
The " Kingdom Heroes" series is a classic horizontal battle single-player game developed by Userjoy, which has been released seven generations since 1998. The latest sequel, " Kingdom Heroes 8", will feature a new look and exciting battles, interpreting the magnificent era of the Three Kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我觉得还可以,如果能开放MOD就更好了。 几个想吐槽的点,武器数值膨胀,女武将超多而且属性爆炸,前期人不够,后期也登不过来,作为守城方我偶尔还得去拆对面营帐之类的,历史代入感这一块,可以学人家三国志怎么做的,一个是历史走向,另一个是武将关系的体现。 整体上感觉还是可以的,听说9代准备做联机,我建议还是不要了吧,你这又不像三国志12又不像全战三国的,你准备做三国杀吗?
不推荐
游戏一直闪退
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, Japanese, English*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以玩
还可以
不错
垃圾廠商完全不理玩家的心聲、出了賺一波就閃了
控制ui啥的确实是一坨,就当补票了
还行,纯粹为了怀旧,比7简单一些
比7代差远了,玩到后面基本没什么玩的了。毫无新意,买后悔了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.9K | 27 | 44% | $199.99 | |
| $30.1K | 86 | 66% | $11.99 | |
| $168 | 3 | 33% | $1.99 | |
| $0 | 126 | 65% | Free | |
| — | 0 | — | — | |
| $55M | 32.1K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 22.4K | 94% | $14.99 | |
| $10M | 22K | 93% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 20.5K | 90% | $17.49 |