
A musical bullet-hell where all things beautiful are deadly. Dodge well little nanobot, you don't have much time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Afterbeat" is a musical bullet-hell in which all things beautiful are deadly. A cacophony of lights, music, pulses and blocks, Afterbeat features tight bullet-hell style gameplay where up to 4 players in local co-op must navigate their way through evolving scenes and obstacles, all timed to the beat.
Set in 207X, a mysterious disease called "LMNS" has been ravaging the world. A lone Chiral researcher, Anna Schroeder, attempts to find the cure with her trusty supercomputer companion HAL. Stumbling upon various “Projects,” the duo decides to investigate the efficacy of a cure using a pulse/rhythm-based interface. Work in progress.
Dodge The Beat: Stages consist of mesmerizing, musically timed scenes, each one telling a story. Feel the rhythm and feel your way around the hazards! Anna will judge how you do.
Challenge Your Friends: Up to 4 players supported in local co-op mode.
Robust Level Editor: A carefully designed level editor allows users to create their own levels and challenges using whatever music they wish.
Huge Community: A Wealth of user-created content exists, fully integrated into the game through the usage of the level editor and user-made levels. Already, 2000+ community levels have been uploaded, and more are being made daily.
Story Mode Demo: Currently, the game features a short 5+ story levels as a demo for the upcoming complete story mode.
Complete Story Mode: Over 20+ hand-crafted, heart-pounding levels interwoven with an engaging story.
Constant Updates: More features / changes are added bi-weekly to keep the game fresh.
Some screenshots used are from UGC:
Sleep Cannon by cozm
Excelsus by DXL44
Lucid by Taikeb0
This game was previously named "Project Arrhythmia."
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am giving this a tentative positive review. Its fun, but I do wish the obstacles had to be evaded to the beat more, it would make this game from fine enough to a really good game. As it currently stands, you could turn off the volume and do fairly well, which is a bummer. The secret level at the end even had parts of it where you had to avoid to the beat a bit and I really enjoyed that. If the full game comes out, and has more of that, I think its an easy slam dunk and a good buy, otherwise it will be kind of hard to justify playing this over other games. All that being said, its a pretty fun bullet hell, with creative level designs, good music, what seems to be a fairly robust level creator from the custom levels I tried, and a heck of a lot of potential. I look forward to new updates.
this game is ♥♥♥♥♥♥ awesome, i fully recommend if you already played and enjoyed games like JSAB. the developer constantly communicates with their community, while also bein quite chill and extremely transparent about their work, which is a ♥♥♥♥♥♥ once in a blue moon nowadays.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
honestly imo this is better than jsab
Paid 15 bucks in promise of a full game, sad, and scammy. Taking money from people and relying on the community to make content for your game is crazy.
game is cool and fun :D. but new name suck like suck suck suck suck suck suck suck suck suck.
Very similar to JSAB but the quality is a lot higher. Has lots of potential once the full release is out
IF U LIKE JUST SHAPES AND BEATS, UNDERTALE, DELTARUNE, OR ANY OTHER BULLET HELL, THIS GOOOODODDDDDD
much bullet hell. such wow
if only there was multiplayer
Eh, this game just looked fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 26.1K | 98% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $44.8K | 172 | 91% | $14.99 | |
| $2.6K | 30 | 90% | $5.99 | |
| $363 | 2 | 50% | $12.99 | |
| $0 | 39 | 95% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $829K | 1.3K | 61% | $29.99 | |
| $829K | 2.6K | 96% | $14.99 | |
| $828.3K | 2.1K | 98% | $12.99 | |
| $828.2K | 1.3K | 86% | $19.99 | |
| $830K | 1.6K | 92% | $19.99 | |
| $827.1K | 774 | 86% | $29.99 |