
Gridkeeper is an incremental game about managing "Grids" and using their power to run MineBots, research tech, and grow your mining empire by getting better Grids.
Modeled estimate, not a reported figure. How we estimate →
About
Gridkeeper is a visual incremental game about running "Grids" to mine and sell fuel, research tech, and generate mana. As you'll progress through the game, you'll unlock better tech and add new bigger Grids to your arsenal.
How to mine fuel?
Easy. Just set up a mine and buy a bunch of MineBots. These hardworking robots will be dedicated to mining fuel and delivering it right to your stockpile. Just make sure you always have enough storage cells to store all the fuel these bots will be mining. Sell this fuel to generate cash, and use that cash to upgrade and buy more MineBots!
Research and upgrade tech
As you generate cash, make sure to invest some of that into Research Modules. These powerful computers will generate tech points, which can be used to unlock new technology to make your life easier, like bigger mines, faster bot movement, and next-gen MiningBots!
Expand your empire
As you'll progress through the game and hit revenue targets, you'll gather enough resources to buy better Grids. This will take your mining operation to the next level, with more power at your disposal to run MiningBots, Research Modules, and Mana Generators!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very repetitive and basic, after reaching the first milestone you've basically seen it all. I've played quite a few other incremental games and this one just lacks the amount of interactions between different mechanics and late-game additions that make other games in the genre stand out and fun.
Gridkeeper makes a great first impression, a nice atmosphere, and a solid core idea. The first 10 minutes were genuinely fun for me. However, once you finish the opening section, the game stops giving you anything new. Instead of fresh mechanics or challenges, you’re mostly just increasing grid size and numbers. The progression becomes repetitive, and the early excitement fades quickly. I really hope the developer uses this experience to build an even better game in the future, because the potential is definitely there.
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gameplay loop doesn't really evolve. after a while pure straight curiosity drives you. but there's nothing over that hill. nothing
I only beat this game because I left it on for 3 days to do so. It is not a game, its just repeating the same screen 5 times. I really wanted this to be more but there is no actual progression to it
this is a game that i wish that there was someting in between the yes/no binary we have doing a steam review. the ending came... quite abruptly. i played around 10h to get to the end. while the gamelop was abit stale, the most damaging part was that there were no punchline. like a rollercoaster that you sit in and waiting for the slope to happen after the hillclimb but nothing happens. then again, i like the art. and i am always found of numbers going up.
decent game
I picked this up on the summer sale along with a bunch of other idle/incremental games (my favorite category). It's definitely a fun little management game, but it's not really an idler. It's more of a resource management style game. With that being said, I had a blast with it. I tried to play it beyond "beating" it, but there's really no reason, and definitely no reason to play again, unless you just really liked it and want to try a new strategy. I don't know the history of the dev, if this is their first game, AMAZING job, but I hope they can learn from this and make something even better next time! Graphics wise, it's very repetitive, the only thing that changes is the color of the board and the color of your workers. If you want a fun game for a few days, it's worth a few dollars. Solid 7/10 game, just really short. Good luck to you in the future dev, I will be looking for more of your games!
great game Im lowkey sad at having reached the end but its a great idle on the short side my run was 77 hours but i did afk a bit. so if you are playing and not afking maybe about 50-60 hours. great idle game -dave
Super simple, but fun little incremental <3
Very repetitive
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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| $2.5M | 9.6K | 95% | $6.99 | |
| $203.5K | 806 | 70% | $6.99 | |
| $16.3K | 83 | 83% | $6.99 |
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| $11.9K | 63 | 100% | $5.99 |