
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu est relaxant et un peu flippant à la fois, le mood est chouette
Um dos jogos mais dinâmicos e divertidos que já joguei
WoW verdammt geiler Thriller!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 889ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 93% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely loved this game. Just from looking at images and reading the description I had very high hopes for the game and it exceeded thoughts hopes. I was on edge the whole time but finding more clues and meeting all the characters was so much fun. This has been my favourite horror game that I have played. I hope there could be another game like this.
C'était un bon jeu !! Ma première partie était cool, l'ambiance est super surtout quand on se balade dans le bâtiment ou pire... quand on se balade dehors ! J'ai aimé passé les 4H de cette nuit mouvementé à essayer de sauver tout le monde. Ma première partie n'a pas été des plus prolifique. On plus la bande sonore est cool. Je vais quand même reprocher le rythme des dialogues qui parfois est vraiment long et pas tout le temps intéressants, j'aurais bien aimé plus de proximité avec Peggy mais à part à certain passages vraiment cool entre les deux personnages, c'est plutôt fade. Les acteurs qui même si ils font le taf, je me suis décroché de l'immersion à cause de quelque doublage douteux et enfin les énigmes qui manque un peu de quelque chose, quand je réussis ça va et je trouve ça simple mais quand je rate, j'ai jamais l'impression d'avoir été battu mais plutôt d'avoir été trompé, c'est dure de faire une bonne énigme ! Il manque un peu de pression je trouve. Lorsqu'on fait on doit chercher un truc pour quelqu'un dans la giga sauce, on peut mettre 24H sans aucune répercussion alors qu'on n'avait dit qu'on revenait dans 1 minute. J'aurais aimé un timer invisible ou visible qui mettent un peu la pression et qui montrent vraiment l'urgence des situations. Sinon en rejouant le jeu pour les trophées, je me suis rendu compte que les choix des dialogues amenaient peu de diversité et finalement, ils ne changent qu'une ligne de dialogue et puis pouf c'est la même chose. Certaines énigmes sont prennent trop par la main, genre celle de maurice où dès que tu fais un choix douteux, on te réplique "t'es sûr ? Parce que c'est un mauvais choix" au point où j'en avais peur de rater de tuer tout le monde. Les choix à temps limités sont pauvres, on les utilise au début et puis ils sont oubliés par les dev. Et enfin, les dialogues sont les mêmes si tout lemonde vit ou tout le monde meut. Le jeu est écrit comme si tu sauvais tout le monde ce qui fait que quand tout le monde meurt, la grande majorité des dialogues sont pas adaptés au situation. J'aurais bien aimé voir Forrest perdre sa confiance en soi, perdre la confiance de Peggy ou des habitants de la ville. Quand on a Ricky qui nous félicite pour le travail qu'on fait alors que toutes les personnes qui nous ont appelés sont mortes, ça sort vraiment du truc. Ehehe, j'avais beaucoup de chose à dire en négatif mais je recommande quand même, j'ai pas assez parlé des points positifs qui rendent Killer frequency une bonne expérience où je me suis hâté de revenir sur le jeu pour terminer l'histoire. En résumé, un bon jeu. Un bon concept mais mal éxécuté à mon avis.
22元购入,全流程(不读档的情况下)4小时。 情节安排的节奏合理,即使玩家在电台站的操作有限,故事也不会让人感到太无聊 可惜整个剧本结局拉了坨大的,并且还是有部分剧情比较拖沓,后期看对话的耐心逐渐损失(无用信息太多了) 20+的价格可以购入体验,超过该价格建议不要购买!!
несмотря на то, что история довольно интересная, но игра по геймплею во многих аспектах была очень душной: - нельзя пропустить неинтересную "обязательную" рекламу; - нет возможности быстро передвигаться; - для второго и дальнейших прохождений нет возможности пропускать (хотя бы повторяющиеся!) диалоги; - также непонятно для чего был добавлен саундборд, нажатие на который абсолютно ни на что не влияет (только ради одного достижения?). от хоррора в игре тоже ничего нет. единственное, что спасает - музыка и визуал. поэтому интереснее было бы посмотреть чьё-то прохождение, но для собственного вообще не рекомендуется!
Baita jogo, adorei a atmosfera e estética. Os puzzles são muito criativos e bem trabalhados só gostaria que fossem um pouco mais difíceis. O jogo consegue criar uma tensão constante de forma impressionante e sem nenhum truque barato que se vê na maioria dos jogos do gênero. Também gostei muito do design do Whistling Man e o final é simplesmente perfeito. Recomendo comprar em promoção! (óbvio que a ÚNICA personagem que eu deixei morrer era uma das MAIS IMPORTANTES DO JOGO)
Killer Frequency, o jogo que eu descobri por acaso, e se tornou um dos melhores jogos da minha vida. Tudo nesse flui bem, um estilo de jogo que não me lembro de ter visto antes, pelo menos, não nessa qualidade. No jogo vc controla Forrest Nash, um locutor de rádio que acaba sendo transferido para uma cidade do interior, e junto com a sua assistente Peggy, ajuda pessoas pela cidade a fugir de um assassino que está a solta na cidade. O ponto mais forte desse jogo com certeza é a ambientação. A forma que ele transforma o terror psicológico através da ambientação, eu nunca vi algo parecido antes. Por mais que vc saiba que não tem nada ali, vc ainda fica com medo, pq a atmosfera desse jogo é incrível. Infelizmente não foram todos que sobreviveram na minha campanha, mas pq eu sou um idiota, que não era difícil depois que eu parei pra pensar. O jogo exige de muita concentração nos diálogos, pq se vc se perde, vc pode acabar perdendo o que vc tem que fazer, e também da história que é muito rica e cheia de detalhes. Eu sinto um pouco de falta nisso em jogos atuais, a parte de mistério, de como resolver cada puzzle, a parte do quadro pra saber quem é a próxima vítima é muito boa, e eu sinto falta nisso em videogame hoje em dia. Um jogo de terror psicológico, com foco em diálogo. Um gênero que eu achei que não ia gostar muito, mas decidi experimentar, agora, eu estou começando a ficar triste, já que essa review sobre o jogo acabou, e a gameplay também. Recomendo MUITO!!!
great game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $4.7M | 10.4K | 89% | $14.99 |