
The 16-bit classic comes to the West for the very first time! A princess in a castle has been kidnapped by a group of mysterious ninjas. Luckily for her, a young ninja named Casey is aware of the situation, and embarks on a mission to save her because... He is the Ninja of Justice!
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About
The 16-bit classic comes to the West for the very first time!
An unremarkable princess in an unremarkable castle has been kidnapped by a group of mysterious ninjas. Luckily for her, a young ninja named Casey is aware of the situation, and embarks on a mission to save her because... he is the Ninja of Justice!
Join Casey and learn the art of ninjutsu as he explores a land full of secrets and dangerous enemies!
Features:
Available in English for the first time!
2 game modes: choose between a Quest Mode that includes light RPG elements such as branching stages, a level-up system, equipment and secondary quests, or an Action Mode that focuses on classic brawler action
Local co-op 2-player mode
Rewind/Turbo function: repeat something until you achieve perfection, or speed things up
Save state function: save wherever you want to in the game, and restart from that exact point
Screen filters: select from several filters to modify how the game looks (retro-style monitor, black-and-white, etc.)
Gallery: view images from the original game’s manual and box design
Cheats function: activate cheats that will make your mission a lot easier (infinite lives, invulnerability, etc.)
Jukebox: listen to the 30 music tracks included in the game whenever you want
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
プレミアがついているゲームがsteamで遊べるなんて嬉しすぎる!! 昔、フリーマーケットで500円で買ったゲームが10万とは恐ろしい・・・ ゲーム内容のノリはコロコロコミックのようなギャグテイストで在りながら しっかりとアクションとして成り立っており 体術、忍術、剣術、アクロバットアクションを駆使しながら進めるゲームとなっております。 操作性も癖がなくすんなり入れると思います。 敵を倒してレベルを上げストーリを進めるクエストモードとただ敵を倒しながら進めるアクションモードの二種類があり どちらもEDは変わりませんが、ソロならクエストモード、2Pならアクションモードをお勧めします。 ただ残念な点が数点あり、背景のテクスチャが崩れていたり、ラスボスと会うと自動的に解除される実績が解除されなかったりとバグがあるのが残念で仕方ありません。 実績解除率を見るとゲームをクリアすると解除される実践の方が(ラスボスと出会う)より高く、謎現象が発生しておりますw そこだけ直してくれれば言うことはないですね・・・
Originally released exclusively in Japan on Nintendo's Super Famicom system, Shonen Ninja Sasuke has gone on to become a rarity in Nintendo's library of Japan-only titles. Sealed copies in particular, have sold upwards of two thousand dollars apiece in the past. Fast forward thirty-plus years, and Sunsoft have decided to finally release Sasuke in the west as 'Justice Ninja Casey'. Besides being a note-for-note conversion of the Super Famicom original, Justice Ninja Casey's story has been translated in English for the first time ever, allowing players outside of Japan to experience Casey's quirky humor without the need of a rom hack, walkthrough or Japanese translator. For purists hoping to keep the original Famicom experience intact, Ninja Casey includes the option to switch Casey's text back to Japanese. Full box and manual scans in Japanese are also provided for viewing in-game as well. Like other recent re-releases, the ability to save and load states at any moment during gameplay is a welcomed addition. Players can also fast forward and rewind gameplay, with the ability to customize the speed of such in Casey's options menu. Additionally. players now have the option to activate in-game cheats such as invincibility and unlimited energy; making playthroughs of Ninja Casey a cinch. Perhaps the most unique gameplay add-on is local co-op; allowing players to complete Casey's story online. Though, Justice Ninja Casey isn't without it's flaws. The same slowdown that plagued Shonen Ninja Sasuke when one-too-many enemies were on screen is also prevalent in Justice Ninja Casey. I've also noticed random sprite glitches with out of place tiles appearing in the background, or townsfolk becoming a glitched mess when attacked by the player. While these glitches can be played around, they appear often enough in the later portion of Casey's story mode to become a regular occurrence. Pro's ---------------- - The original Super Famicom port in all it's 16-bit glory. - Fast forward and rewind features with customizable speed settings. - Save and load state feature able to be used at any point of gameplay. - Local online co-op - Gallery mode with manual and box art scans, along with character sprites. - The ability to switch to Japanese for players pining for the original experience. Con's ------------- - Noticeable slowdown at few parts of gameplay. Just like in the original. - Noticeable graphical glitches towards the end of story mode. If you're a fan of classic beat 'em ups such as River City Ransom, Streets of Rage or Double Dragon with RPG elements lifted from the Legend of Zelda, I recommend giving Justice Ninja Casey a try. The added features, translated story and attractive price point are all good reasons to test out this hidden gem from Nintendo's yesteryear.
[strike]Your going to want to lock this game to 60fps in your graphic card settings if you find it runs too fast. [/strike] Both English and Japanese language versions included which is a plus. No rom unfortunately. I would've liked to use it in my emulator of choice instead of being locked to their exe. edit: FPS fixed in recent patch!
[h1]Sunsofts mittelmäßiger Mischmasch aus Brawler, JRPG und Goemon-Flair[/h1] Man möchte meinen, dass ein Mix aus Beat 'em Up, JRPG und Feudal-Japan-Parodie á la Goemon ein richtig spaßiges Spiel ergeben müsste. Dummerweise bietet Sunsofts Justice Ninja Casey nur eine mittelmäßige Spielerfahrung. Die Brawler-Kämpfe bereiten wenig Spaß, da die Gegner einfach oftmals viel zu nervig agieren und die Kämpfe somit oftmals zu einer zähen Angelegenheit verkommen. Der RPG-Aspekt leidet hingegen unter arg knausrigen Geld-Drops der Gegner, welche obendrein viel zu schnell wegblinken. Und ehe man genug Geld zusammengeklaubt hat, um sich genügend Heilgegenstände und das neue Schwert leisten zu können, ist man bereits so stark aufgestuft, dass die kommenden Bossgegner keine Bedrohung mehr darstellen. Gutes Balancing sucht man im Quest-Modus jedenfalls vergebens. Aber auch der Arcade-Modus kann nicht überzeugen, da es dieser oftmals erlaubt einfach an den Standard-Gegnern vorbeizurennen und einfach so in den nächsten Screen vorzustoßen. Obendrein wird der Sieg im Arcade-Modus mit großzügigen fünf Continues fast schon garantiert. Audiovisuell ist das Spiel ganz gut gelungen. Es kommt in dieser Hinsicht jedoch bei weitem nicht ans große Vorbild Goemon/Mystical Ninja heran. Und auch der Humor und der allgemeine Charme von Justice Ninja Casey kann nicht mit Konamis Blödel-Ninja mithalten. Na zumindest bietet das Spiel zwei verschiedene Spielmodi, welche man obendrein im 2-Spieler Koop zocken kann. Dennoch leider nur eine mittelmäßige Spielerfahrung. Die Tatsache, dass Ratalaikas Download-Version unter einigen lästigen Bugs leidet, macht die Sache freilich nicht besser. Glücklicherweise hat sich der Publisher bei späteren Releases (Feudal Bros, Final Zone und Griffin) verbessert und fehlerfreie Ports abgeliefert. [h1]Pro und Kontra:[/h1] Pro: - zwei verschiedene Spielmodi - 2-Spieler Koop für beide Spielmodi (nur Lokal) - relativ niedriger Schwierigkeitsgrads bei beiden Spielmodi, man muss sich also zumindest keinen Abbrechen, wenn man es durchzocken will - solide audiovisuelle Präsentation Kontra: - Slowdowns wenn zu viel auf dem Bildschirm los ist - Ratalaikas Download-Version leidet unter einigen Bugs (Grafikglitches, geladene Ingame-Spielstände sind kaputt) - wirkt wie ein lahmer Goemon-Abklatsch ohne den Charme des Vorbilds - das Gameplay leidet unter diverse Spaßbremsen (z.B. zu nervige Gegner, Probleme bei den Geld-Drops)
good
Great Game, it is nice to play it in PC with my PS5 Control
Jogo divertido que bebeu muito da fórmula de Goemon.. ou seja, muito humor e porradaria.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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