
Dive into an adrenaline-fuelled free-roaming adventure with 400 square miles of rugged terrain and hundreds of weapons and vehicles.
Modeled estimate, not a reported figure. How we estimate →
About
Dive into an adrenaline-fuelled free-roaming adventure. As agent Rico Rodriguez, your orders are to find and kill your friend and mentor who has disappeared on the island paradise of Panau. There, you must cause maximum chaos by land, sea and air to shift the balance of power. With the unique grapple and parachute combo, BASE jump, hijack and create your own high-speed stunts. With 400 square miles of rugged terrain and hundreds of weapons and vehicles, Just Cause 2 defies gravity and belief.
UNIQUE VERTICAL GAMEPLAY - Take to the air like no other game. Experience total aerial freedom with the unique parachute and dual grapple
UNBELIEVABLE ADRENALINE-FUELLED STUNTS - Free fall, base jump, vehicle surf, para sail, skydive, grapple, slingshot, leap between vehicles, hang from helicopters, scale buildings. The impossible is within your grasp.
UPGRADED DUAL GRAPPLE - Your best tool is now a weapon. Fire two shots with the grapple hook and attach unwilling enemies to high-speed vehicles, hang them upside down from buildings, tether objects in mid air. The possibilities are as vast as your imagination.
DISCOVER THE SECRETS OF PANAU - Explore the island paradise; from sprawling cities, secluded beaches and towering mountain peaks – more than 400 square miles of your own personal playground.
EXPERIENCE TRUE FREEDOM - Hundreds of objectives can be completed in any way or order that you choose. When it’s time for a break from Agency business, kick back and enjoy all the attractions that Panau has to offer.
MASSIVE SELECTION OF VEHICLES - Catch air on a high-speed dirt bike, race across the sea in a power boat, or fire a spread of rockets from an attack chopper – more than 100 land, sea and air vehicles are yours for the taking.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing! Best Just Cause game.
好玩,炸的爽
Jogo muito bom!
vaya juegazo chaval, el juego mas infravalorado que he jugado y las mecanicas boff me vengo
game good
Игра детства, играли с братом, ни о каких миссиях не думали просто угоняли, взрывали, убивали все что только можно и что нельзя. Играли примерно в 2011-12 году. Сейчас прошел все сюжетные миссии (7 шт.) и доп. задания (58 шт.) и прошел на 100% достижений. Есть очень душные ачивки! [b]Игру оценил бы на 6 из 10![/b]
A bit janky, but still fun.
ilk oyunun ardından gelen 2. oyun daha iyi grafik daha iyi harita ve alan içerdiği için bu oyunu bitirmeyi düşünüyorum özellikle spiderman gibi sağdan sola kanca fırlatmak ağ atmak gibi çok güzel oyun daha da basitleştirilmiş halde ve kolaylaştırılmıştır yani daha güzel ilk oyuna kasaran.
This game was seriously ahead of its time, and remains my favorite in the series. There is a lot of copy/paste asset re-use for bland bases to fill time post-completion, but the main story and sections are worth a playthrough.
Я пока не понял что к чему но мне нравится
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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