
Jurassic World Evolution 2 is the much-anticipated sequel to Frontier’s highly successful Jurassic World Evolution. This bold new era in the Jurassic World Evolution game franchise builds upon the ground-breaking and immersive 2018 management simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 18 → 7/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 47.1Kreviews | 90% | — | $22.8M |
| $59.99 | 25.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First one was goated but this is just mid (waste of money and time ngl)
Ich liebe die Kampanie ich würde es jedem epfelen der dinos mag
Jurassic World Evolution 2 ist eine beeindruckende Aufbausimulation, die den Traum vom eigenen Dinosaurier-Park Wirklichkeit werden lässt. Das Spiel verbindet Parkmanagement, Forschung und die Faszination prähistorischer Kreaturen zu einem abwechslungsreichen Erlebnis, das besonders Fans der Jurassic Park- und Jurassic World-Welt begeistert. Die größte Stärke des Spiels sind natürlich die Dinosaurier. Die Vielzahl verschiedener Arten ist beeindruckend, und jede Kreatur wirkt mit ihrem eigenen Verhalten, ihren Animationen und Bedürfnissen lebendig. Es macht großen Spaß, Dinosaurier zu erforschen, zu züchten und einen Park aufzubauen, der sowohl Besucher begeistert als auch den Tieren gerecht wird. Das Parkmanagement bietet viele Möglichkeiten. Gehege müssen geplant, Besucherbereiche gestaltet, Mitarbeiter eingesetzt und finanzielle Entscheidungen getroffen werden. Dabei gilt es, die Balance zwischen Attraktivität, Sicherheit und den Bedürfnissen der Dinosaurier zu finden. Ein gut funktionierender Park entsteht nicht von allein, sondern erfordert sorgfältige Planung. Besonders gelungen ist die Gestaltung der Dinosaurier-Gehege. Jede Art benötigt unterschiedliche Bedingungen, die berücksichtigt werden müssen. Manche Dinosaurier leben lieber in Gruppen, andere benötigen bestimmte Pflanzen oder spezielle Lebensräume. Diese Details sorgen dafür, dass der Aufbau des Parks nicht nur eine optische, sondern auch eine strategische Herausforderung ist. Auch die verschiedenen Spielmodi bieten viel Abwechslung. Die Kampagne erzählt eine spannende Geschichte nach den Ereignissen der Filme, während der Chaos-Theorie-Modus bekannte Filmszenarien aufgreift und alternative Lösungen ermöglicht. Der Sandkastenmodus bietet schließlich nahezu unbegrenzte kreative Freiheit für den eigenen Traumpark. Grafisch ist Jurassic World Evolution 2 ein echtes Highlight. Die Dinosaurier sehen beeindruckend aus, bewegen sich realistisch und sorgen besonders bei Begegnungen mit Besuchern für spektakuläre Momente. Die bekannte Musik und Atmosphäre der Filmreihe tragen zusätzlich zum Erlebnis bei. Trotz der vielen Stärken gibt es einige Kritikpunkte. Das Wirtschaftssystem könnte für erfahrene Aufbauspieler etwas mehr Tiefe bieten, und manche Aufgaben wiederholen sich mit der Zeit. Außerdem sind die Möglichkeiten beim Bau von Anlagen und der Gestaltung teilweise stärker begrenzt als bei klassischen Aufbauspielen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.57/day in the week to Aug 19 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 11.38/day in the week to Jul 21 → 9.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| $59.99 |
| 9.3Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yıllardır sıkılmadığım oyunlardan biri
66
卡单下完订单后最后一只送不过来导致这笔订单无法完成后面的订单无法进行只能重新开始,孵化所放养不出来大门合不上导致后面恐龙不能放养,哎~
rawr
制作精致,
不好玩
awesome game very nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.1M | 13.6K | 93% | $40.19 | |
| $54.4K | 104 | 70% | $12.74 | |
| $17.9M | 48.3K | 87% | $12.49 | |
| $331.9K | 699 | 64% | $14.99 | |
| — | 0 | — | — | |
| $205.8M | 234.9K | 98% | $35.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.8M | 12.1K | 89% | $69.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 16.2K | 63% | $59.99 | |
| $22.7M | 12.3K | 62% | $39.99 | |
| $22.9M | 42.1K | 94% | $19.99 |