
∀kashicforce is a puzzle-game-like, rhythm-game-like game where you input commands to use moves like in a fighting game. The goal is to crush your opponent to a pulp with an immense amount of blocks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
新感覚格闘ゲームです。リソース管理的な面がメインでパズルや音ゲーができなくとも特に問題はないです。多分。 同サークル別作品と繋がっている話らしく、そちらを未プレイの私はシナリオは雰囲気でしか理解できなかったです。しかし、演出や情報開示の仕方が非常に面白く、わからないなりにも結構楽しめました。チュートリアルが無い云々で不評意見も多いですが、世界観と演出に振りまくった結果ひたすらとっつきにくくなった、という印象で、個人的には好感の持てる取捨選択に感じました。 ミッションをちょっとやって最低限のシステムを覚えてから、打ちやすいコマンドを1つか2つ覚えれば気合でストーリークリアぐらいはできるので、レビューで変に身構えずに気軽に遊んでみても良いと思います。
Confuse your friends.
솔플용
10/10,可惜我找不到人来对战(
My IQ just went up like 500% just by playing this. (((I'm joking, but it definitely feels like that))) Insanely stimulating, incredibly original, and a freaking blast.
Wow, this game is really genuinely good! Became a spot in my 10 most favorite games and can easily play for hours. Let’s start with the positives. -There is controller support, so playing the game is much more simplified for those who are beginning. -The character design is absolutely gorgeous and I easily love all of them. -the difficulty is good enough for those who got used to the game and it’s one of those rare games where sometimes I want to challenge myself if I feel like it. -the gameplay is surprisingly addictive. Despite being released in 2021 (not sure if it had an earlier release outside steam) it feels like a mid 2000s game similar to touhou. This isn’t a surprise to me since afaik the developer or publisher is behind acceleration of suguri, which came out on the PS3. -the games soundtrack is very good and I could listen to it for a long time. -it’s very fast pace, which is what I like. -it has a very good price that makes it worth it. ⚠️ Not included in review yet⚠️ I haven’t done the story yet and have been focusing on VS CPU and local multiplayer so I haven’t gotten to review the story. My review will be updated once I get around that. Let’s talk about what I don’t like about this game. -There is no tutorial at the beginning to let you know how to play the game. It taken me around half an hour to even know what to do. I finally gotten the hang of it after half an hour. Even to beginners the easiest difficulty can be challenging if you don’t know what you’re doing. On 16/07/2026 I hung out with my friend and he decided to play this game. For 20 rounds straight he died every single time since he didn’t know what to do and I told him what he should do and yet he still lost. -The first choice (shaty) and the 2 other beginning characters are not good characters when you are playing the game for the first time. I highly, HIGHLY recommend playing as Ageha and going to the missions section to learn the basics of the game. And also once you got that down, go battle the CPU and turn on the ZAKO difficulty. Overall, I highly recommend this game. It’s both fun and addictive.
kinda a really bonkers hybrid of a falling block puzzle game and a fighting game. you use an aiming reticle to blow up blocks one by one, trying to set up matches of the same color puyo puyo-style. meanwhile, this fills a super meter, which you can then spend on special abilities unique to each character that can do just about anything from clearing garbage from your side, putting more garbage on your opponent's side, passively buffing you or nerfing your opponent, or even spawning special types of blocks with different properties. it is VERY fast and chaotic, and really hard to get the hang of, but once you do there isn't really any other game that feels the same. would def recommend to any action puzzle fans who want something unique i think my only real gripe is the very small amount of single player content. there is a story mode and mission mode (which also doubles as a tutorial, nicely enough) which will keep you busy for a bit, but a traditional ladder-style arcade mode and maybe an endless survival mode would've been nice. we were also promised netplay would be coming in a post-launch patch before the game came out but it's been 7 years and we still don't have that
系統很棒的方塊消除遊戲,怕入坑不太會操作也不用擔心,玩了沒多久馬上就是消除鍵和不斷出技能的遊戲 2週目最終BOSS戰演出震撼到我,相當精彩,精彩程度打破認知,直呼我的天
- nice music and art - 4 default characters, 2 unlockables - decent ai - method (ability) input a bit weird from time to time (can't press too fast) - would love to have pvp with steam friend (outside of remote play) - dlc is rhythm game (like Eliminator)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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