
Explore a ruined open world of caverns and settlements. Hack and slash your way through missions: patrol, repair, scavenge - choose your quests and dialogue. Or go fishing, forage mushrooms, and race the clock! The old world is gone - the future is up to you.
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About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great little game. Made from scratch top to bottom with aspects only somewhat similar to other games and so clearly a creation from the heart by the developer. Looking forward to seeing what else they come up with
love it
The game has very enjoyable exploration and I liked the effort spent on making the world make sense, for example by using dialogue to give some extra details about things. The graphics and music are also very good. The game feels like it has a lot of little rough edges and bits that could've been polished more; almost all of these are minor, but compound enough that the game ends up feeling slightly less finished than I would've liked. Overall I did enjoy my time with the game, though.
I have enjoyed my time so far. The early story is hooking enough to make you explore more of the world and what has happened to it The developer is also an enrichement to the common lisp community. Thank you!
Beautiful artwork, evocative music and interesting setting. I liked the characters - they felt like they had strong voices - and I liked the story, though I felt it ended abruptly. It's clearly deliberate and a part of me kinda likes it (it's a bold move), but it would have definitely been nice to have a bit more of a resolution, perhaps not too in depth if some mystery and ambiguity was desired, but a little bit of dialogue or perhaps a montage of art scenes. The world mysteries are great, you're never explicitly told what caused the calamity (and I like that) but there's enough information and clues lying around that if you explore well, you end up with a good idea. The game is full of lovely touches too, like being able to sit down in various places and watch the world go by - very chill. And there's lots of nice nods to other films and games, so much to discover, lots of collectable uniforms to find, and a whole databases of fishable critters/items. The 'records' database is particularly cool, little snippets that add to the world building. There's a lot of depth to this game. I have found the platforming quite frustrating in places, however. I consider myself quite good at stuff like this and I found it brutally hard. I don't find the default controls conducive to playing this game well, but even once remapped it's just hard to control the character well. Plus the there's some real difficulty spikes (pun intended) in some areas and I never felt that sense of increasing mastery over it. It didn't feel like a fun challenge to me, it came to be something I dreaded having to do. If there'd have been more checkpoints within the spike infested areas, perhaps that would have helped, but more often than not you're reset to the start of the area. I was invested enough in the story that I persisted, but only after turning on infinite dash and infinite climb, without those I would have rage quit. Kudos to the devs for adding so many accessibility features and allowing you to remap all controls! The game also comes with a full set of modding tools which is really something! Not checked it out properly yet but I'm looking forward to seeing what the level editor can do. Oh, and it's a really stable, bug-free game too. Overall, I've enjoyed Kandria and I think it's worth playing but I think unless you're a twitchy, hardcore celeste-style gameplay fan, then prepared yourself for a bit of frustration (and toggle some of the settings to make it a touch easier on yourself).
I'm nowhere near finished with the game, there is a lot to discover. The controls feel really tight! Love it! I personally know the dev and know how much has been poured into this game. He developed his own game engine, and its just crazy to finally see Kandria finished and available on Steam. Good Luck with the Release <3
I'm really enjoying the setting, populated with interesting characters it feels alive. The graphics are stylish, the platforming is tight and challenging. The exploration is all open from the start, no impassible blocked passages. If you're in the mood for exploring and maybe finding a new and graphically distinct setting, great go do that. If you're in the mood to talk to the characters and advance the plot, do that. If you're in the mood to conquer some very challenging platforming, you've come to the right place. If that sounds too hard, have you considered cheating, just a little bit in service of your enjoyment?
Fun metroidvania. Some difficult platforming sections. Not always clear how to get places. Weird combat. Still fun.
it's very pretty and i had fun playing it
As a Kickstarter backer, Kandria has not disappointed. It's a good mix of platforming, exploration and combat with a great story to help motivate you along your journey. The world is free for you to travel however you see fit, and I often find myself just getting lost in exploration rather than following the quest path. There's an array of interesting characters to meet and a beautiful soundtrack accompanying you along the way. The game also has a number of accessibility options that should allow anyone to jump in and tailor the experience to their needs. God mode, infinite dash, infinite climb and re-spawn on death mean it can be as easy or as hard as you want it to be.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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