
Heroes defeat the kaiju. You turn the remains into profit! Carve through colossal carcasses, harvest meat, bones, organs, and heart-cores, upgrade your gear, deploy collector bots, automate the grind, and clean up battle zones worldwide in this fast-paced pixel-art action-idle game.
Modeled estimate, not a reported figure. How we estimate →
About
Kaiju Harvest is a fast-paced pixel-art harvesting game where defeated giant monsters become your biggest payday.
You are a Harvester — a post-battle worker sent to clean up the aftermath of kaiju attacks. Rev up your saw, carve up fallen monsters, collect meat, bones, organs, and rare kaiju amber, then use them to upgrade your equipment.
Upgrade your saws, improve damage and critical hits, unlock collector robots, helper drones, supply drops, critters, and booster drinks. The better your gear, the faster the harvest.
Work your way through various kaiju, from smaller monsters to massive body parts too large to fit on screen. Travel through five disaster zones inspired by famous places around the world: Los Angeles, Rio de Janeiro, Istanbul, Siberia, and Tokyo.
Cut, collect, upgrade, automate, and move on to a bigger monster.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Russian, Japanese
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
33/33 achievements, review time! 7.5/10 pretty solid and enjoyable kaiju game. the good - progression felt good with upgrades that actually felt like they did something. different uniforms with different benefits (the last one seems to be by far the best) and weapons that can be upgraded to further increase progression. the decontruction of kaiju was pretty cool, looked a little janky and arcady then others but still felt good. turns into a idle game mid way (after obtaining 1000 dash achievement) you can sit in middle and let the others collect everything leaving you to tab into other things. the bad - progression in different areas didnt feel good or rewarding for a long while, always going back to previous area for a hour or 2 to efficiently get coins and meat to upgrade within reasonable time without feeling like a waste. while i mentioned the armor is cool, it feels lacking as quite a few werent worth using as others that were earlier were much better and helped progression. example, theres a magnet one you unlock that only gets coins and meat, no buffs/perks while also at that point, you unlock the upgrade for the magnet that picks up other perks/buffs along with everything and the dogs/auto collectors get everything making the new suit feel useless. some kaiju dismantling didnt aline with the area, like the one in Tokyo, the arm is slightly different and the head off to the left looks like a rock. the ehh - the game looks like those fake ai games you see ads about all the time but it runs well and plays good so thats not really an issue, just could be misleading with the numerous other fake ai looking games with a very similar style. some kaiju are harder to destroy then others, example, the first blue fish like one in the river map (idk name/location rn) can be only hit in the middle or left is while most of the rest have most of the middle of the area you can hit them to destroy. you can see this better at the end when you are destroying everything in a second then the blue one appears and it takes a couple seconds compared to the rest. just feels off and not that good. little QOL touch, the clouds in the maps that have clouds move WAY too fast lol. idk if its some speed thing thats affecting them or what but they are MOVING lol. slight audio issue when you tab back in, it seems to play audio at max settings for a fraction of a second. made me jump a few times still i just about turned off my game audio. thanks for the game, i look forward to future updates/content. maybe even more achievements <3
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Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全成就时间比较短就能完成 游戏还行吧 就是获得什么技能都是随机 参与感比较少 有机械狗自动捡东西之后开局就是挂机等结束了
定価で購入・プレイ時間6時間 暇つぶし目的で買いましたが、強化していくことが楽しくなりまして~ 一気に強化カンストまでプレイしてしまいました。 実績のコンプリートには、おそらくx10倍の時間を要するかもしれません。 某 怪獣〇号を思わせるゲームですが…まぁ、そうっすねw解体だけです。 BGMも良い感じでしたよv 欠点としては、途中(ある程度強化して)からは作業ゲーです。
GREAT
Pixel arte muito bem feitas, porem jogo finaliza muito rápido.
低配或者平替版砍树(另一个游戏 基本只是换皮) 1、作为增量是合格的 但没什么出彩之处 (毕竟太换皮了) 2、中间有段时间会有点卡资源 其他还算流畅 3、成就很抽象 通关一个打了791个怪兽 但有个成就是打一万个还是十万个
지금 내가 괴수 해체하러 온거지 고기 모으러 온거야잇?!
Average Inkrementell.
前期受难,中后期可以挂机的时候超爽。【这里挂机是指每局不用自己控制,但是还要手动点开始。。。。】 小建议:点完两只自动拾取的狗以后一定要攒钱把那个自动拾取技能和特效点了。就可以安心挂机了。
A very typical roguelike game. The gameplay is simple: a slow start, a time-consuming mid-game, and a fast-paced, addictive late game. Roguelike fans might want to give it a try. As a small game, you might finish it in a few hours, making it a great option for trying out new games in your spare time. Additionally, some suggestions for the game: 1. Reduce the screen shake effect! This effect is very jarring for my eyes, especially in the third level, which is the longest I've ever gotten stuck on. To get more coins, you have to stare at the screen constantly in the early and mid-game, which is very uncomfortable for your eyes. 2. There should be a notification that the dash button is "Shift". It took me a while to figure out which button it is.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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