
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got this game after seeing it recommended from some other murder mystery puzzle games, and it didn't scatch that itch. I think the biggest thing that dragged the game down for me was Peggy. While she was a fun character, from a gameplay sense all she was there to tell and not show. What I mean is for every puzzle in the game she would be like "Oh Forrest, go get this thing from this exact place, and here's the key you need to do it" but her telling you to do that would take 5 minutes and you weren't allowed to leave until she fully finished the sentence. Without her I think the game would have been much more enjoyable because you could go at your own pace. Instead you have to listen to her tell you how to solve the puzzle, then solve it, then listen to your character explain to her character how you solved it. It's really telling that they put in the paper basketball game in, because the dialogue was so long it really felt like a slog to get through things at times. If you want an cheesy 80s themed audiodrama then you'll probably like it, but don't buy it if you're expecting good puzzles or horror beyond a few jumpscares
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 889ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 93% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tabien
Bad game don't buy
Uma experiencia que vale seu tempo
super fun game
Die Story und Machart ist besonders gelungen und zeigt perfekt, dass es nicht immer eine Open World und viele Schauplätze geben muss, um eine Idee gelungen umzusetzen. Ein meiner Meinung nach perfektes Story-Game ohne wirkliche Jumpscares. Sensationell!
tbh never played smth like this before and i rlly like this game its rlly interesting and fun ngl i would love to play some more games like this, 100% would recommend this game to anyone.
this game has been an experience for me, ive had to truly think about the decisions i had to make during my playthrough and i actually failed quite a few times, amazing story and i plan on 100% this game. 10stars for me personaly
在家庭库大号上玩的10+h游戏时长 7.5/10 很适合我这种慢热玩家,大约5-6h左右流程,有少量惊悚恐怖元素,少量场景探索,少量动脑解谜,少量按按钮和选唱片放歌,大量什么都不用干只需要听很棒的全配音和看字幕理解故事剧情就好的时间。非受众会觉得无聊。 缺点: 1. 有些解谜的提示和线索好像只会出现一次、或者会被记录在不告诉你的地方,错过了的话也无法回顾对话,除非你之前存了档,否则做选择的时候就会没有解谜体验用存档穷举。 2. 对话不能跳过,对做成就和重复游玩非常不友好。 3. 存档栏位只有3个。 tips: 1. 多存档!可以在接电话前固定存一个,如果这一段没问题下一次电话就盖掉。 2. 如果你有收集全成就的爱好: [spoiler]有一个4h内全员存活的成就,4h其实感觉有点点紧张,不看攻略一周目应该是打不出来的。多周目打这个简直是折磨,剧情不能跳过很无聊,时不时弹出来选项没及时点掉就是浪费时间,忘记存档又选错选项,到结尾才发现有人死了,就是一整个白打[/spoiler] [spoiler]还有一个全员死亡的成就,我没打,估计就比上面那个好一点,但是要记得多存档[/spoiler] 记得在后期地图全开的时候保留一个自由活动时的存档![spoiler]有一些收集唱片、播放唱片、播放广告、把xx放进xx这种成就可以这样一次性做掉。[/spoiler]
Una historia buena, unos puzzles muy buenos tmb. Me encanto la premisa y me atrapo las actuaciones de voz. Si te gusta una historia atrapante con puzzles muy recomendado. No es un juego dificil de lograr con el mejor final, pero, si es de pensarla bien y prestar atención a los dialogos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 48 | 83% | $4.99 | |
| — | 0 | — | — | |
| $14.8M | 36.2K | 94% | $24.99 | |
| $889.8K | 1.8K | 85% | $19.99 | |
| $1.8K | 17 | 82% | $2.99 | |
| $1.1K | 50 | 68% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 5.3K | 79% | $39.99 | |
| $4.7M | 44.5K | 98% | $9.99 | |
| $4.7M | 11K | 74% | $19.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 10.4K | 89% | $14.99 | |
| $4.7M | 10.5K | 88% | $19.99 |