
It's New Year's Day, 2319, and the happy denizens of K Station are disappearing, one at a time. You are Maya, a lab assistant, trying to find a way out as she weaves her way through the altered lives of the friends and colleagues that remain.
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[h1]Overview[/h1] K Station is a fun and nifty little adventure game that will give you a good few hours of entertainment, all depending on how good you are at solving puzzles. The game isn't for everybody, I think it's important to state that right from the get-go. It'll mostly please gamers that enjoy old-school adventure games, and even more so if you like games where you type commands to interact with everyone and everything in the game world. But I don't fall into any of those groups and still enjoyed it, so there's that. [h1]Pros[/h1] [u]Maya[/u] (the character you play) is hands down the best thing about the game, her personality and snarky comments gives life to the game in a way that nothing else can. I found myself wanting more of Maya after I had finished the game. Then there's the [u]art style[/u], the simplistic pixel art fits well with the game and allows it to look good and simplistic at the same time. Another pro is the [u]puzzles[/u], a few of them really had me running around for a good while before I managed to solve them, and the feeling you get when finally solving the hard ones is satisfying. Then there's the ones where you've missed the obvious and feel like a complete idiot afterwards, they'll give you a good laugh afterwards. [spoiler]♥♥♥♥♥♥♥ library probably had me running around for a whole days play session; missing the obvious will do that to you :P[/spoiler] [h1]Cons[/h1] The [u]art style[/u], yeah, I know, I've already covered this in the pros, but bear with me... I'm talking about the colours, I would have wanted to see more saturated colours being utilised, the levels feel a bit dull with the washed-out colours. It's supposed to be a space station in the future, the colours don't do it justice ;( Then there's the [u]soundtrack[/u], it has some good bits, don't get me wrong, but the majority of it fits too well with the washed-out colours, giving the world a dull feel. I guess playing your own music in the background isn't too hard (Spotify, iTunes, etc...), but still. I guess it's only fair to cover the [u]games length[/u] as well. I would have wanted it to last a bit longer, maybe 2-3 more levels at least; maybe it's just my longing for more Maya speaks for this :/ [h1]Conclusion[/h1] Taking both the pros and cons into account, you'd probably have a good time playing K Station. The pros outweigh the cons in my opinion. Everything that has to do with the actual gameplay is solid. It's more or less the aesthetics and sound that falls a bit short. [h1]Final Thoughts[/h1] Seeing as this is the developer's [i]first game[/i], and that it was only developed by a [i]single person[/i], all in just over [i]a year[/i], I'd consider it a great game. Kudos to him. [b]DISCLAIMER:[/b] I was a Beta Tester and was also asked to write a review. My review, does however, reflect my true opinions about the game. EDIT: Fixed typos.
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Hours played at review time, across 32 reviews with recorded playtime.
[h1]An exercise in tedium that yields no answers[/h1] Some sort of space anomaly causes little things to change and whatnot, and you, with the help of a time machine, can travel back & forth through time to try to figure out what's happening... [i]Except you don't.[/i] Having spent more than 2 hours on this game and still having got no answers whatsoever as to why things are the way the are, what exactly is taking place, why you're supposed to be doing the things the game wants you to do (you can get hints in-game by typing "hint"), etc, I finally gave up. The game started out pretty good because there seemed to be a mystery that needed solving... but as you progress you realise you're no closer to knowing why you're being asked to go back 'n' forth doing dumb things (the chess quest, for instance, was a terrible waste of time that yielded absolutely ZERO reward), and you have no idea what the end-goal is. [i]So what if everyone ultimately disappears? What exactly was the "anomaly"? What is the point of this game and its extremely tedious fetch quests [b](which you have to painstakingly manually type in, no less)[/b]? Why should I care???[/i] Some sort of clearer explanation or better narration was much deserved along the way, which the player never gets.
Играешь за девушку Майю, которая 1 января 2319 года приходит в себя с бодуна на космической станции, а её коллеги начинают пропадать один за другим. Геймплей там классический для старой школы: тыкаешь на всё подряд, собираешь предметы, переговариваешься с чудаковатыми НПС и пытаешься выбраться, пока станция буквально "схлопывается". Диалоги и атмосфера здесь реально живые, особенно когда узнаёшь тёмные тайны персонажей, которых, казалось бы, знал всю жизнь. Единственный минус - русского языка нет, придётся напрягать английский, и игра короткая, часа на 3-4. Но для фанатов квестов и космической мистики эта индюшатина за свои деньги - просто находка. ⣿⣿⡿⠶⠷⠿⠦⠄⠀⠀⠈⠛⠻⣿⣿⣿⣿⡿⠛⠋⠁⠀⠀⠀⠠⠶⠶⠿ ⣿⣿⣿⣦⣄⣀⣷⣀⣠⣶⠂⠀⠀⠈⣩⣿⣟⠀⠀⠀⠰⣦⣀⣼⡏⢀⣀⣼ ⢹⣿⣿⣿⣿⡿⠿⣿⣿⡿⠃⣠⣤⣾⣿⣿⣿⣦⣄⣀⠀⠾⠿⠿⠻⣿⣿ ⡌⣿⣿⣿⣿⣿⣷⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣶⣿⣿⣿ ⣿⣿⣿⣦⡀⠈⡥⠁⣤⡈⠉⠛⠛⠛⠒⠀⠒⠛⠛⠛⠉⡅⠀⠀⠀⢁⣼ ⣿⣿⣿⣿⣿⣆⠀⠀⢿⣿⣦⢶⣦⣤⣤⣀⣈⣠⣤⠀⣶⣿⠀⠀⣠⣾⣿ ⣿⣿⣿⣿⣿⣿⣷⡄⢹⣿⣿⣇⠉⠻⠿⠿⠟⠋⠁⠨⣿⡟⠀⣼⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣷⡀⢻⣿⣿⣷⣤⣤⣄⣀⣠⣴⣾⡟⠀⣼⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣄⠙⢿⣿⣿⣿⣿⣿⣿⡿⠋⢠⣾⣿⣿⠟⠋⠛ ⠋⠉⠁⠄⠄⠄⠄⠄⠄⢻⣿⣶⣄⡀⠄⠄⠄⠄⢀⣤⣾⣿⣿⣿⡀ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢻⣿⣿⣿⣷⡤⠄⠰⡆⠄⠄⠈⠉⠛⠿⢦ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⢿⣿⠟⡋⠄⠄⠄⢣⠄⠄⠄⠄⠄⠄
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It's a real shame that I did not find out about this 2016 game until after it was released as a free title. It's absolutely worth playing. Had I known about it earlier, I would have paid for it. K Station is a text parser adventure game with a simple graphical art style. The parser in this game is very barebones, and pretty strict in its limitations, but it is effective. Overall, the game feels a bit like a low-budget but high-concept arthouse indie film presented in an adventure game format. The game looks like a very straightforward sci-fi setpiece at first. We are a scientist on what appears to be some sort of a Martian research base - a pretty nice one, too, with a library, well-appointed labs, a full cafeteria, and even a classroom full of children. One day, you learn about some sort of gravitational anomaly outside. When you exit the station to investigate, something strange happens. Very soon, the game takes a few hard left turns, and the end result is a strange and unsettling game that is groundhog day with a heavy dash of danganronpa and a pinch of time travel.
K Station is a colorful game, both in animation and character personalities. The atmosphere is set through the music and the quirkiness of the game's setting. This all comes together to form an interesting mystery experience through the eyes of our wisecracking protagonist, Maya. Overall, the nice pixel art style, moody music, creative use of typing commands, witty remarks, and sci-fi mystery elements make for a unique story to playthrough. Definitely worth checking out.
I worked on some music for the game and received an early beta test copy. The writing is excellent and exploring the station while interacting with the people on board is a very enjoyable experience. Also, it's free to play now!
I'm a huge fan of old style adventure game and so far the game has quite impressed me. K Station manages to reproduce this feeling, yet it does feel modern. The humor is great and I was immediately drawn in. After the first "change" I felt a real mood change and the game suddenly felt more serious, which made me even more interested. I haven't gotten through the whole game, due to not having the time and since I got stuck on a puzzle for a bit, but I'll definitely look forward to playing some more.
Short and sweet graphic adventure game with some fun, quirky characters. Provides some interesting and challenging puzzles without having to resort to a blind clickfest.
K Station does everything that a classic point-and-click game would but 10 times better and without the pointing or the clicking. The type-and-look style of the game, where you have to type a command in order to make your character do things, is a brilliant and unique idea that I personally have never seen used before and would not be dissapointed if I started seeing it more. It makes the puzzles a little more difficult in the best way. Finally solving a puzzle I was stuck on was incredibly satisfying. The writing of the game is by far where it shines the most, the dialouge is at time hilarious and very well-written but also gets serious towards the end. The story is incredible, the characters are great, and they all make for a very memorable game. If you love the point-and-click pixel art genre then I guarantee you'll love K Station. And don't give up when you get stuck, there's a solution, I promise.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.