
Kill the Shadow is a detective game with multiple endings, featuring 2.5D pixel art and semi-open exploration and investigation. Play as Lucas, a former police officer, alongside a mysterious Shadow who can see the “past.” Remember—every choice you make will change the fate of countless characters!
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About


A puppy named Teddy, found dead under mysterious circumstances. Master Reed, vanished in a bustling temple fair crowd. Years of grudges festering at the Shipwreck Wharf. Scattered newspapers and handwritten notes in an unknown prison... Traverse the eclectic districts of Dark Tide City and investigate a string of bizarre cases.
Recover the city's lost memories. Piece together the truth behind the city's fracture ten years ago. Kill. Judge. Or perhaps… kiss(?) the mastermind.


It pairs 3D HD environments with 2D pixel characters, creating a striking modern-vs-retro visual style, and offers a wide range of freely explorable locations across distinct districts, including the rusting steel jungle of a long-shuttered factory, the muddy Shipwreck Wharf built on stilts, the floating slum of the Pig Cage Walled City where Chinese tradition and neon lights bleed into one another, and the bustling, crowded streets of the Old Town District.


Freely choose how to improve your abilities: Strength, Spirit, Charm. Pick your own approach to each case: Play mind games? Grease some palms? Or just beat a confession out of the suspect?
Deduction System: Gather, analyze, and connect the clues. Craft your own unique investigation trail!


Meet the people of Dark Tide City and uncover the stories behind their masks... whether it's the sanctimonious Captain Theo, the fiery young Axel Flint (son of Griff Flint), the defiant Rafe Carter, the cheerful shutterbug Kiki, the elegant Mrs. Reed, the rumored hex-casting Priestess, the warm-hearted fishmonger Auntie Bass, or the foul-mouthed little rascal Chiffon.

The Shadow: A strange creature clinging to your back. It reads memories and reconstructs the traces of the dead.
"Don't worry, Lucas. We're just using each other. You use me to find the killer, and me? I love nothing more than feasting on the bizarre tales. Hahaha—!"
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 567 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
后面剧情过于无聊,依旧封建迷信,依旧裤裆文学,主题升华非常生硬,节奏拖沓,还有作者的恶趣味
什么叫举人进宫当公公?什么叫公公外放当县令?什么叫QJ神女公公也有份?
This game is no perfect by any means. The voice acting (in Eglish anyway) is awful and inconsistent, I would've preferred if it was silent. And occasionally there's an exhausting abundance of dialogues. I just finished Three Signatures and I thought that I would die before the old man dies. But I find myself so engrossed in the whole story and the world, I give it a thumbsup. I think it will be one of the most memorable games I've ever played. And I like the general vibe of the visuals
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Languages: English*, Simplified Chinese*, Traditional Chinese, Japanese, Korean, Italian*languages with full audio support
Hours played at review time, across 569 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩喔
《杀死影子》是一款架空时代社会派为背景以推理解谜为主题的2.5D像素风游戏。游戏偏向于剧情驱动、注重人文叙事,角色背后故事真相大于案件的手法,多结局分支和不同的剧情走向,这么一个文字冒险推理游戏。 游戏中玩家身处的是一个架空的都市“暗水城“,这座城市因为十年之前一桩诡异的沉船案子,而在城市之间筑造了隔离两边的封锁墙,从此暗水城分为了南城与北城。北城是帝国管控的重工业工厂区,秩序冰冷,底层劳工被压榨;南城则是本土帮派与旧式宗族统治,中式老寨混搭霓虹赛博风貌。而玩家所操控的主角,原本是一个受到欢迎、热血有能力的警察,因探查案子被滞留在了北城,心灰意冷在工厂打工了十年,直到游戏的主线时间,男主拿到了前往南城的通行证,也从一个小案子开始重启十年来的调查。 游戏玩法以推理为核心并融合探索与互动。游戏中的每个章节,玩家可以操控角色在限定场所进行探索,捡拾一些物品、与一些NPC进行交谈,交谈的过程中有时也能接到一些支线任务或者收集到部分信息。游戏中角色有力量、洞察、还有个感觉更偏思维三个属性点,属性是消耗性质的,也可以通过一些捡垃圾、购物等来恢复,主要影响玩家和NPC对话时的一些选项的解锁。 推理方面,游戏的章节流程里都有几个案子,让主角去进行探案推理。玩家需要根据线索对一些NPC进行问话同时调查对应的物品、环境。并且很多对话会根据玩家掌握的线索来进一步深入。然后在线索板将收集到的一些线索、思路、证据的进行串联,破解案情。游戏有个设定是影子回溯机制:玩家搜集到足够的线索后,可以使用影子的能力去还原一个案件的发生情况,有意思的是有时当玩家线索搜集不齐全,也能激发回溯功能,但回溯的画面是不完整,会有误导的情况。 再一个就是,游戏有基础的好感度系统,会根据玩家做出的一些选择、行为产生变动,进而影响后续剧情发展。比如就第一个小案子,即使查得水落石出了,也不代表事件就此结束。是否公布与众还是私下处理,是含糊不清还是直言不讳,是讲人情世故还是坚持刚正不阿等等,都会需要玩家抉择。然后会有类似奇异人生那样的,给你个选择比例图。 游戏整体质量算得上精品了,高于绝大部分的国产独游。而且像是本土化接地气的配音、中式霓虹 + 3D 场景像素人物的组合风格、剧情的衔接和反转也不错。但也有几个问题,首先是游戏的世界观和剧情案件都还蛮有意思的,但实际游玩过程中的一些小案件质量参差不齐。然后多势力的引入相比世界观有点小家子气。再就是游戏的UI实在是乱了点。手柄的适配也不够好。个别场景稍有掉帧。希望制作组如果有续作的话能考虑优化。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
找三个店铺给医生签名这里,为什么一定要按照顺序阿,这里能不能优化一下,还有鱼摊老板煤气罐炸了旁边怎么该打麻将的还在打麻将,该看报纸的看报纸,细节还能再打磨一下。
剧本扎实,值得一玩
好玩,真的好玩,是我今年最喜欢的独游之一,自从公布起就一直在我愿望单里躺着,在经历了发行商下架风波之后,现在终于端了上来。游戏以回溯、搜寻、推理为主要玩法,但当我游玩之后才发现,这不是游戏最核心的,玩法只是串起了整个故事,讲好一个故事才是本作的闪光点所在,游戏是里面大部分的npc都塑造的非常好,在收集到线索之后,玩家可以在探案版上连线来揭开谜题还原真相,从而将故事串联起来并推进下去,强烈建议游玩。 而且看得出来真的很花心思了,游戏的配音非常有特色,不仅仅是普通话还有许多如上海话、河南话、四川话等方言配音,他们并非是非黑即白的正邪人物,而是仿佛有着自己思想的,有血有肉的,食烟火气的一个个活生生的人,不管大人物还是小人物,哪怕是路边npc的一句吐槽也道尽了暗水城南北分裂的社会变迁与各方势力的利益博弈,让游玩故事的玩家也会感慨颇多。 游戏的玩法简单,与多个不同的NPC交互获得线索后推进主线。在游玩过程中相信已经有玩家注意到细节了,那就是在与部分NPC的对话时,个别选项是看不见文本无法选中的,又或者是能看见选项但选项是锁住的,还有些需要消耗三项属性值才能触发,因为游戏有个功能叫“属性判定”:玩家拥有心号、力量和思维三种可消耗属性,和NPC之间的互动会有大量的对话选项和结果么使用这些属性可以达成想要的分支,比如去南城时,房国伟不让过,你可以直接揍他也可以动之以情,这种半开放式的剧情推动真的太让人着迷了,因为所有的选择都会有后果,很多后果都会在后面的剧情展现自己选择的影响,所有的选择都会面对其对应的后果。 总之如果喜欢悬疑氛围和像素画风的玩家,请一定不要错过这款精品游戏,他值得!! [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
通关了有点遗憾 可能由于经费问题吧 推进了一些剧情后NPC没有消失还是重复上一章的对话。剧情线路选择还是太少了,兜兜转转的选项要么结束游戏 要么就是读档回到系统设定好的推进路线,每个人物的结局有点少了。比起初始的解谜探案游戏,更像互动要素更多的影游。虽然有不少问题但是还是觉得是个优秀叙事的游戏,市井气息很足、配音也很好。打个8分吧 期待推出点DLC补充一下更多的后日谈。或者扩充下主线内容
看得出来,非常用心的写了很精彩的故事,内容丰满流畅,不会故意增加难度水时长,是近几年来很优秀的作品了
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