
Krimson is a challenging gritty rhythm platformer featuring heavy electronic metal music. You're an unknown spawn going through a hellish world as it moves rhythmically to the music. One wrong move means death but the checkpoints are often and death is very short.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Krimson ended up being a pretty great hidden gem that caught me off guard with how unique it felt. This is technically a precision platformer but the real appeal here is all about the presentation, you get this evil heavy metal aesthetic with a killer rock soundtrack that really drives the whole experience. The game consistently looks and sounds cool throughout, with some genuinely fun visual ideas that really shine during the boss encounters. The platforming itself plays well and stays pretty accessible, it never gets brutally difficult like some other games in the genre so you can focus more on enjoying the ride rather than getting stuck on individual sections. Each area brings new visual concepts that keep things fresh and the boss fights especially go all out with their presentation. My main issue is that the VFX can get pretty overwhelming at times, making it genuinely hard on the eyes during longer sessions which really limits how much you can play in one sitting. The platforming mechanics themselves aren't always the most interesting either, and chapters 3 and 4 introduce some gimmicks that feel a bit clunky to control compared to the tighter base movement. If you're looking for something different from the usual precision platformer formula and can handle the visual intensity, this is definitely worth checking out for the unique atmosphere alone.
At the time of writing this review, I still have not finished playing the game. But I will give an honest and positive review. This is my first precision platformer I have ever played and it's quite difficult. But I absolutely love the challenge it gives! Sure it seems that at some points I can't see where the little meatball is, but the aesthetics given are phenomenal! Circle 3 is definitely the trippiest of the circles with it feeling like acid and/or magic mushrooms on steroids. While playing through what I have finished so far, my mind kept wanting to think of the Path of Pain from Hollow Knight (HK) and my reflexes sort of kicked in with avoiding the obstacles. The points where you can continuously jump midair gave me the impression of the "pogo" strategy that's commonly used in HK. The soundtrack is absolutely phenomenal with it's different musical styles throughout the Circles of Hell. Since I'm more of a metalhead, Circles 2 and 4 (from what I've played of 4 so far) are my favorites. The boss music is also on point! An absolute assault on my eyes and ears, but in a fun and engaging way! 15/10 would continue to play and hone my skills!
[b]Score: 7/10[/b] [list] [*][b]Art:[/b] The visuals fit the tone of the game well, though they lack variety. The choice to include a rainbow-colored stage is certainly interesting, but it comes across as odd and somewhat out of place compared to the rest of the design. [*][b]Music:[/b] Excellent across the board. The industrial metal soundtrack is energetic and perfectly suited to the gameplay. While most tracks are instrumental, the few vocal tracks stand out as highlights. [*][b]Story:[/b] There’s no real narrative to follow. [*][b]Gameplay:[/b] Overall, the gameplay is solid, with a good variety of level designs and boss encounters. A few sections feel poorly designed and can be frustrating, but these are the exception rather than the rule. [*][b]Accessibility:[/b] Virtually nonexistent. There are no visible options for adjusting difficulty, gameplay settings, or color accessibility. [*][b]Other:[/b] Every time the player dies, a loud noise and flashing screen effect plays. Given how often deaths occur, this quickly becomes extremely irritating. [/list]
The only thing wrong with this game is I don't know where to get the soundtrack. Edit: I lied its on bandcamp, nothing is wrong with this game.
Master Chief Certified Banger
GOTY 2024 My only complaint is that it's too short
Игра достойна большего внимания, как любитель ритм игр и платформера скажу что игра очень недооценена. Хоть и музон долбит по ушам из за чего приходиться постоянно отдыхать от игры, это делает ее не спидрановой, а нааборот растягивает ее геймплей. Один большой минус в концовке. Она полностью слизана с jsab, я думаю что разрабы как раз и опирались на эту игру, но со своей механикой они могли придумать что-то интересное. в любом случае игра прекрасна своей стилистикой и уникальным геймплеем, я не жалею что потратился на нее, советую пройти эпилепсикам как я или хотите стать глухими
После прохождения пробелу плохо, надо купить новый
Жёстко!)Музон качает!)Побольше бы таких игр)кто знает на подобие такой,дайте знать)
One of the best 'psychedelic' games I've played. Not only is there a lot of chaos (which is a plus), but the music is A W E S O M E. would recommend. :) PURE PEAK
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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