
Jumpala is a fast-paced action puzzler with heavy fighting game vibes. While the core mechanics are simple, each game is a test of skill and strategy as you try to outscore and outplay your opponents. Features both local and online play.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 55reviews | 75% | — | $2K |
| $1.99−80% | 15ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game itself is decently fun just fighting against the computer and the art in the game is really nice, however a lot of my enjoyment faded when I tried to 100% the game. The Computer on harder difficulties makes it near impossible to win unless you play perfectly the whole game, not to mention that some of the achievements are borderline impossible to get either do to the time sink needed to get them, or the fact the computer is too good and will prevent you from completing the challenges. While the game is well made with good art and fun characters, the gameplay often boils down to who can stay at the bottom the longest without dying, and the loop devolves into a game of chicken where one player snowballs while the other struggles to keep up. This would be fine because of the point stealing system, but it sacrifices your super bar, and doesn't provide you all that many points. Its a little expensive for what you get, but all the same I enjoyed the game and would pick it up if your a fan of party games, but know that its a far from perfect game.
Jumpala замечательна своей лаконичностью и легкостью в освоении. Почти что моментально учишься и сразу пробуешь - для компаний просто супер. С ботами тоже не заскучаешь, затягивает даже в соло. Приятный стиль, в меру динамичный и настраиваемый геймплей (описывать не буду, хорошо видно по трейлерам), разнообразие карт и героев. Всё это вместе отлично складывается, хотя не без нюансов. - Изначально доступно 2-3 карты, остальные за монетки. На мой взгляд, все должны быть на старте: каждая локация геймплейно уникальна - это весело и хочется попробовать сразу, но не покупать одну за другой. А монетки медленно накапливаются. - Некоторые герои управляются легче других по вводу. - Продвинутое управление требует времени, чтобы к нему привыкнуть. Всё вроде логично, но не всегда удобно. Лично мне не хватает двух отдельных кнопок под повороты на месте вместо комбинаций из клавиш, например, LT и RT на контроллере как вариант. Даже несмотря на немногочисленные недостатки, игра очень классная. Среди клонов brawhalla, слабеньких файтингов и безликих гоночек с видом сверху действительно редкий пример оригинальной концепции для диванной игры, причём с удачной реализацией! Настоящий подарок для любителей данной категории!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://www.combocaster.pt/2021/02/analise-jumpala/
super fun competitive game and great community!
遊戲難度 easy 被電腦慘電,小遊戲做這麼難是設計師心理有問題嗎?
Возможно была бы интересной, если бы было больше онлайн игроков. Против ботов играть быстро надоедает. Нужна хотя бы пати людей, кто согласится на соревновательные игры в духе денди.
Great game 10/10
[h1]Jumpala[/h1] -ข้อดีมั้ง เกมเพลย์สนุกดี ยึดplatformให้เป็นของคุณให้ได้มากที่สุด บาลานแอบแปลกๆ มีของให้เก็บระหว่างทางเพื่อเอามาแก้เกมกัน ตัวละครเยอะดี และ ความสามารถตัวละคร หนักพอๆ กับ dbd บาลานแปลก บอทเก่งดี [hr][/hr] -ข้อเสีย เกมมันตายแล้ว ซื้อมา online ก็ไม่มีคนเล่น ซื้อต้องเล่นกับเพื่อนอย่างเดียว บอทเก่งเกินไปบางครั้ง [b]ไม่แนะนำให้ซื้อถ้าเล่นคนเดียว แต่ถ้ามีเพื่อนค่อนข้างแนะนำเพราะเกมมันปั่นดี[/b]
very good
challenging party game. ai is very good. I cry
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 100% | — | |
| $102.7K | 646 | 84% | $6.99 | |
| $612.3K | 1K | 91% | $29.99 | |
| $251.6K | 955 | 87% | $9.99 | |
| $1.2K | 6 | 83% | $9.99 | |
| $578 | 4 | 100% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 67 | 85% | $1.99 | |
| $2K | 101 | 59% | $0.99 | |
| $2K | 117 | 93% | $0.99 | |
| $2K | 58 | 86% | $1.99 | |
| $2K | 156 | 95% | $0.99 | |
| $2K | 78 | 73% | $0.99 |