
Fight to regain control of secret weapons base Arch City and rescue the scientists trapped inside. Overcome rogue defense systems and discover the corruption's source. Equip your Human Operated Remote Droid - H.O.R.D. - with technology reclaimed from battle and build the ultimate soldier.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
A solid, stylish game that didn't get the notice and recognition it deserved.
The game appears to be abandoned - no word from the developers for what feels like an eternity since the last update. I don't think the game is in a good enough state to be left like this.
Kite is an 80s styled retrofuture cyberpunk bullet hell game with a neat synthwave soundtrack, blast enemies, save scientists and most importantly shoot ornamental plants to some cool music. https://youtu.be/09tFMfWvhpM
I love the gameplay, art and mostly the music! You should release a soundtrack.
Quite a fun game, its like a top down shooter but you can upgrade your character and buy new weapons, pretty fun, only 14 levels though, would like to see more, there is a hardcore mode though if you're crazy. The game is pretty doable at first but towards the end I feel like I died way too often despite having the best upgrades and guns and stuff so bit unbalanced there but its not too bad, definitely worth a try if you're into like top down shooter type stuff. 6.5/10
Notice how everyone is talking about the controls? That's what matters in these types of games and this one's guns and items choices as well as when and how to slow dow or speed up play give it something special. It helps that it's also hilarious, rawkus and uber-weird too.
I love the soundtrack for this game, the colors are awesome, and the game play is challenging but not frustrating. Pretty solid game imo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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