
Welcome to the mystical world of Kainga, an unusual roguelite village-builder! Take control of a Thinker and, with the help of your people, grow a unique town to complete short challenges while discovering the world and adapting to the pressures of the environment, beasts and other tribes.
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i wanna love this game, it got all the good parts, but its so buggy, and its different bugs every round. i lost 7 games in a row to bugs, and its the same everytime i wanna give the game another chance. bugs: mostly workers not responding or glitching or getting stuck, but also buildings not being worked on and more
Cool game but Linux support is terrible
Very charming game. Each round of this "roguelike citybuilder" only last around half an hour, so you are constantly experimenting with new techs and sinergies.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Could have been real good, but the Developer took the money and ran instead of fixing the bugs. And there are a LOT of real bad bugs right now, it's in a bad state.
Genuinely a delightful game. Beautiful in its own special way and a joy to play.
Оно заработало, но чтобы починить я потратил уйму времени на поиск инфы на форуме игры и да, это костыль.
英語が読めるかどうか以前に、文字が小さくて読めないっ。 TextSizeをExtraLargeにしても、反映されないし。 解像度を変更しても小さいまま。 どうやら既知のバグのようなので、修正されるまでは、 ディスプレイによって、そもそもプレイが困難。
it is a good game i don't know whet to say
è abbastanza deludente purtroppo, perchè l'intelligenza artificiale è pessima e non c'è sfida. Peccato perchè l'idea è molto bella e anche la nostalgia per chi ha giocato a Popolous è tanta.
VERY strange game... not really one I think I'll come back to. It's a decent little experimental game where you are kind of competing with other little 2D hand-drawn guys on a rando map to do a task and you are kind of at war but kind of not all the time... This reminds me of the couple attempts to make a Populous-like game over the years and like GODUS (lol...) sorta. Nothing about this is actively bad but almost every single part of it is very, very strange. It could charm the right person but it felt like a very hands-off rimworld and that kind of just frustrated me a little. I feel like Stacklands does exactly what this design doc set out to do but WAY more to my own taste.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $30.1K | 61 | 79% | $14.99 |
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| $407.5K | 601 | 75% | $29.99 | |
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| $407.4K | 1.7K | 92% | $14.99 | |
| $408.3K | 651 | 87% | $19.99 | |
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