
The beloved roll-em-up game returns with fully updated graphics, completely recreated cutscenes and in full HD!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 7 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.7Kreviews | 93% | — | $4.2M |
| $7.49−75% | 1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
plaisir, drole, a faire avec une manette cependant
It okay.
weird and unpleasant
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
| $29.99 |
| 753ratings |
| 72% |
| — |
| not modelled |
| $7.49−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely one of those "games that secretly sucks" games, but is glazed so hard due to nostalgia. And sure, the music and presentation and vibes, too. Lots of reviews on Steam are from people who already played this game's original release, almost none seem to be coming from fresh eyes. I really only got interested in this game a few years ago after finishing Takahashi's Wattam and watching a streamer friend play Katamari. I finally got around to playing it now. Definitely mixed impressions, but you know the game after a few levels. So here it goes. Pros ✔️ Amazing music. ✔️ Good presentation, art, aesthetic, writing, etc. ✔️ Nice extras like an encyclopedia of what you've collected, constellations, etc. Cons ❌ 30 second countdown timer noise. Perhaps the most obnoxious unavoidable sound in video game history. Apparently no way to disable it. ❌ Inconsistent physics. Game says if you're bigger than something, it'll stick to your katamari. That is false. See that little toy that you are 5x bigger than? Yeah, it just stops you and makes you lose mass instead. See those flowers that are essentially weightless and you are 10x bigger than? Yeah, they just stay there. See all those things that are 1/10th your size that you roll over and they just stay on the ground? Yeah, F that noise. ❌ Controls. While the first 2 Cons aren't enough to give this game a Thumbs Down, the god awful controls are. Both control schemes suck. Fans will gaslight you into thinking the controls are good, you just gotta learn them. Or you gotta "git gud". No, the controls suck. Both schemes. Why Takahashi didn't just use Super Monkey Ball controls is beyond me. I've read explanations, about more precise turning or more realistic perspective, yadda yadda yadda. Nah, BS. Controls are bad and we all know it. Intolerably bad. Why is up/down used to turn left/right instead of just...left/right? Why are Dash and other moves, depending on scheme, so unresponsive? This is just the tip of the iceberg in how bad the controls are. The controls would be somewhat forgiven if each level didn't have a timer on it, so you could just take your time on the level while dealing with the awful controls. But no, the timer just compounds the unfun and illogic that is the controls. That's about it. If you're new to Katamari, you know what you're getting into on the surface. But beyond the veil lies sinisterly terrible gameplay, masked by amazing music and presentation. Unless you like bad controls and misery, save yourself the trouble and just listen to the OST.
one of the best katamari games because it focuses primarily on the core gameplay loop of getting bigger instead of going faster
10/10 I played this when I was a kid on the ps2 and now my wife played it and loved it too!
Bit boring by today's standards. First time playing so no nostalgia for me.
I love Katamari
tons of fun and just challenging enough
Gutes Spiel die Steuerung funktioniert auch mit Controller sehr gut
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.7K | 96% | $29.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 13K | 88% | $19.99 | |
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| $4.3M | 4.5K | 85% | $27.99 | |
| $4.2M | 6.6K | 80% | $29.99 |