
King Charles is a fast-paced survival arena game where you dodge endless enemy swarms, level up with card upgrades, and build unstoppable weapon combos—while miniboss waves arrive every 3 minutes for massive rewards.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
King Charles is a fast-paced, dog-powered survival action game where every minute matters. Dodge relentless swarms, collect XP and gold, and build a devastating loadout through quick card choices and permanent upgrades. The longer you survive, the more intense the hunt becomes—especially when miniboss waves start arriving.
You fight automatically while you focus on movement, positioning, and smart upgrade decisions. Defeat enemies to drop XP and gold, grab healing hearts when luck is on your side, and keep scaling your power to survive escalating waves.
Survival arena action: Constant enemy pressure with increasing difficulty over time
Auto-attacks + skillful movement: You aim with your choices; you survive with your positioning
Card-based upgrades: Pick from upgrade cards as you level up and shape your build
Multiple weapon styles: Mix and match different weapons and effects to create powerful combinations
Permanent progression via Dog House upgrades: Unlock long-term boosts like XP gain, gold gain, global weapon damage, movement speed, max health, and luck
Luck system: Higher luck improves the odds of stronger upgrade rolls—without guaranteeing perfection
Miniboss waves: Every 3 minutes, minibosses arrive in increasing numbers and drop major rewards
Big rewards for big threats: Minibosses drop large XP and gold bundles when defeated
Survive longer, upgrade smarter, and turn King Charles into an unstoppable legend.
Genres
Reviews
I played the demo and liked it from the start. The current version is much smoother and more engaging than the demo. I really liked the gameplay and graphics, especially the colors. The addition of the leaderboard is a nice touch. The map is quite large, and flying over hills with the game mechanics is a lot of fun. I could play this game for hours. It also has a lot of room for improvement. Have fun!
I really appreciate that you listened to the feedback and added features like the leaderboard after the demo. That was a great move. I genuinely enjoyed playing it. It’s the kind of game I can keep coming back to just to beat my own high score. It’s especially fun to play while listening to a podcast in the background or chatting with friends on Discord. Definitely a game I’ll keep playing.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Dutch, Traditional Chinese, Korean, Polish +3 more
Like a dog version of Megabonk .It's fun i enjoyed when i play but controls and camera could use some polish.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $1.3M | 2.3K | 78% | $9.74 | |
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| $5.2M | 15.4K | 92% | $14.99 | |
| $138.9K | 802 | 81% | $8.99 |
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