
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was SO good!! I played it all the way through in one setting, it just felt like I had a good murder mystery novel in my hands that I could not pry my eyes away from!! I highly recommend anyone who loves a good murder mystery in a small town to play this game!
why couldnt ponty die anyways good game, ran amazingly, would recommend for anyone just tryna play a game over the weekend or something
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 891ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 93% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JUEGARDO
Zahrát si na DJ v nočním rádiu, do něhož vám volají vyděšení lidé, které zachraňujete na dálku před obávaným vrahem? Netradiční, napínavé, zábavné, hezké, dobře znějící (80's). Na Killer Frequency jsem narazil náhodou, ale rozhodně doporučuju, skvělý herní příběh a zážitek.
I like being the Radio man
[h2] かなり集中しないと簡単に人が4にます [/h2] 外国の道通りの名前や人の名前(いわばカタカナの名前) を覚えるのが苦手な私は話の流れに理解が追い付かず、 「え?なんで4んだ?」となることが半分くらいありました。 おっさんをオフィスから逃がすやつとか完璧だと思ったのに4んだのは未だに納得できてないです。 あとそういうコンセプトなので仕方ないですけど画面が動かなさ過ぎて退屈になってきます。 これもあって見逃しとか聞き逃しがあったのかも。 おすすめは…人によるとしか言えないかも。私は向いてなかったのでいいえにしておきます。
love t so much def playing it again
Jeu sympathique mais beaucoup trop de dialogue, moi j'aime pas lire j'aime pas les cinématiques, j'ai tout skip sur clair obscur, donc devoir me taper des dialogues de merde entre forest et piggy ca va 2 secondes
i love when a woman is the killer
[b]My score: 8/10 ⭐ TL;DR:[/b] A very well-made interactive thriller with strong retro-80s vibes, excellent voice acting, and meaningful choices. [h2]Overview[/h2] I love everything even remotely “retrowave-y” / “vaporwave-y” / 80s-90s-inspired, and this game absolutely nails that aesthetic with its pink-and-blue neon palette, pristine vintage tech, soundtrack, and overall atmosphere, so I may be a bit biased. Objectively speaking, though, it’s also a very well-written murder mystery taking place over the course of a single night in a single location. You manage a radio station while searching for clues, talking with callers, and trying to help them survive a masked serial killer stalking the town. The core idea is fun and well executed. Your choices often feel impactful and meaningful (even though [spoiler]sometimes the game is just very good at making you think they are[/spoiler]), the characters are memorable and well written, and there’s also a fair amount of genuinely funny humor sprinkled throughout the experience. https://steamcommunity.com/sharedfiles/filedetails/?id=3701553681 [i][b]Image:[/b] you can pick up and move around a surprising variety of objects — useful if you want to hoard every possible clue (or every mug you can find...) near your radio console.[/i] [h2]One Strength / One Weakness[/h2] ✔️ [b]Strength:[/b] The voice acting is genuinely some of the best I’ve ever heard in a videogame. ✖️ [b]Weakness:[/b] A handful of choices follow a slightly annoying “too obvious = wrong” logic, where the most sensible option occasionally turns out to be incorrect in favor of a more absurd one. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] It’s all about finding the right clues and acting accordingly. There is no combat. [*][h3]PRESENTATION:[/h3] Very clean aesthetic, absolutely banger soundtrack. [*][h3]STORY:[/h3] Extremely story-driven, and thankfully the murder mystery itself is quite engaging despite being fairly classic in structure. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] Interacting with the environment, gathering clues, answering calls, and making choices is pretty much all you’ll do mechanically. The real highlights are the story and the characters. [*][h3]TECHNICAL POLISH:[/h3] I only encountered one tiny glitch involving the microphone on the console, but it had no impact on gameplay. The game also includes an option to reset every displaced object to its original position, which is useful in case you lose track of something important. [*][h3]MONEYxCONTENT VALUE:[/h3] At least two playthroughs are needed for all achievements — three if you’re playing blind, which I highly recommend. Unfortunately, given the nature of the game (for example, you can never really “un-know” who the killer is), I don’t think $25 is entirely fair. Around $15 would feel much more reasonable, so I’d suggest waiting for a discount. [/list]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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