
Fight to regain control of secret weapons base Arch City and rescue the scientists trapped inside. Overcome rogue defense systems and discover the corruption's source. Equip your Human Operated Remote Droid - H.O.R.D. - with technology reclaimed from battle and build the ultimate soldier.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Solid early access game. Smooth gameplay and seemingly plenty of content. I've only got a bit of time in so far but I'm looking forward to playing some more!
KITE is an incredible twin stick shooter with gorgeous pixel art, a bomb synthwave soundtrack, and a retro experience that blasts you back to 80's gaming. Playing KITE reminds me of laying in the sun as a kid staring up at the TV while playing NES games all afternoon. Full. Fledged. Nostalgia. The intricacy of the skill tree, the sheer amount of weapon selection, and the details behind every stat and attribute bring in a customizable element found in more modern games like League and WOW. Younger me never would have dreamed of being able to have control over equipment and weapons choices while playing a game like SmashTV. The avatar, Mags, is a badass woman who charges into beautifully designed levels with an insanely satisfying and juicy destructive environment. The levels are immersive with lots of hidden Easter Eggs to find and collect. Each of the 14 levels vary with different aesthetics, objectives, and bad guys. The story is set in a retro-future with secret weapons manufacturing and robotic protections, which of course, go awry. It's up to you and Mags to comb through the manufacturing plant taking out any Bots that have turned and all the while saving the resident Scientists from death. Using those rescued scientists, you can get creative in the Workshop making better and stronger weapons, armor, equipment. Depending on what AI you're fighting, what skills you've developed, and which equipment you have outfitted, some weapons perform better than others. No matter. Mags carries 6 weapons on her HORD at all times! 4 one-handed weapons and 2 two-handed weapons. Personally, I like to rock 2 mele weapons in one set, and ranged guns in another so I'm prepared to destroy the mass of evil robots! You think there's a big variety of gear and weapons to choose from? You better believe there's a TON of different enemies you'll be fighting against, from tiny little PingBots to the annoying, yet easily destructible SlashBots [EDIT: SliceBots] to the terrifying and nearly-impossible-to-kill GatBots. Expect the difficulty to really ramp up at the end of the game with a giant-ass Boss; DakaBot. DakaBot is reminiscent of a Dr Robotnik creation utilizing bullet hell, enemy waves, and of course, a mechanical evil laugh. Decode the pattern and save humanity! KITE is worth every penny. The story is a fresh take on humanity vs AI, the customization allows for never-ending replay value, and the need to get an "S" on every level inspires speed running at its finest. 10/10 would recommend!
I was going to start with saying if this game had been released in the mega drive/snes era, that it would be considered thoroughly legendary, but there is just too much going on within the game as a whole for it to have existed back then. You dual wield a combination of guns that are energy based and/or ballistic. You fire them independently with the left/right mouse buttons/controller triggers. You can combine two of these smaller guns into a larger, more power/ammo hungry gun, which then has two fire modes. You can flip between at will. You start with two lightsabers for melee weapons, which combine into a bazooka. You can craft guns and mix and match them, getting different effects and shot patterns. You have two "auras", one that increases movement speed and dexterity(ranged damage) and another that boosts strength. You have a shield bar and a health bar, The shield bar is quickish to regenerate and if you can keep it full while avoiding damage, your health will slowly comeback You have "Supers". A static shield you can pop and stay within for x amount of time, and the other one heals and boosts ammo regen. You have a "Tempo" gauge that depletes as you use your Turbo Legs(sprint) and Slo-Mo. You have cooldown meters for stuff like a dash that you activate with a double press. You have stats and skills to put points into. Destructible props with lots of stuff to pick up. The way it looks either appeals to you or not. I love it. The UI and the general theme of the game are well matched and the music has an excellent sombre synthy vibe that fits like a glove. It very much feels like a mouse and keyboard game to me, or a M/Kb set up on a steam controller, which is how I have been rolling. Fast and punchy is the short story. I've not been finding it incredibly difficult but there is a ranking system for each level, C, B, A, S and I've been getting a B most of the time. The higher the rank the better the reward. The rewards go from the usual points and xp up to special items for getting the top S rank, and after that, there is a Hardcore mode. I'm struggling to find something I don't love about this. The blurb on the store page comparing it to Zombies Ate My Neighbours and an isometric Contra really hit the nail on the head. I'm delighted with it. I'll play more and hopefully come back to tidy/tighten this ramble up. I prioritised speed, getting something positive out there as close to the launch as I could,
Full Review: https://www.youtube.com/watch?v=UuJBjmxhq6E This game is a lot of fun! The action is great and is paired with lots of upgrades (gear/exp). I love the look and sound of the game too!
i love this game so much the creator worked three years on this and i actually got to meet him at a comicon he is really cool and i ould like to give him as much support as i can and if you see this thanks for making it and i actualy record this on my youtube channel and plan to get more videos out soon good luck on the game and please play it
Héroïne du futur adaptée à tout environnement, tu rencontres le monde et aspire son interaction sur ton corps...robotique. Tu es la digne héritère de mag , tu es mags avec un "s" donc prête à l' assault. Ingurgitant des informations de tes créateurs avec une vitesse sans précédent, les nanomachines de ton corps endormies s'émerveillent enfin. Ta mission est simple : Aider les scientifiques et libérer les complexes de l'envahisseur, aussi bien ami que ennemi. Sur une terre décidément unie avec la Nature, ces bâtiments secrets restants sont dangereux, car éventuels futurs corrupteurs du peu d'Humanité restant. Imprégné des lois de la robotique, les robots se dresseront devant vous, donc il est tout à fait légal de leur exploser le servo-moteur. Charpie mécanique, bio-technologies secrètes et androïdes insolents sont sur votre liste de chasse parmi tant d'autres. "Bip" ...CONNECTION ETABLIE...LOADING DATA...OPERATIONNAL...FIGHT...AND HATE..."Bip" Action-RPG-futuriste délicieux.
Kite est particulièrement moche et pourtant, il a du charme. Il se joue bien, sait faire plaisir au joueur et si les développeurs parviennent à lui donner davantage de difficulté, plusieurs niveaux vraiment différents et une certaine durée de vie qui dépasse l’heure de découverte, alors on tiendra surement quelque chose de sympathique. Ma preview complète est ici : http://www.gamesidestory.com/2017/03/01/kite/
Solid little action shooter. Basically all about maximizing your times and points in levels, with an RPG like upgrade system, and a modest but decent variety of guns available. Needs more breadth and a good deal more content to be truly great, but this is a rock solid foundation at time of writing.
I nominated this game for an award.
I've been watching this game grow since the very beginning. It's come a VERY long way, and the developer has been listening to his community's feedback every step of the way. KITE is an example of an Early Access game done right, and I'm excited to see where this journey ends. The weapon selection kicks ass, and the gameplay is a ton of fun. Check it out if you're a fan of action top down shooters.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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