
Northern Québec, 1970. A bizarre mist —the Brume— is disconnecting a rural mining village from its quiet reality. Step into the shoes of Detective Carl Faubert as he unfolds the mysteries haunting the region while battling for his own survival.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kona II: Brume shifts the focus from a contained detective story toward a sprawling underground laboratory, introducing an unexpected sense of industrial scale. This bold progression enhances the narrative complexity while successfully grounding the surreal elements within a more tangible, high-stakes environment for the player to cautiously investigate. Eerie locations like the abandoned quarantine camps and the colossal open-pit mine provide diverse, atmospheric backdrops that reward thorough exploration. Each environment is bolstered by environmental storytelling through intimate diaries, which help articulate the grim historical narrative behind the Hamilton Mining Corporation and its dark, long-forgotten corporate secrets. Improved survival systems ensure that managing one’s temperature gauge feels less punitive, permitting deeper ventures into the desolate, snow-covered landscape. Commuting across the vast map is further streamlined by the charming dog sled mechanic, which functions as both an aesthetically pleasing travel mode and a practical solution to traversal. Hallucinatory visions offer an inventive method for piecing together fragments of the past, granting unique insights into character motivations. These spectral encounters are complemented by ingenious puzzle segments within the laboratory, where manipulating batteries and console overrides proves essential for navigating the complex, often dangerous, industrial corridors beneath the earth. Certain presentation choices unfortunately hinder the flow, such as the yellow dialogue text which frequently struggles to remain legible against busy backgrounds. Combat encounters also highlight inconsistencies, particularly regarding the unreliable phaser weapon, which often lacks the immediate, satisfying impact one expects when compared to the traditional revolver’s performance. Technical obstacles frequently emerge during the concluding sequences, manifesting as game-breaking bugs that might trap your character within the world geometry. Fetching batteries across repetitive, identical laboratory paths can feel tiresome, and the difficulty of locating vital items in dark, shadow-drenched corners occasionally tests the limits of your patience. Overall, this sequel succeeds as a cohesive and satisfying mystery that provides a definitive resolution to the supernatural phenomena introduced in the first entry. Whilst technical flaws and minor interface frustrations persist, the sense of accomplishment gained from uncovering the creature’s true identity makes the journey worth the investment.
Muito bom.
Après 14h de jeu, je ne pourrai malheureusement pas conseiller ce jeu. L'histoire est correct, l'ambiance est agréable et bien faite, mais mon dieu que le level design est irritant, trop vaste et mélangeant. Le laboratoire était définitivement la pire zone.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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