
A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Train your men up from puny victims to master warriors.
Modeled estimate, not a reported figure. How we estimate →
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A free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals.

Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
Freeform gameplay in a seamless game world in the largest single-player RPG world since Daggerfall, stretching over 870 square kilometers. The game will never seek to limit you or restrict your personal play style.
Custom design as many characters as you want and build up a whole squad to fight for you. Characters will grow and become stronger with experience, not just in their stats but their appearance too.
Build a base where you can research new technologies, upgrade your defences and craft new gear.

Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.

You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the centre of the universe, and you are not special. Unless you work for it.

Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.

Variation and possibilities of gameplay. Be good, be evil, be a businessman, be a thief, live in a town, live in the desert, travel alone, travel in hordes, build a fortress, raze a city. Devote yourself to freeing slaves, or maybe end up a slave yourself.

Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.

Get captured by cannibals and eaten alive, or sold off by slavers and forced to work in the mines. These are not scripted events, just a regular part of this chaotic world that ruins your life by chance. Anything can happen, yet anything can be overcome if you have the strength.

Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. The game won't hold your hand or help you when you're down.

Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Severe injuries will result in amputees needing robotic limb replacements. Blood loss means you can pass out, and the blood will attract predators. A character’s stats are affected by equipment, encumbrance, blood loss, injuries and starvation.

Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you and run production in your base.

Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh environment.

Independently developed with no design influences, or alterations dictated by men in grey suits who have never played a game before in their lives.

Original game world. There are no fantasy-knock-off clichés. No magic.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Portuguese - Brazil*, Japanese*, German*, Russian*, French*, Simplified Chinese*, Korean**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 646 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Провел более 70 часов в кенши на пиратке. Главный совет, если вы на равнинах людоедов, то идите в город Дохлокот, вам там помогут и выдадут охрану чтоб дойти до союзных городов
Amazing in every way, shape, and form. If you ever find an issue you have with the vanilla game the modding community is amazing and the compony that makes the game is extremely open to modding and actively encourages it, I learned how to download and add mods from a youtube video posted by the company that makes the game
Игра просто бомба стоит своих денег только вышел из города барк сразу взяли в рабство на пожизненное
This game nails progression to a T, start as a nobody that gets KOd by a young goat, finish by taking on literal armies of highly trained warriors and still get KOd by a young goat. But along the way you'll have to earn every single skill point, in this game even getting your ass handed to you is considered a good outcome, cause you learnt how to get hit better, its amazing.
Kenshi - это игра, которая не пытается вам понравиться, не водит за ручку и плюет на ваши чувства. Но именно поэтому она прекрасна. Это монументальный симулятор выживания в суровом постапокалиптическом мире меча и панка, где вы - никто. Здесь нет избранных, нет главного сюжета и нет пощады. Вы начинаете игру куском мяса без гроша в кармане, которого может забить до смерти первый встречный голодный бандит, и буквально выгрызаете свое право на жизнь. Этот проект заслуживает культового статуса и сотен часов вашего времени по следующим причинам: Абсолютная свобода выбора. Вы сами решаете, кем стать. Хотите - будьте одиноким вором-карманником, торговцем наркотиками, бродячим охотником за головами или честным фермером. А можете собрать армию, построить собственный огромный город и объявить войну целым империям. Игра никак не ограничивает вашу фантазию. Живой и жестокий мир. Мир Kenshi живет по своим законам независимо от игрока. Фракции воюют между собой, караваны торгуют, рабовладельцы ловят бедолаг по пустыням. Мир огромен, полон мрачных тайн, жутких монстров (вроде клювотварей) и уникальной атмосферы упадка. Честная и глубокая система прокачки. Здесь работает золотое правило: «то, что нас не убивает, делает нас сильнее». Чтобы научиться драться, нужно сначала получить по лицу. Чтобы стать выносливее - бегайте с тяжелым рюкзаком, полным камней. Каждое достижение вашего персонажа ощущается как настоящая личная победа. Потрясающие истории, создаваемые на ходу. Лучшие моменты в Kenshi генерируются случайно. История о том, как вашего персонажа избили, взяли в рабство, но он сбежал, потеряв ногу, поставил высокотехнологичный протез и вернулся мстить - это обычный вторник в этой игре. Итог: 10 оторванных конечностей из 10. Графика здесь устарела, а баги иногда заставляют страдать, но невероятная глубина геймплея и атмосфера искупают все с лихвой. Игра раскрывается не сразу, но если она вас затянет, то уже никогда не отпустит. (Не обращайте внимания на количество отыгранных часов)
Kenshi is gay and retarded.
Lot of things I can say about this game, instead I will summarize my first game. Started as bugman, spent hours training in The Hub. Wandered north, got murdered by Paladins. 10/10
Me encantó el juego pero es un poco repetitivo después de las 1000 horas. Aún así muy recomendable 👌.
Excelente simulador de perú, lo cual es mucho mas deprimente, el bugmaster me rompio el ojete y de nuevo soy un esclavo de okran, viva la esclavitud carajo
What a ♥♥♥♥♥♥♥ boring game. One of those times when the review rates make you to buy a ♥♥♥♥♥♥♥ bad game. And I REALLY gave it a try.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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