
In the Academy Citadel, strength reigns supreme: only the most powerful survive and thrive. Fight your way through the high-tech Academy in your quest to get the highest of honors for a student, and uncover secrets that can save it in its direst crisis in this 2.5D side-scrolling Metroidvania.
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About

Welcome to Carmel, an Academy Citadel renowned for its cutting-edge technology, where survival of the fittest is the only law and strength reigns supreme.
The "Carmel Star" —symbolizing the ultimate honor— is the goal students dream of. As the Centennial Anniversary approaches, a new "Carmel Star Election" is about to begin.
You represent a mysterious "exchange student" who suddenly appears, determined to join the competition.
To get the Carmel Star you will have to explore the sprawling labyrinth that is the Academy Citadel, a treacherous place where technology can unravel reality itself with mind-bending illusions, impossible machines, and self-contained biomes.
Each area demands mastery of your fluid powers. Use your special abilities to overcome deadly traps. Return to previous zones with your newfound powers to uncover secrets hidden behind illusory walls and locked gates, revealing shortcuts and unexpected treasures.

In this Academy where "survival of the fittest" is the only law, exceptional power is the key to turning ambition into reality.
Master Kotama's unique fluid constitution to weave through hordes of bizarre enemies with blistering speed. Switch weapons seamlessly, combining them with skills and Memocards to chain dazzling combos. When your energy peaks, unleash a Fluid Detonation to wipe the field in a flash.

Different sections of the Academy Citadel are guarded by powerful creatures or robots that will stand in your way to the dreamed Carmel Star. They all have unique attacks and game mechanics, but all are strong enough to destroy you in a heartbeat; it will take all your skills to emerge victorious.
Master your opponent's patterns, parry at the critical moment to neutralize lethal strikes, and break their stance. As you enter bullet time, seize the fleeting openings to deliver a decisive, crushing blow.

You are not completely alone in this adventure – there are other peculiar, captivating students scattered across the Academy Citadel! Aid them during your journey, uncover their stories, and earn their loyalty as allies in your search for the Carmel Star. What might seem like a small choice at the moment could make a real difference and end up saving the Academy and deciding your fate.

The Academy Citadel welcomes challengers of all kinds, offering a range of difficulty settings to suit your style. You can choose to immerse yourself in the rich narrative and the joy of exploration on a laid-back difficulty—checking every nook and cranny for gear, weapons, and upgrades to optimize your build. Or crank up the challenge for intense, skill-focused combat that pushes your mastery to its absolute limit.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Russian
Engagement
Hours played at review time, across 63 reviews with recorded playtime.
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
武器手感差,boss战难度不谈,各种招式设计很反直觉,为了恶心而恶心
Great Metroidvania, about 20 hours of gameplay. Not many bosses but the bosses are well done. Some good platforming challenges, and traversal around the map is fun and easy.
かわいい系爽快メトロイドヴァニア! とにかく攻撃と戦闘が楽しい 各種武器の個性が強く、使い分ける意味がしっかりあるのもとても良い HPの仕様が特殊でそれもまた面白かった 総じてよいメトロイドヴァニアで満足
还行,就是体量有点小
中规中矩的类银,玩下来比较顺畅。能看到很多照顾玩家的设计,比如跳过跳跳乐,地图自带标记,无死亡惩罚,战前存档点,结局不强绑多周目。列车上收集美少女也有点意思。有点遗憾的是cg都是静态的,立绘也没有全身图。
This game only left me a 7/10 impression. Not to say it's bad; It has solid combat mechanics, emphasis on platforming which I much prefer in metroidvanias, and challenging boss fights, but the overall endings left me unsatisfied with the game, despite getting everything the game has to offer and read through all the lore stuff. One nice thing about the game is it has QoL features for getting 100% completion, like assists for the difficult platforming sections by letting you skip portions of the platforming, and revealing all the hidden map tiles and items after you reach a certain point of the game. There's no point-of-no-return in this game, despite the game seemingly telling you so in one of the dialogues. I've also noticed the game's performance gets worse as the game ran for long periods of time. On fresh boot of the game and loading in the save file, the game sits at 80 FPS, but after going around the map exploring for hours, the game chugs down to 40-30 FPS. I did try this on the Steam Deck too, and it also had the same behaviour. I do wish they have more CG's in this game. CG's are only awarded to the player after they've defeated a boss, which there's only about 7 of them. Lots of the interaction dialogues when you do the side quests could have some CG's to pad the feeling of the the game being barebones at times, and to develop more connection between the player and the characters.
缺点:打一个小时作用后开始莫名其妙掉帧,在没有开二段跳前跳跳了很坐牢,武器手感一般,存档点很遥远,在没有解锁回城手环前不能随时存档,没有类似死亡细胞的那种每个地标可以互相传送 优点:角色很灵动可爱,总体难度简单,能随时随地自由回血但前摇很长,小怪xxxy一套不仅能打死还能回血,开图基本上没有血线压力,而且丝袜很戳我。总体上可以8折购买,顺便支持国产游戏。 对于类银河城游戏,很多黄油做的也不错,但是大多像素风。我喜欢真正的2D高清美少女,像素风还不如放下美少女转向我们的下头国王死亡细胞,
[b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b] [b]为什么我能在2026年玩到这么好玩的游戏[/b]
Очень приятная в графоне и геймплее игра приправленная хорошими аниме артами. Боссов здесь хоть и не так много около 10 основных и ещё куча всяких побочных но на основе крупных версий обычных крипов, и основные схватки выглядят очень зрелищно и проверяют тебя на то, как ты освоил мувсет и понимаешь, что делать. На некоторых пришлось посидеть по 1-2 часа. Билды так же строятся приятно я собрал себе билд похожий на талисман в nine sols и до конца проходил только им внося незначительные коррективы. Подойдёт всем кто хочет небольшую камерную метроидванию и любит тьму записок делающих мир более живым.
好玩喵,画风和角色可爱喵,动作设计不错喵,后期给全收集查漏的工具是好文明喵! 跳跳乐的容错率有点低,每一步操作都必须特别标准才好过去,跳高一点或者跳矮一点都不行喵。 主线占比偏低,大多数时间都在探索支线,但支线又集中在剧情靠后解锁,不能过主线顺路做了,分布不均匀,导致后期经常在地图上来来回回跑。 [strike]打到航天学院boss时难度突然拔高一截,后面打旗鱼和会长时难度又突然拔高一截,我承认被打红温了QAQ[/strike] 整体玩下来还是不错的喵!
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Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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