
Krush Kill 'N Destroy 2: Krossfire is a fast and furious post-apocalyptic real-time strategy game where you have to be quick or be dead. Play as one of three unique factions in the struggle to seek out and conquer oil fields to fuel your army.
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About
This planet ain't big enough for the three of you.
The Earth's surface may be nothing more than a burnt out hell hole but the Survivors, the Evolved, and the Series 9 robots still want it real bad and they're willing to have a whole new Armageddon to get it. Now's your chance to stake your claim to what's left of the planet. Send in your anaconda tanks and enforcers, counter the Survivors' hi-tech armies with mutant lo-tech mastodons and giant scorpions, or hit the fields and reap some serious body count with Series 9 seeders and weed killers.
Krush Kill 'N Destroy 2: Krossfire is a fast and furious real-time strategy game where you have to be quick or be dead. Seek out and conquer oil fields with your mobile oil platforms to fuel your army. Erect buildings such as the Machine Shop, the Barracks, and the Research Lab to build and improve your army and take the fight to your enemies. Seek out ancient technology bunkers and use the technological treasures within to turn the tide of battle. Most important of all: KRUSH, KILL 'N DESTROY!
For challenging RTS gameplay in gritty post-apocalyptic setting, and an advanced AI opponent that will give you a run for your money—this is your best pick!
Multiplayer notice: Multiplayer modes and content are included with the game but not supported for this release.
Three compelling and unique factions, each with their own personalities: the deformed Survivors, the smug Survivalists, and the Series 9 killer machines.
51 open ended missions and a complete mission editor ensure that the war stays hot and frenzied.
Hordes of air, land, and amphibious units for each faction, each with their own individual character, strengths, and weaknesses.
Killer Intelligence that gives you the fight of your life as it understands technology, attacks and defends for maximum damage, and retreats when the going gets too rough, all without cheating.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
KKND 2 Krossfire is not simply a Command and Conquer - Clone. And it is really not like KKND XTreme at all. It has is own charme and most important: VERY unique gameplay-features that make it very special. For example the possibilities to build a fortress with the save cliffs, electro-fences and so on. Over about 20 years we played it coop against improved AI by our "unfair"-mods and with maps, partially built by ourselves over a simulated LAN-connection, hamachi at first, then RadminVPN. Thanks to Ziggurat, we can play in a new progammed multiplayer-mode, running stable in our recent tests, enjoy bugfixes and modern resolutions! I am looking forward to the new editor, too. Over many years i had to use the chinese editor and the english one side by side while experiencing, that many of my best maps don't run in multiplayer without getting asynchron. I hope, the damaged maps of mine can get repaired, too. My advice: Buy this game and play it as KKND 2 is ment to be played: With us, our maps and mods :D Greetings from Clan Coyote Germany
[h2]My favorite RTS of all time![/h2] I Played it for several hundred hours on the PS1, together and against my big brother. The PC port was always a bit bugged and held down by it's 4:3 aspect ratio. But thanks to mods so far, (Playing on which does not track game time) and now in June finally, thanks to a HUGE update, it will be possible again to experience the game how it was meant to be played! Love to see it!
Das Spiel ist ein Klassiker und es ist unglaublich, dass es jetzt ein Update nach über 20 Jahren bekommt, dass einen Online Multiplayer implementiert. Das Team ist sehr hilfsbereit und sehr aktiv. Absolute Kaufempfehlung für jeden der RTS Spiele mag.
Krush Kill ‘N Destroy 2: Krossfire is a real-time strategy game developed by Beam Software and published by Ziggurat on Steam. Originally released during the golden era of strategy gaming, it builds upon the foundations of its predecessor while introducing new factions, expanded mechanics, and a larger-scale vision of post-apocalyptic warfare. Set in a devastated future shaped by nuclear catastrophe, the game presents a world where surviving humans, mutated descendants, and self-aware machines battle for control of the remnants of civilization. One of the game's greatest strengths is its setting and faction design. Rather than relying on simple variations of the same army, Krossfire creates three groups that feel genuinely unique. The Survivors represent humanity's technological resilience, deploying conventional military hardware and advanced weapons. The Evolved embrace mutation and adaptation, fielding bizarre units and unconventional combat tactics. The newly introduced Series 9 faction brings an entirely different perspective, consisting of intelligent machines that have turned against their creators. This diversity ensures that each campaign and skirmish feels different, encouraging players to experiment with various strategies and approaches. The gameplay follows the classic resource-gathering and base-building formula that defined many strategy games of the late 1990s. Players must establish infrastructure, secure valuable oil deposits, construct military facilities, and continuously expand their forces while defending against enemy attacks. Resource management plays a crucial role throughout every match, as maintaining a steady flow of oil directly influences production capabilities and technological advancement. The balance between economic growth and military expansion creates a satisfying strategic challenge that remains engaging even years after the game's original release. Another notable feature is the game's emphasis on battlefield exploration. Maps contain hidden structures and technology bunkers that can provide significant advantages when discovered. This encourages players to scout aggressively rather than simply fortify their starting positions. The result is a more dynamic style of play where map control becomes just as important as resource collection. Combined with the game's mixture of land, air, and amphibious units, battles often develop into large-scale conflicts that require careful planning and adaptation. The campaign content offers a substantial amount of gameplay, allowing players to experience the conflict from multiple perspectives. Missions gradually introduce new technologies and tactical possibilities while maintaining a steady level of challenge. Enemy forces are capable of mounting coordinated attacks, expanding their own economies, and exploiting weaknesses in the player's defenses. Although modern strategy games may offer more sophisticated artificial intelligence, Krossfire's opponents remain capable enough to create tense and rewarding encounters. Visually, the game clearly reflects its late-1990s origins. Unit sprites, animations, and environments lack the detail expected from modern releases, but they still succeed in creating a convincing post-apocalyptic atmosphere. Destroyed landscapes, industrial facilities, and military installations effectively communicate the harsh world in which the conflict takes place. The art style prioritizes readability, making it relatively easy to identify units and structures during chaotic engagements despite the technological limitations of the era. The audio design complements the action well. Weapon effects, explosions, and mechanical sounds give battles a sense of impact, while the soundtrack reinforces the bleak and hostile tone of the setting. The music may not be especially memorable compared to genre classics, but it serves its purpose by enhancing immersion and maintaining tension during prolonged battles. The game is not entirely free of flaws. Certain interface elements feel outdated, and pathfinding can occasionally cause units to behave inefficiently during large engagements. New players accustomed to modern conveniences may find some systems less intuitive than contemporary strategy titles. Additionally, aspects of multiplayer support have aged alongside the game itself, limiting some of the competitive appeal that originally contributed to its longevity. Despite these shortcomings, Krush Kill ‘N Destroy 2: Krossfire remains an impressive example of classic real-time strategy design. Its distinctive factions, engaging resource management, meaningful exploration mechanics, and atmospheric setting help it stand out among many of its contemporaries. For fans of old-school RTS games, it offers a rewarding blend of strategic depth and nostalgic charm. While modern audiences may need some patience to adjust to its age, those willing to do so will discover a well-crafted strategy experience that still delivers satisfying tactical warfare and memorable faction-based gameplay. Rating: 7/10
Just tried the 2026 patch (make sure to start the game in open-beta mode until final patch release). This game has all the convenience you could imagine for an RTS - and it had it already, what 30? years ago?? Even the art style totally holds up for today. The AI is even smart enough to retreat if losses get too high. I can't understand why it became an underdog all along the way. It does deserve so much more attention! With the 2026 patch, finally all of the random bugs that were intended as copyright protection ARE GONE! You won't lose a mission randomly and you won't be unable to build troops randomly ever again. There is online multiplayer back and even some cut audio lines are back in the game. If you want to, apply for the open Beta or wait for the final patch release if you have to. KKND 2 does play as nice as you remember it finally.
I loved KKND2 back in the days. But this version is so full of bugs, it's unplayable.
nur geil
known major issues need to be fixed: 1.oil rig destroyed was destroyed when it was deployed will make oil patch can't now be through anymore 2.sometimes if a building is destroyed before it is completed, it will leave behind an impassable area 3.unknown reason will make game can't extract oil or produce unit anymore
I love this game
Chillhood :)
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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