
Knights of Tartarus is a role-playing game where you enter the underworld to fight off a legendary order of knights and save the world. To have a chance, you will need monsters to teach you their spells, craft items, solve puzzles and even compete against your rival.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
그냥 게임이 졸라 불친절함 할인해서 8000에 샀는데 돈 개 아까움
Really good old style RPG with a twist of getting spells only from monsters. Customization with both skills from either being a fighter or a mage alongside the different spells and equipment can make a good addition for any RPG lover out there. There are some issues where if you leave a dungeon, aside from the items you took, all the puzzles reset, which can be tiresome to do again (especially a certain cold dungeon), but still had a really good time.
A short and sweet old-schooly RPG. The most interesting aspect, in my opinion, is getting spells from enemies instead of learning them naturally. Now I played as the Warrior class so I didn't find the spells very useful, but it's still a fun gimmick. They are most likely more useful if you play as the Mage class. There's also a minor crafting mechanic, which lets you upgrade equipment and make some really powerful stuff.
Its an good game its old school herd if you into that then buy it ^^
I've been with this game for a while now and I just have to say that I absolutely love it. Lots of games can get that retro style down so well but not many get that feeling down quite as well as this game. Fun, imaginative, and totally worth the play through.
Classic, simple retro RPG, with little to note Well, to the games credit, it also has some bits of character sprinkled on top, such as the fact that no one dies in the game. Instead, they surrunder and leave you. Sometimes, they come back and give you money or loot, as opposed to you just killing them asd snatching your loot off their dead bodies. By saying Retro, I mean, it's retro in every sense. it even dialog is beyond simplistic and straightforward, with random people regularly just giving you hints strait away. I actually like this. Just basic adventure RPG gameplay with no strings attached, where the combat system is very simple. However, I would only recommend this game if you are into retro RPGs, and you're looking for something to relax to ps: the game had many bugs upon release, but these were fixed within the first few days after release
Charming and surprisingly full-featured semi-nonlinear RPG. Combat is basic but results in some interesting scenarios, and it's fun to experiment with the different spells and discover what each monster can teach you. Surprisingly, it has a type-advantage system, like Pokemon, and makes that work with a single hero by giving you items to transform into different races. (That's my impression of how it works, at least; I'm only partway through.) The cool part about this is all the NPCs have different dialog, depending on what creature you are at the moment. Admittedly, it has some rough edges, but not nearly enough to put off someone looking for a delightful, bite-sized experience. The spell animations are pretty cool, too.
I want to start by saying this is a great game. I was looking for a classic, retro-style game revolving around fantasy and knights, and this just ticks all the boxes. Unfortunately it has proven to be very buggy so far which, though expected during early access, has made it a little unplayable for now. I have played two sessions so far, and the game has frozen very quickly during both. The first time it happened after roughly 10 minutes or so, the second time maybe 2 minutes. Basically the game stays open, the music keeps playing etc. but all controls suddenly stop working and there's no way to exit without restarting my laptop. Without this bug, this would definitely be my favourite game to play right now. Hopefully, if it gets fixed soon, I can have a proper playing session and appreciate it fully!
Love it any good retro rpg I have to have. Worst part to me is the battle animations they are weak and just a small slash on the screen. These types of battle styles are my favorite but could be a lot more colorful.
I want to like this game, I really do, but I can't. The character moment is super awkward, every step is followed by a pause, even while sprinting. So there's constantly this start and stop when traversing. Actually getting spells involves defeating an enemy and just praying RNG gods are willing to grace you enough that not only does the monster come back to sheepishly give you a reward, but that the reward will be more than a single gold. I'd say the chance of any reward besides exp is maybe 1/10, 1/15? Which isn't bad by itself, but given the time between enemy spawns and the low chance that the enemy will actually fork over a spell just causes the whole thing to drag if, say, you want to get a lightning spell for the first boss because merely grinding levels takes forever. The direction past meeting the king for the first time is super vague too. 'Go rescue some dudes' is all you're really given with no sign that you're taking the correct path until you're at the end of the trek. My first attempt playing this ages ago involved me going everywhere but the correct place for the longest time. Overall, I don't mind the idea of it, but ultimately I'd argue the game doesn't really stick the landing.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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