
Ghost Exile - is a cooperative horror from 1 to 4 players: when hunting for ghosts, you need to determine the type of ghost, carry out a ritual of exorcism and then the ghost can no longer harm anyone. Be careful! Hasty conclusions can lead you to a sad outcome.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In the not-so-distant future, ghosts and demons are no longer just a frightening unknown. They are a real threat that humanity has encountered…
“We are receiving more and more reports about the appearance of various ghostly entities all over the country. People say that these beings are extremely aggressive, and there is evidence of lethal outcomes among civilians…
The government asks anybody who has any experience in occult sciences to provide help to the military”
Face the ghost by yourself or with the help of your friends - it’s for you to decide! In the up to 4-player cooperative mode, everyone will find a job that suits them: installing equipment, drawing protective seals, completing additional tasks, and photographing evidence to increase the reward.
Your main task is to exile an otherworldly entity, but before that, you will have to determine what kind of evil you are facing. You need to determine the type of ghost or demon using various equipment, and then exile it once and for all!
Equip yourself properly… there are 25+ types of primary and secondary equipment for determining the type of the ghost and its further exile
Free this place… there are 12 locations in which you will face the unknown
Touch the supernatural… Interact with the ghost using your voice, thanks to our voice recognition system. Multi-language support
No microphone? It doesn't matter! Interact with the ghost using a command system
The entity will leave hints that you are not welcomed here. Be ready for many different types of jumpscares, the frequency of which depends on the level of anger and the type of ghost.
Diversify and complicate your gaming experience using additional content. There are a few ways to increase difficulty for those who like a more challenging experience, and of course, the reward will be appropriate.
Our character editor will allow you to customize your character and make him truly unique!
Every ghost is unique in its own way. Study various entities to learn to identify them and be prepared for anything.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian, Italian, German, Polish, Spanish - Spain, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
инди игра с бюджетом в 2 батончика натс превзошла фазмофобию в 500 раз и продолжает радовать обновами, однозначно рекомендую, особенно погонять с друзьями
Как игрок в фазму с 200+ часов, коротко: фазма, но лучше, интереснее и страшнее (думаю поймешь когда слышишь как долбят дверью где то на твоем этаже, а потом, в темноте шепот и последующий за ним скрежет когтей по двери прямо в твою комнату).
Интересный учебник по изгнанию призрака.👍Советую всем поиграть, кто хочет испугаться и упасть в обморок.👍
Если вы затерли Phasmophobia до дыр и ищете что-то похожее, но более хардкорное и глубокое - Ghost Exile обязательна к покупке.В некоторых моментах она объективно сделана лучше Фазмы. Здесь призраки ведут себя гораздо агрессивнее и непредсказуемее, а сам процесс охоты не превращается в унылую рутину. Огромный плюс - механика экзорцизма. Ты не просто определяешь тип призрака и убегаешь в фургон, а должен провести полноценный ритуал, чтобы изгнать сущность, что добавляет кучу адреналина в финале. Инструментов больше, взаимодействия с окружением глубже, а атмосфера держит в напряжении гораздо сильнее.Конечно, игра уступает Фазмофобии в бюджете: графика здесь скромнее, анимации попроще, да и онлайн поменьше - играть лучше строго со своей пати. Но по количеству контента, разнообразию механик и реальному чувству страха Ghost Exile сейчас уверенно обходит своего главного конкурента.Отличный хоррор, который заслуживает гораздо больше внимания, чем имеет
Wayyy back you had a good game but you ♥♥♥♥♥♥ it up
огонь
[h1] Лучше чем Фазма [/h1] + Тут гораздо разнообразней геймплей. + Скримеры в тему. + Ритуал изгнания классный и атмосферный. + Призрачные способности после смерти, чтобы помогать команде. + Тонкая настройка сложности и ДОПОЛНИТЕЛЬНОГО ГЕЙМПЛЕЯ.
Мои впечатления необьяснимы, раньше играл в фазму а тут всё по другому, графика завораживает, единственное что плохое это то что КАК БЛ ИЗМЕРИТЕЛЬ ПЭК ОТСКАНИТЬ!?
Нормально говорят лучше фазмы, но онлайн ♥♥♥♥♥♥ маленький , 10 мар из 10
If try to summarize pros and cons, it will look somehow like this: [h3]Pros[/h3] [b]Very good graphics.[/b] We are still talking about an indie game from the very small studio, but it looks really great! Especially in when comparing with, for example, Phasmophobia [b]A lot of content.[/b] REALLY a lot of content, and I'm not talking only about main tasks, that you have also exile a ghost after identifying. There are many different rule changers with it's own tricks and strategies [b]Lore.[/b] It exists and develops, what is very great for a horror game, which must not be about having some kind of lore (Phasmophobia again) [h3]Cons[/h3] [b]Bugs.[/b] Bugs, bugs. bugs. Especially after big updates in new content. Mainly it's about freezes and troubles with in-game voice chat [b]Tutorial.[/b] The new tutorial imho isn't the best idea. Yeah, it allows you to dive deeply in game mechanics, but also it have a lot of information in itself and is a little bugged (when learning proofs, it may take a lot of time to find the light orb, because of I don't know what)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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