
A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Train your men up from puny victims to master warriors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.57/day in the week to Aug 27 → 35.57/day in the week after.
About
A free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals.

Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
Freeform gameplay in a seamless game world in the largest single-player RPG world since Daggerfall, stretching over 870 square kilometers. The game will never seek to limit you or restrict your personal play style.
Custom design as many characters as you want and build up a whole squad to fight for you. Characters will grow and become stronger with experience, not just in their stats but their appearance too.
Build a base where you can research new technologies, upgrade your defences and craft new gear.

Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.

You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the centre of the universe, and you are not special. Unless you work for it.

Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.

Variation and possibilities of gameplay. Be good, be evil, be a businessman, be a thief, live in a town, live in the desert, travel alone, travel in hordes, build a fortress, raze a city. Devote yourself to freeing slaves, or maybe end up a slave yourself.

Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.

Get captured by cannibals and eaten alive, or sold off by slavers and forced to work in the mines. These are not scripted events, just a regular part of this chaotic world that ruins your life by chance. Anything can happen, yet anything can be overcome if you have the strength.

Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. The game won't hold your hand or help you when you're down.

Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Severe injuries will result in amputees needing robotic limb replacements. Blood loss means you can pass out, and the blood will attract predators. A character’s stats are affected by equipment, encumbrance, blood loss, injuries and starvation.

Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you and run production in your base.

Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh environment.

Independently developed with no design influences, or alterations dictated by men in grey suits who have never played a game before in their lives.

Original game world. There are no fantasy-knock-off clichés. No magic.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 116.7Kreviews | 96% | — | $83.2M |
| $11.99−60% | 754ratings | 88% | #245 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Произведение искусства. Рекомендую!
Probably one of my all-time favorite games. Yea it's dated, clunky and has stability issues, but it's just so unique, it's got so much charm to it, so much you can do and see, the modding community is also quite big, even though for a storytelling-type game I prefer Rimworld, I keep coming back to Kenshi. I think it's important to point out that if you're one of those people who can't set their own goals, think of stuff to do or keep themselves busy, then this game isn't for you, there's no handholding, no quest to go from point A to point B, no chores to gather 6 pelts and return them for a reward. No, in Kenshi you're worth less than dirt, you think you'll just mine some minerals? Lol get beaten and robbed bro. Oh you tried again and got some rusty stick and leather armor? Lol good joke, you got no fighting skills, you lose to a single starving bandit. You finally got a self-sufficient base up and running, but didn't want to settle in the beak-thing lands? Nice try punk, you forgot about Okran's prayer visit and they noticed your unchained slaves and women with purposes other than breeding, heresy, all of you beaten into the dirt, then sacked for all your foods and goods the next day by the next raid. Kenshi is for those people who love to get punched in the nuts, then laugh while your exploded nuts start bleeding, you taunt them; "That all you got?" only for them to curbstomp you some more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Portuguese - Brazil*, Japanese*, German*, Russian*, French*, Simplified Chinese*, Korean**languages with full audio support
| $11.99−60% |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
крутааа. я убивал, воровал, продавал в рабство подозрительно темнокожих людей, занимался контрабандой гашиша, совершал военные преступления, выкрадывал правителей государств из их собственных стран и закидывал их в клетку где они страдали пока не умрут от голода, а так же путем геноцида избавил мир от некоторых рас. мне понравилось.
Провел более 70 часов в кенши на пиратке. Главный совет, если вы на равнинах людоедов, то идите в город Дохлокот, вам там помогут и выдадут охрану чтоб дойти до союзных городов
Amazing in every way, shape, and form. If you ever find an issue you have with the vanilla game the modding community is amazing and the compony that makes the game is extremely open to modding and actively encourages it, I learned how to download and add mods from a youtube video posted by the company that makes the game
This game nails progression to a T, start as a nobody that gets KOd by a young goat, finish by taking on literal armies of highly trained warriors and still get KOd by a young goat. But along the way you'll have to earn every single skill point, in this game even getting your ass handed to you is considered a good outcome, cause you learnt how to get hit better, its amazing.
Игра просто бомба стоит своих денег только вышел из города барк сразу взяли в рабство на пожизненное
Игра просто превосходна и великолепна!!! Никакого тебе сюжета,ни каких коридоров и прочего...всё только в твоих руках. Создавай свою историю сам. Однажды просто решил посмотреть что за игра и был просто поражён!.. Разработчик реально Гений!!! Спасибо ему большое за эту игру!!! И ждём от него продолжения. Рекомендую данный шедевр всем!
哭了: 我是一个沙克族女性奴隶,被关在神圣军队基地里,我通过坚持不懈的意志,练就了100%的暗杀概率,我发现暗杀后他们不会死而是会晕倒,于是我把他们的衣服装备全部扒下来扔在了地上,结果他们好像是纸张一样都不会捡,我一开始想的是把这些没有衣服武器的人一个个干掉,但我发现这太难了。最后,我在第51个游戏日的凌晨三点的夜晚敲晕了两个看守我牢房的人,再来到大门口把那五个看守的也敲晕了,我也迎接到了黎明五点的曙光,获得了自由! TAT 一开始我被关在斯塔克城,在夜间的时候给所有奴隶都解开了镣铐,制造混乱并越狱成功,有一个奴隶和我一起逃了出来,并自动加入了我的小队,成为了我的一员。但是,我们偷到的食物不足以支撑最近的枢纽城的路途,我把所有的食物都给了另一个人,让他去枢纽城,自己则是被神圣军队基地抓走。他来到就近的神圣农场搞了点吃的,来到了枢纽城,并逐渐壮大势力。由于我多次越狱,我的赏金已经到了717,800,在与他汇合后,我又让他把我交到警察局,为全队赚取了700K的赏金,我又再次越狱,避了避风头,终于完成了自己的价值,获得了真正的救赎!TAT
This kind of game isn't my thing and I knew it pretty quickly, but it does something different that I can see being a lot of people's favorite game of all time, and so I have to recommend it. It's worth picking up for $12 on sale, trying to mind the 2 hour refund window, but not being all THAT mad if you went over, worst case scenario, know what I mean? I bounced off fast, but I've pissed away $12 on Steam on way, way, way dumber things, this would've felt like charity. I still may buy it back just because I appreciate the game being bold.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $396.9K | 596 | 73% | $19.99 | |
| $163K | 304 | 70% | $14.99 | |
| $13K | 42 | 67% | $9.99 | |
| $1.7K | 5 | 40% | $10.99 | |
| — | 0 | — | — | |
| $21.1M | 24.9K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.8M | 47.1K | 90% | $59.99 | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $82.2M | 42.9K | 59% | $69.99 | |
| $84.2M | 137.2K | 89% | $34.99 | |
| $84.5M | 118.4K | 77% | $34.99 |