
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #92, worst CN #99 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.8Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
симулятор холопа, но невъебически крутой. минус - оптимизация корявая
VOTO: 7.5 / 8 — Un viaggio medievale straordinario, frenato solo da troppi spigoli tecnici Kingdom Come: Deliverance è un'esperienza incredibilmente polarizzante, ma che alla fine mi ha catturato a tal punto da spingermi a giocarlo interamente. È un titolo che richiede pazienza, ma che sa ripagare come pochissimi altri GDR sul mercato. I PREGI: Immersione, crescita e una storia che lascia il segno Il vero fiore all'occhiello del gioco è lo studio storico maniacale che c'è dietro. La Boemia del 1403 è ricostruita in modo splendido e l'atmosfera è travolgente. Ma la cosa più appagante in assoluto è la progressione: iniziare nei panni di Henry senza saper fare letteralmente nulla e vedere come, migliorando le tue abilità (e la tua coordinazione), il gameplay cambi radicalmente è una goduria immensa. Ti senti davvero parte del mondo e cresci insieme al personaggio. La storia principale mi ha appassionato e mi ha spinto a finire il gioco, supportata anche da un pacchetto DLC generalmente ottimo e molto godibile (anche se l'ultimo, Amorous Adventures of Bold Sir Hans Capon, l'ho trovato un gradino sotto gli altri e meno ispirato). I DIFETTI: Allungamenti e legnosità tecnica Non è tutto oro quel che luccica. Sebbene la trama sia ottima, in certi momenti della campagna principale ho avvertito un netto "allungamento del brodo", con missioni che sembravano messe lì più per fare minutaggio che per reale necessità narrativa. I problemi più grandi, però, stanno nel comparto tecnico. Nonostante lo abbia giocato con una componentistica hardware recente, il gioco soffre ancora di pesanti problemi di ottimizzazione, arrivando a laggare vistosamente in determinate circostanze. Anche l'aspetto grafico ha i suoi anni e i suoi limiti: a volte il motore fatica, con texture che caricano in ritardo e glitch nell'illuminazione che spezzano l'immersione. Il capitolo salvataggi (e l'uso delle mod) Nota di servizio per chi vuole iniziare: il sistema di salvataggio nativo tramite la "Grappa del Salvatore" è a mio parere troppo punitivo, specie all'inizio. KCD è un gioco dove quello che fai e come lo fai ha un peso enorme, e morire perdendo ore di progressi solo perché non si ha l'item per salvare è frustrante. Per godermi appieno l'esperienza ho dovuto scaricare una mod per sbloccare i salvataggi liberi, una scelta che consiglio caldamente a chiunque non voglia perdere la sanità mentale. In conclusione: Un GDR hardcore vecchio stampo, affascinante, profondo e memorabile. Se riuscite a passare sopra a un'ottimizzazione legnosa e a qualche calo di ritmo, vi troverete tra le mani un mezzo capolavoro. ------------------------------------------------------------------------------------------------------ RATING: 7.5 / 8 — An extraordinary medieval journey, held back only by technical rough edges Kingdom Come: Deliverance is an incredibly polarizing experience, but one that ultimately captivated me enough to push through and finish the entire game. It’s a title that demands patience, but rewards you in ways very few other RPGs on the market can. THE PROS: Immersion, progression, and a story that leaves a mark The real highlight of the game is the obsessive level of historical research behind it. 1403 Bohemia is beautifully reconstructed, and the atmosphere is thoroughly immersive. But the most rewarding aspect by far is the progression: starting out as Henry without knowing how to do literally anything, and seeing how gameplay radically changes as you level up your skills (and your own coordination), is immensely satisfying. You truly feel part of the world and grow alongside your character. The main story kept me hooked and drove me to the end, further supported by a DLC bundle that is generally great and very enjoyable (though the last one, The Amorous Adventures of Bold Sir Hans Capon, felt a step below the rest and less inspired). THE CONS: Pacing issues and technical clunkiness It’s not all sunshine and rainbows, though. While the plot is excellent, there were certain moments in the main campaign where I felt a distinct "stretching of the plot," with missions that seemed placed there more to pad out the runtime than out of actual narrative necessity. The biggest issues, however, lie within the technical department. Despite playing it on recent hardware components, the game still suffers from heavy optimization issues, lagging noticeably in certain circumstances. The graphics also show their age and limitations; at times, the engine struggles, with textures popping in late and lighting glitches that break the immersion. The saving system (and the use of mods) A quick service announcement for anyone looking to start: the native saving system via "Saviour Schnapps" is, in my opinion, way too punitive, especially early on. KCD is a game where what you do and how you do it carries massive weight, and dying only to lose hours of progress just because you lack the item to save is deeply frustrating. To fully enjoy the experience, I had to download a mod to unlock free saving—a choice I highly recommend to anyone who wants to keep their sanity intact. In conclusion: A hardcore, old-school RPG that is fascinating, deep, and memorable. If you can overlook some clunky optimization and occasional pacing drops, you will find a near-masterpiece on your hands.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #118 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если вы хотите сдрадать, покупайте эту игру. Худшая боевка, очень калоедский сюжет, максимально много ходить без цели, таски багаются, система репутации буквально не влияет на игру. Разработчика мать ♥♥♥♥
Doesn’t matter what gear you have or if you cheated your strength and sword skill - if you suck at the game, you are still getting shіt on and аss fиckеd. Follow Curator: [url=https://store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/]The games that i`ve played[/url]
Кривее этой игры только ♥♥♥ Вавры
life changing game
For reference, I played via controller. This combat is legitimately bad on nearly aspect. I quit. I got to Bernard and while I was STARTING to understand how to fight, this Hans guy shows up, and ruined the entire thing. I legitimately didn't get a archery tutorial before this stupid moron wouldn't leave me alone. There was no explanation of how to even aim arrows or that I'm supposed to release arrows after drawing it back IMMEDIATELY or it becomes inaccurate. And I'm expected to compete with some random Nobleman? Then after I manage to beat him (because I googled how to properly do archery, a bad sign) this idiot makes me fight in the arena again, and I just got tired of it. I don't want to engage with this guy, I came to learn combat, not deal with some silver spoon moron. There was no way to just tell him no. No speech methods or any other skill outside of combat. I quit halfway through the fight after he kept jank damaging me (I'd block, then he'd do some weird jank and I'd take damage anyway at full stamina, and after I got multiple hits on him, his health bar hadn't moved, because they weren't multiple in a row? Meanwhile he got a single hit on me, and my bar goes down, even if I had stamina. Enemies appear to have unlimited stamina, which apparently also acts as armor for them, but not for me. Feinting legitimately stopped working outside of Bernard. Half the time, when they follow up on attacks, the green shield icon doesn't even appear to TRY to block it. When it does, and I could block, they block my attack anyway. What's the point of this? Dodging doesn't work on a controller. Give me a button or screw off. I legitimately don't care if it's realistic, a regular guy would NOT be winded after swinging a sword a few times like Henry does. Meanwhile the NPCs are NEVER winded. I cannot recommend this game. While I understand they were trying to be 'realistic', I legitimately feel like I got punished for GOING TO A TUTORIAL. I legitimately had a easier time in Souls games.
Первая игра про косипошу который пытается выжить
bir oyunun dövüş mekaniği bu kadar mı kötü olur ya
I feel quite hungry, and where my ♥♥♥♥♥♥♥ sword
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $85.7M | 71.5K | 86% | $29.99 |
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