war games have to offer. It is simple to learn, is low cost, and has a simple, yet informative manual which is available in game; all things which make it a great choice for a beginning war gamer. Veteran war gamers may wish to wait until the German AI is introduced because you will beat all 3 current scenarios in a couple of hours tops. PROS: + Easy to learn + Great price + Scenarios won't take days to complete + Decent game play CONS: - Russian AI plays very passive and fails to take advantage of opportunities to counter attack. (this is very apparent in the 3rd scenario if you move your southern forces to the middle) - No sound (?). Sound is not a requirement by any means, but some basic sounds for battle would be a nice touch. - Ability only to play as the Germans (may change in the future) Overall, Kursk - Battle at Prochorovka is an excellent pick up for a new war gamer and a decent selection for the grognards looking to entertain themselves for an evening.
Enjoyable entry level hex grid wargame. Documentation is just adequate but steam community guide helps. Not very accurate historically but fun to play. Only has Russian AI; would be nice to have German too. Recommended for beginners but not hard core fans.
This is a gem of a little game. If you're an old time war gamer like me who enjoys board war games then you will enjoy this. It's very comparable to an old, low-complexity Avalon Hill or SPI game, the kind you'd play from begining to end in an afternoon or evening with a freind. Thnk in terms of Afrika Korps or Battle of the Bulge. At this time you can only play against Russian A/I. If you want to play as the Russians you have to play solitair or against another human. I believe there are plans, according to the developer, to add a German A/I in the future. The developer is just one guy and is very approachable by email. He has a simple but informative web sight at yobowargames.com where you will find a free downloadable game (but with no A/I) and a link to his blog where he frequently posts information about his design philosophy and progress on his games. Anyway, he just started up and I like supporting new, independant developers - especially war gamers. The game isn't that expensive and I definately feel I got my money's worth.
Game keeps crashing, havent been able to play through a scenario. Hopefully this is still beta. The ability to unselect a battle after checking odds need to be there and currently isnt - once you click on an enemy you are commited! That needs to be fixed. Also during the enemy turn the screen should center on the battle otherwise you have to click attack for the enemy and you have no clue what unit it is attacking. Other that these bugs I would love the game when it is fixed and would welcome seeing others like this old school chit and hex wargames on a simple level. I love them(the simpler ones). Could never get into anything overxomplex like Gary Grisby's games. We need more of these kind of games! So thumbs down for now because of all the bugs. Will gladly thumb up when all are fixed.
[h1]Kursk - Battle at Prochorovka[/h1] [i]Basic entry level wargame - clunky/unpolished - outdated graphical presentation - no sounds played when units are in combat make for a dull experience - avoid ![/i]
Love these types of games and I tend to want to play WWII Squad Leader Style vs. RTS click fest. The graphics on the counters and the maps are fantastic! Prefer this style over NATO symbols. Only improvement is to be able to change from one attack to another without getting locked into the attach and cant get out and move to another unit counter if I change my mind. Keep up the Great work and I look forward to Korsun next!
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