
Northern Québec, 1970. A bizarre mist —the Brume— is disconnecting a rural mining village from its quiet reality. Step into the shoes of Detective Carl Faubert as he unfolds the mysteries haunting the region while battling for his own survival.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 527reviews | 82% | — | $241.7K |
| $29.99 | 1.2Kratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was a good game for me - just the right amount of running around randomly, possible to not get killed - but also possible TO get killed if you are careless. Pretty good story, and you can pet the dogs. The end was kinda weird, like it tried to tie back into the original game, but it didn't seem related to the rest of the game at all. Which brings me to an important point: if you're looking for a direct sequel to the first Kona, it's not. It was Kona-adjacent, at best. If it had been a separate game set in the same universe, I wouldn't have minded so much, but taking such a hard turn from the original story was jarring And it wasn't *our* Carl - I'm not just talking about the narrator. He just wasn't a cool. Oh and no truck. Yeah, I know there were no real roads either, but I loved that truck.
Really appreciated this game. It is a great follow-up to the 1st, although a bit 'over the top' compared to Kona. Graphics are very nice if played on max settings, you really get a feel of northern winters. Story was great, although like I mentionned, a bit over-the-top, but still intriguing. Also loved the bits and pieces of Quebec/Canada lore and herb details and such ! Characters were decently designed. Voice actor Guy Nadon (French-Canadian) was still the GOAT ! Gameplay is very easy, even on 'Survivalist', just make sure to not waste your First Aid Kits. Took me about 12h to 100% it, but beware if going for [spoiler] Animal Lover achievement, this one is bugged as you CAN'T scare animals with a gun, otherwise they count as killed[/spoiler]. Loved the dog-sled as well !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 493ratings |
| 85% |
| — |
| not modelled |
| $2.99−90% | 20ratings | 72% | #279 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, Managed to get the Sledge dogs out of bounds and use them to run outside the map to the end of the game. GG sledge dogs OP.
7/10
Worth a go if you enjoyed the first game, It's a few hours longer and there's a bit more going on. I think overall it's not quite as good as the original. I did enjoy playing through it but I didn't feel as engaged as I did with the first Kona.
So cool
J'ai vraiment beaucoup aimé Kona II: Brume - l'histoire, la beauté du décor, l'humour et la mélancolie, la jouabilité, la musique, et la voix de Guy Nadon à la narration! Beaucoup de plaisir, et oui, on peut flatter les chiens! Je le recommande fortement.
Эта игра не для тех кто хочет что то схожее с первой частью но судить по ней тоже не надо В отличие от первой части кона 2 даёт себя нормально пройти ибо тебе не надо ходить по неизвестным местам по которые не дают тебе определённой цели что бы не потеряться в игре на ещё один очередной час (Да там можно что то пропустить и ходить вечно но ты будешь в сюжетном доме и поиски будут намного легче) чисто и за этого отличия данная часть не даст почувствовать что ты в продолжении а не в новой игре - да это жалко, да больше не услышишь на протяжение несколько часов ту самую легендарную канадскую песню (которая кстати есть и в этой части) но это не отменяет что игра хорошая ибо она даёт очень сильную зимнюю атмосферу и как некоторые симуляторы ходьбы не даёт заскучать и имеет наконец то нормальную концовку что обычно не свойственно разработчикам этой игры Конечно меня довольно сильно растроили некоторые моменты как допустим:Нет уникальных строений вне сюжета (Обычные маленькие домики которые не дают клочок истории даже) рассказчик стал более серьёзнее не наблюдается юмора ни с его стороны ни с персонажей и главное конкретно "Спойлер" В лаборатории в том же секторе б или с ты нормально не догадаешься что делать Но даже с этими минусами игра прекрасна в особенности для инди проекта
Kona II: Brume shifts the focus from a contained detective story toward a sprawling underground laboratory, introducing an unexpected sense of industrial scale. This bold progression enhances the narrative complexity while successfully grounding the surreal elements within a more tangible, high-stakes environment for the player to cautiously investigate. Eerie locations like the abandoned quarantine camps and the colossal open-pit mine provide diverse, atmospheric backdrops that reward thorough exploration. Each environment is bolstered by environmental storytelling through intimate diaries, which help articulate the grim historical narrative behind the Hamilton Mining Corporation and its dark, long-forgotten corporate secrets. Improved survival systems ensure that managing one’s temperature gauge feels less punitive, permitting deeper ventures into the desolate, snow-covered landscape. Commuting across the vast map is further streamlined by the charming dog sled mechanic, which functions as both an aesthetically pleasing travel mode and a practical solution to traversal. Hallucinatory visions offer an inventive method for piecing together fragments of the past, granting unique insights into character motivations. These spectral encounters are complemented by ingenious puzzle segments within the laboratory, where manipulating batteries and console overrides proves essential for navigating the complex, often dangerous, industrial corridors beneath the earth. Certain presentation choices unfortunately hinder the flow, such as the yellow dialogue text which frequently struggles to remain legible against busy backgrounds. Combat encounters also highlight inconsistencies, particularly regarding the unreliable phaser weapon, which often lacks the immediate, satisfying impact one expects when compared to the traditional revolver’s performance. Technical obstacles frequently emerge during the concluding sequences, manifesting as game-breaking bugs that might trap your character within the world geometry. Fetching batteries across repetitive, identical laboratory paths can feel tiresome, and the difficulty of locating vital items in dark, shadow-drenched corners occasionally tests the limits of your patience. Overall, this sequel succeeds as a cohesive and satisfying mystery that provides a definitive resolution to the supernatural phenomena introduced in the first entry. Whilst technical flaws and minor interface frustrations persist, the sense of accomplishment gained from uncovering the creature’s true identity makes the journey worth the investment.
Muito bom.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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