
The " Kingdom Heroes" series is a classic horizontal battle single-player game developed by Userjoy, which has been released seven generations since 1998. The latest sequel, " Kingdom Heroes 8", will feature a new look and exciting battles, interpreting the magnificent era of the Three Kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
武将当DLC卖,真不该做单机游戏,你应该去做手游,如果把目前所有DLC加到本体,那这个价格,还是能玩一下的,可你拿出来卖,还不更新,还搞绝版武将,神关羽还要预购的才有,这就不能怪别人学习版了
还不如7呢
为了童年和情怀补的8 现在的内容完全不够,还不如前作,创意工坊也不开 制作组停止更新2年多了,估计工作室倒闭了
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, Japanese, English*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
马上2025了,寻思来写写好评支持一下国产游戏,打了几个好评后,突然想起来你这货, 不退货是补曾经的票,差评是这一代的敷衍(虽然2代7代都已经买了一份补过了。) 做1-7代时都还有可圈可点之处,8代远不如7代,拿网游页游质量做单机,制作组你们真的太伤害玩家的心了。
从6代开始接触三国群英传,6代和7代都玩的很长时间,至今U盘中还有7代的安装包。8代预购入手的。还把1~7代补了票。但是8代刚出的时候,玩了2个小时就直接扔了,狗屎一坨。放了快3年,前几天又捡起来玩了玩,刚刚玩完了一周目,把感想写出来吐槽一下。 首先多种技能变成了123、组合技不见了、7代打地狱难度专用的战旗模式也没了。弓箭手投石车一字长蛇阵也没了。武器熟练度不见了,进阶的熟练度技能不见了,变成了垃圾的3技能。专属技能是真的垃圾。放技能又臭又长,无力吐槽。 再说说兵种,首先是需要占领特定城池才能使用某些兵种,高级兵种需要城池等级提高后才能解锁,设定很蠢。一周目通关我基本上就用了弓箭手和骑兵,感觉没有以前作品中的兵种克制了,就硬堆武将人数,堆小兵数量,高士气就无脑赢。守城就3长弓兵在城里,两骑兵在城外,过来几个基本啥都打不进来。 再说说内政,自动化挺不错的,基本上有没有内政没啥区别,留下2个令牌,其余都自动就行。 招降系统蠢得一批,首先是抓到了敌将,每季度都有可能跑,这个设定以前就有,但是没有几率这么高,抓住的赵云,典韦,两个季度人就跑了,跑了就算了,还回原来君主那里去了。 其次,招降是有概率的,但是基本上名将概率极低,我一整个周目,也就招降和招募了不到20个名将。其余根本招募不到。俘虏武将要是他效忠的君主没死,基本上招降不可能成功。好不容易原来阵营君主死了,也是三番五次招降失败。到后来基本上都开自动随缘了。 前作中的各种野外探索元素,在这一代只能说,有没有都没有区别,开始打不过,后来打过了奖励还不如商店买买买。 总结一下就是,如果你是7代或7代以前的老玩家,真心不建议入。但是如果你当作一个此类型的新的三国游戏来玩,还能玩一玩。(目前截至25年4月28日,游戏已经快2年多没更新了,所以总体来说,不建议入手。啊,就是感叹这个从小玩到大游戏IP,没有以后了啊。。。)
临死前割了老粉一波韭菜,他们也知道老赖要闹独立了,所以先把种了几十年的韭菜割完,不然以后没机会了。
开工坊改好评,现在的内容就是屎!
玩了300+个小时,也算对得起这个游戏了,简单发表几个看法 1.打着三国群英传的招牌,插标卖首玩弄情怀,游戏都还不成熟就上线割韭菜,我只能用依托答辩来形容 2.游戏发布至今总共就没更新几次吧?一大堆的bug没有修复,人事无缘无故不搜索,物品没理由消失,建设推荐图标下线后消失,好人卡永远集不满,新武将没专武这些问题都扔那不管了,可谓是用心圈钱,用皮燕做游戏 3.游戏难度过分低级,通关一周目,二周目的地狱模式跟抓小鸡崽一样简单,一点可玩性都没有 4.战斗界面毫无操作可言,单挑也跟小孩子过家家一样,武将也没有特技,兵种也一点可玩性都没有
希望过年把神关羽返场,怒求!!!!!!!!
你确实不能指望一个这么多年来一直做网游、页游、手游的公司能在这种类型的游戏中有所突破。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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