
Vanquish villains and lead the Kairobot Corps to glory in this spacefaring saga!
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
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Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
《星之开罗君》是少有的拥有战斗系统的开罗游戏,也是少有体积接近200M的“大体积”游戏。它的主题为外太空殖民类型,既有养成与生产的玩法,还有作为“太空巡警”要进行的战斗。 没错,本作中开罗君这位形象人物被拉来当苦力啦! 它仍拥有经典开罗游戏的内容,即城市模拟经营养成。本作的体积大,是因为地图地形多,玩家作为太空巡警,需要在各个星球之间来回跑动,每个星球都有一片建筑用地。用于赚取金钱和提升与生产开罗君。 和开罗游戏不同的是,它有着简易的战斗系统,因为需要开罗君去解决各个星球的麻烦。也因此有了成与败,而为了提升成功率,设计了开罗君的属性提升系统,这就关系到地面上的设施内容了。 两种玩法核心相辅相成,与大多数开罗游戏一样,设计的逻辑严丝合缝,创新又简易,能在熟悉的味道上加入全新内容,依旧令人沉迷! [table][td][b]欢迎关注我们 [/b][url=https://store.steampowered.com/curator/10591434/]突突突发糖辣![/url] [/td][/table]
[h1]开罗游戏[/h1] 听到“开罗”游戏,我最开始的第一感觉是地名——埃及的首都:开罗。那么开罗游戏,是不是一款关于金字塔的游戏,有关古埃及的游戏,还是由埃及的某家工作室制作的非常有特点的游戏。 仔细一搜才知道,这是译名的问题。开罗,并非埃及开罗Cairo,而是日本的一家名为Kairosoft的游戏公司,音译其名称Kairo为开罗。而开罗游戏,噢!原来正是我童年爱不释手的“扮家家”游戏。 Kairo游戏公司是一家专注于开发关于经营管理一类的,采用像素画面,配置要求非常低的手机游戏。他们的优秀作品曾在Java手机时代风靡流行,甚至影响到之后Flash网页小游戏的经营类游戏发展。 这个公司尊重每一位员工的想象与策划,将他们天马行空的想法落到实处,使得每一款游戏都可以击中一大部分玩家的审美,充满游戏性与乐趣性。因此他们的游戏,都会被统称作为“开罗游戏”,一个在“经营管理游戏”中独一无二的分类。 这么说吧,不管你是有多么地挑剔,总会有一部开罗游戏是你的菜。如今,他们仍活跃在新手机系统平台与PC平台上,继续推出新作品。 [h1]星之开罗君[/h1] 开罗游戏,大多数作品都是较为休闲的经营类游戏。而《星之开罗君》就是款较为特殊的作品了,它是少有的让吉祥物“开罗君”出场的作品,也是少有的拥有战斗系统的开罗游戏,也更是少有的游戏体积接近200M的“大型”游戏! 本作的主题为外太空殖民类型,既有养成与生产的玩法,还有作为“太空巡警”要进行的战斗。 它有很少量的城市模拟经营养成,应该说是固定地形建造功能型建筑进行生产工作的“基地建设”类养成,其作用很简单,就是生产和加强“开罗君”的属性。 本作的体积大,是因为游戏的地图多,玩家作为太空巡警,需要在各个星球之间来回跑动,每个星球都有一片城市和事件,而玩家可以通过接取这些事件来赚得金钱。 而这引出了本作的特色内容:战斗机制。 它的战斗是回合制玩法,但像《龙崖》中那种“车轮战”,在一次战斗中,需要一轮一轮连续遇到好几波敌人才能对上BOSS的。在布置上是像《魔法门英雄无敌》中的一样,以数量叠加来计算攻击力和生命的。在这里开罗君将分为多个纵队,每一个纵队中含有的开罗君数量,代表了这支队伍的血量与攻击力。每一次攻击,相当于这支纵队中全部开罗君进行了一次攻击;每一次受到攻击,受到的多少伤害相当于扣减多少个开罗君。 它甚至还遵循了“自古对波左边输”的规律,将玩家安排到了右边的位置,这要是输了那就真成戴拿奥特曼咯。 与大多数开罗游戏一样的经营生产与全新的战斗系统两种玩法核心相辅相成,设计逻辑严丝合缝,创新又简易,别出心裁,不愧是开罗啊! [table][td][b]欢迎关注我们 [/b][url=https://store.steampowered.com/curator/10591434/]突突突发糖辣![/url] [/td][/table]
[i]This review is based off of playing on a Steam Deck.[/i] [h1]Introduction[/h1] Kairobotica is a charming and captivating city-building strategy game that originally came out in 2010 for iOS and Android platforms. Yes, a mobile port, BUT put away your pitchforks and torches and hear me out. It offers a unique and immersive experience that seamlessly blends elements from various genres to create a highly engaging and enjoyable gameplay loop. The retro-inspired visuals, featuring adorable pixel art and smooth animations, combined with an upbeat chiptune-style soundtrack, will keep you hooked and entertained for hours. [h1]Story[/h1] Take on the role of the commander of Kairobot Corps, an organization responsible for producing robots that help build cities and defend different planets from various malicious forces and bizarre creatures with the ultimate goal of securing peace in the galaxy. While being a cute and eccentric concept, the narrative does not play a central role but instead serves as an overarching setting that establishes the context for the gameplay. [h1]Gameplay Analysis[/h1] In Kairobotica, you have to build up Kairobot Corps' reputation by accepting calls for help and keeping the peace by patrolling different planets and defeating the enemies there. These battles are very reminiscent of turn-based combat in old-school JRPGs. You bring your Kairobots into battle, where you can command your Kairobots to perform a range of actions, including attacking, using special abilities, healing, buffing, summoning special Kairobots, capturing creatures, and retreating from the fight if need be. https://steamcommunity.com/sharedfiles/filedetails/?id=2918748231 By completing missions and planet patrols, you will increase the amity with the planet and your overall galactic reputation. Patrols and missions will yield items as well as rewards if successfully completed, and if failed will damage your reputation. Between patrols, you can build and upgrade facilities such as Kairobot housing, factories, research labs, shops, farms, and animal exhibits; to upgrade these facilities, you use the items you acquired through patrols and missions. Attract visitors from the planets you visit and earn money and disks as they explore and admire your city's unique structures and facilities. These disks are used as skills in battle or as a resource for unlocking new things. https://steamcommunity.com/sharedfiles/filedetails/?id=2918792726 Additionally, you can expand the city and upgrade its transportation speed between planets as well as shield protection from invaders at the Patrol center. As you gain amity with a planet and increase your galactic reputation, new planets and missions become available to you. The gameplay loop is focused on building up your Kairobot Corps reputation, upgrading your Kairobots and facilities, and expanding your city while battling in a turn-based combat system. It is very engaging and entertaining, but some players may find the grind to be too much, but I personally found it to be just the right amount. [h1]Additional Content[/h1] Kairobotica offers a substantial amount of content on its own but also offers replayability, provided that the grind does not become too tedious for you. Once 15 years of in-game time has passed, you will be awarded a high score and given the option to continue in a sandbox-style mode or replay the campaign with your previously unlocked special Kairobots. Additionally, by meeting specific requirements during the first playthrough, you will have the opportunity to unlock a special Kairobot that can only be acquired in the second playthrough. [h1]Visuals[/h1] Kairobotica features a visually stunning pixel art style that seamlessly blends nostalgia with modernity. The environments are filled with brilliantly used vivid colors that make the game's atmosphere feel inviting and captivating. The various structures are designed beautifully while also looking unique. As they level up, they undergo visual transformation at each stage adding to the game's visual variety and aesthetic appeal. https://steamcommunity.com/sharedfiles/filedetails/?id=2918762290 The character designs are exceptionally charming and endearing, whether it be the Kairobots themselves or the diverse array of creatures and beings encountered throughout the game. The smooth and well-executed animations enhance the overall appeal, bringing the game to life and making it a visual treat to experience. [h1]Audio[/h1] It has a delightful, catchy, and upbeat chiptune-style soundtrack that perfectly aligns with its retro aesthetic. The sound effects of various interactions, such as the use of skills or attacks in battle, and subtle noises like the deconstruction of buildings or upgrades, add to the nostalgic feeling of retro games and enhances the immersive gameplay experience. However, the lack of variation can lead to repetition as the score remains the same throughout the playthrough. [h1]Steam Deck Specifics[/h1] Kairobotica is capped at 20 FPS, and while this affects the performance, it does not detract from the overall gameplay experience because of the retro-aesthetic and general gameplay style. At 800p and default settings, it allows for ~6.5 hours of continuous playing and drawing ~5.9W while sitting at ~50C degrees. You could tinker with other settings for maximum battery, but otherwise, the default configuration is sufficient without tinkering required, especially considering that the game is capped, so it is not possible to have a higher framerate. It has Steam Cloud Saves, meaning you can easily swap between the Deck and pc. Altogether though a pleasant experience on the Deck, with plenty of options for playing, be it with the touchscreen or traditional controls. [h1] Final Thoughts - Very Good[/h1] Kairobotica is a charming and engaging city-building strategy game that offers a unique blend of gameplay elements. The aesthetic is wonderful, and the atmosphere is incredibly captivating and inviting. The retro-inspired visuals and upbeat soundtrack create an immersive and entertaining experience, while the gameplay loop of building up Kairobot Corps' reputation, upgrading Kairobots and facilities, and expanding the city while battling in a turn-based combat system is highly engaging. It offers a substantial amount of content and replayability. However, some players may find the grind a bit too tedious. [quote] Follow [url=https://store.steampowered.com/curator/41449676/] Summit Reviews [/url] For more insightful and high-quality reviews, or follow my [url=https://store.steampowered.com/curator/36435986/] Curator Page[/url], in case you're interested in more Steam Deck orientated reviews.[/quote]
ステージの攻略をし、その報酬で本拠地の強化や新キャラ解放などをして過ごすゲームです。動物や敵の捕獲で自分好みの動物園(といっても1施設三キャラまで)を作ったり惑星との友好を深めてカイロ君のステータスを挙げたりとシンプルながらも面白いゲームです。マイナス部分は周回が結構必要になる点くらいだと思います。ただこれが特に気になるのはストーリークリア後のハードになったステージを攻略するときくらいなのでそれまではあまり面倒くささは感じないと思います。また他のカイロソフトのゲームと比べると2周目をしてハイスコアを出すというやる気は起きにくいと思います。(カイロ君の育成に幅がないので) 少しずつキャラが強くなったり、拠点が拡充するゲームが好きな人にはおすすめできると思います。
开罗最烂的一款,打怪还得手动,带的特殊开罗竟然是一场战斗涨一点经验,奇葩
Not my favorite Kairosoft game. Felt like all I was doing was mashing the A button. In order to get the final achievement, you have to slog through 20+ more levels (fighting enemies you have already fought numerous times) who now have ENORMOUS amounts of HP. Some of these battles take over 30 minutes. 30 minutes of just pressing the same buttons over and over and over again = BORING!
本作的创意放在整个模拟经营系列里都是非常炸裂的,经营宇宙殖民星,带领开罗君警卫队维护宇宙和平,而运营资金则是通过接待各个行星的游客获得。有个很有意思的点就是各个行星的文化等级会逐渐提升同时居民会改变样貌,但是有些行星文化满级的居民长得实在太抽象了(笑哭)。本作是为数不多有明确主线的开罗游戏,在日常巡逻中逐步发现歪罗君的阴谋并将他打倒(歪罗君在开罗系列里为数不多的当了真正的反派)。战斗是回合制,有不少开罗君可用的招式,但是无法自己决定攻击目标,而且后期战局还很长(尤其是难度逆天的特别警卫队),不过还是值得一玩。
I wouldn't really reccommend someone new to Kairosoft to start with this game.
开罗游戏一如既往好玩有意思,打发时间好游戏,期待新的作品。
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] [table][td]欢迎来B站直播间825456:小蜗酱与讨厌君 的直播间聊天[/td][/table] [h1]讨厌君个人主观评分 8.5/10[/h1] 饱受好评的《星之开罗君》终于登录PC了~!本作不像系列以往的那样重建设,而是给玩家规划好了方格玩家自行选择上面的建筑幷予以升级培养即可,可以说对建筑强迫党比较友好的设计,而这次的开罗君培养也并非是穿装备升级的风格,而是走的研发各种特别开罗君的方向,后期甚至会有各种奇奇怪怪的例如下跪弹射脑袋的攻击,还有大量可以收服的动物宠物特型开罗等伴随一起出战,而殖民地培养也丰富的可以,开罗一贯发挥的水平,好玩且上瘾!
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