
You are Killer Bean, a rogue assassin coffee bean, who takes out the trash in this world, one bullet at a time. This is a first person / third person action roguelike.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 16 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After being betrayed by the Shadow Agency and learning the truth about their evil ways, Killer Bean has made it his life goal to destroy them. Yet this is easier said than done, as Killer Bean will face armies of enemies, and mysterious Shadow Beans who are better trained and more powerful than him.
Full single player Campaign
The Party - take down dance parties that disturb your sleep
Battle Arena - battle endless waves of enemies
Conquest - join the Bad Beans in conquering the island against the Mercenaries
Procedurally generated islands with 4 different biomes. Each biome has their own wildlife creatures
4 Bosses and 4 Mini Bosses
4 Factions: Bad Beans, Mercenaries, Pirate Commandos, Shadow Troops
Randomized weapon skills
Enemy vehicles, aircraft, and mechs
Ragdolls and physics combat galore
Language localizations
Online friends co-op game modes
Customizable characters
More missions and bosses until fully randomized campaign is achieved
Jet Bean as a playable character
Genres
Engagement
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu como grande fã do Filme Killer Bean já acompanhava o projeto a um tempo e só posso dizer que ficou espetacular esse acesso prévio. Ainda faltam algumas coisas, missões, e freeplay mas o jogo ta com uma jogabilidade sensacional, extremamente divertido, muita diversidade de armas e as poucas missões que tem estão muito boas com chefões difíceis e unicos. Absurdamente bom, desde o filme que vejo repetidas vezes desde 2012 quando descobri o personagem, ver este jogo tomando forma é sensacional obrigado Jeff Lew, Killer Bean Studios e todos os desenvolvedores. Vocês têm feito parte da minha história a um bom tempo
Hey, for a early access it's pretty good. Sometimes you can get stuck if a mission is bugged but it usually is just a waiting game. 8/10, might edit this once it is finally finished
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 233 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The name's, Bean, Killer, Bean.
игра норм, но проработка паркура полная ♥♥♥♥♥ к сожалению, есть потанцеал куда расти.
Имба, сыровата конечно, но надеюсь разрабы ее будут эффективно обновлять
Hay que optimizar bastante la verdad
100% bean
Bean.
So far the game is amazing, can't wait to see where it goes from here. gotta let Jeff cook because he's doing a great job.
ts tuff. so freaking tuff. Some notes, I have no idea what the roadmap for this game looks like so forgive me if you're reading this and some of this stuff is already planned: -Could be cool to have different difficulty levels attached to the lives per mission selection -Jet ski still a little unpolished but that part of the game was sick -I kinda blitzed the whole game (as of September 17, 2026) in less than 3 hours and didn't use most of the skills a single time, rarely made use of the bullet ricochet. Made pretty extensive use of the dive, that's great stuff -The rocket every 10 shots AR is a little unreliable about the rocket's collision and made me not want to use it if I felt like there was even a 1% chance it would hit a polygon that was right in front of me. Was a great secondary weapon nonetheless -Pistols feel great. Made it my main weapon throughout the playthrough -The HP regeneration biohack felt a little overpowered but I also think maybe this game could benefit from giving the player permanent, passive regeneration. Consider a pretty low value like 1 HP every 2 seconds or something -Stealth is a little underutilized, even as a situational part of the kit. Enemies toward the end weren't getting oneshotted by melee from behind like some of the earlier ones were, might be nice to adjust that -RTX 4080 12 GB VRAM running the game on Steam Deck preset was averaging about 80 FPS -Elite weapons could use a little more variety, and the shop too -Movement feels great and very acrobatic, especially with pistols equipped -The feel of the game is carrying hard, you really nailed making the player feel like a super elite ninja ass guy jumping around and killing everything in a way that's joyful and invites the player to keep leaning into that ability
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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