
Jumpala : Tryouts Edition is being phased out - please visit the main Jumpala Steam page for the full experience of this easy to learn and hard to master competitive action puzzler.
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Jumpala: Tryouts Edition — демка на редкость годного соревновательного пазла. Сама демка была ограничена количеством уровней, пока её не убрали из доступа. В остальном все тоже что в полной игре. Гемплей вроде прост по началу, но зачетен — прыгаем вверх, внимательно смотря на цифры на платформе, ибо оно влияет как на доступ на платформу, так и на количество наших очков. При этом пользуемся скиллами и ищем сундуки, стараясь обогнать наших соперников и стать королем горы. Ну или подземелья. + графически игра выглядит сочно и ярко. ± все заточено под соревнования. Есть боты, но с ними играть скучнее чем с людьми. − нет сюжета. Как итог: в целом неплохо на пару матчей. Хотя полную я вряд ли куплю, ибо без сюжета это гонять надоест, а в мультиплеер я особо не любитель. Тем не менее игрушка неплоха. Полная версия: https://store.steampowered.com/app/1278190/Jumpala/
I don't think there's any other game like this. Fighting for territory as the level continually presses upward while also having to think about dodging (or killing) your opponents is surprisingly difficult to put all together even though the concept seems deceptively simple. Reminds me a lot of pvp in Catherine, playing chicken on the verge of oblivion. Give it a try, play with your friends, and I think you'll love it.
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Hours played at review time, across 20 reviews with recorded playtime.
True to the description in the "Game Features" section, it really is easy to learn and hard to master! Wouldn't really consider myself a gamer, but this game makes me feel super confident in my gaming skills. Really, all I have to do is outsmart the other players! It's really easy to learn each character's skills and play them to their strengths. An added bonus is that the character design is so great! I love the pixel art so much. Anyways, do yourself a favor and get Jumpala. Can't wait for the full version to come out!
[b] 凄いポテンシャルを秘めているpvpゲーム [/b] [h1] 簡単なルール説明 [/h1] ①足場を踏む ↳足場を踏むことで自分の色に染まる。PVを見てくれれば分かると思う。 ②足場が落下する時点で自分の色に染まっている場合、その足場に書かれている数字がポイントに換算される。 ↳PVを見てくれれば(ry ③既定のポイントに達したプレイヤーの勝ち ↳既定のポイントに達するまではラウンド制でゲームが続く。 本当に大雑把に纏めたけど、実践では各キャラのスキル・アイテムが絡んで数多の読み合いが発生する。 また、取れるスタイルが多いため個性がかなり出るのも面白い。(撃墜優先or足場優先など) 自分はこの様なルールのゲームを初めて触った為、とても新鮮に感じた。(似たようなゲームあったら教えて♡) しかも申し分ないクオリティを保っている癖に無料で出来ちまうからたまんねぇンだわ。 ただ欠点もある為、長所と短所を箇条書きで纏める。 [h1] 長所 [/h1] ・とっつきやすいシステム ・複雑な操作が無い ・しっかり対人している ・なんやかんやでキャラバランスが取れている ・ゲーム全体のクオリティが高い(キャラデザ、モーション、背景など) ・ぶっちゃけソロプレイだけで楽しめる ・一試合にかかる時間が少ない ・BOMMERがえっち [h1] 短所 [/h1] ・過疎過疎の実の能力者 ・ゲージの無い再序盤の足場の奪い合いがしょうもない ・アイテム差がある(鍵と足場崩しが強い) [strike] ・FROREの見た目がババアすぎる [/strike] ・現状オンラインは1vs1のみ 今まで数々のクソゴミpvpゲーを遊んできた俺にとっては最早オアシスにすら感じるレベルの短所だが一応書いておいた。 正直もっと人が増えてもいいゲームだと思う。人口が増えたら絶対に化ける。 無料だし取り合えず気になった人は触ろうね!!!!!!!! 対戦相手がいない人とかは気軽にフレンド申請送ってね!俺も対戦する人が皆無だからね!💩
Played one v one with a friend over the course of a handful of games. Really interesting PVP mechanics, quick, clever controls. Looking forward to the full release.
Really enjoying this! It's quite a bit more challenging than I expected, and the character moves add a lot of complexity. I'll be anxiously awaiting the full release!
Jogo bacana para um indie, multiplayer divertido, se conseguir criar uma comunidade tem um grande futuro.
Amazing competitive indie title with heavy fighting game influence, but without the intimidation factor of learning a fighting game. Pros: -Simple to learn with enough depth to remain engaging -Characters are unique and feel balanced -Netcode is solid Cons: -I can't play Dr. Time or Reese until the game releases, so wishlist the game!
Why I don't like fighting games - There are hundreds of button combinations to learn, it takes a ton of practice+memorization just to be competent Why I love this game - Get the same technical, skill-based challenge with 4 possible actions. The challenge is purely timing, planning and positioning. This game tests your tactical acumen, not how good you are at remembering a list of possible attacks and counters. So what exactly are you doing? You're trying to control the most platforms and score them every time they scroll off screen. You control platforms by jumping on them, you have to stop opponents from stealing your platforms using your character's specials. Each character does 1 thing (e.g. Frore freeze you, Bommer destroys platforms, etc) and they are all balanced against each other. Only criticism would be that the games can run a little long, by default they are 1st to 200, which can take a while if you're evenly matched. However the full game isn't out yet so I'm sure there will be updates soon giving you more granular control over game rules. It's very easy to learn, me and a friend figured it out without the tutorial and got straight into the game immediately. Everything is intuitive, Local and online multiplayer work flawlessly. I love the pixel graphics, I know not everyone does but it means the game will run on any hardware which will greatly increase the possible player base (the best thing for a multiplayer game). Recommend to anyone who is a fan of competitive PVP games.
I have nothing but praise for this game. The mechanics are truely unique. Each stage makes you fight over positioning like a puzzle platformer. Each matchup between the asymmetrical characters is an evolving metagame with numerous possible individual playstyles. And the core mechanics evoke the sensibilities of fighting games. The core mechanics has enough depth to host competitive play for years to come. And still is the game is so accessible and intuitive that anyone can pick it up for the fist time. Easy to learn, and a lifetime to master. The developer is incredibly attentative to feedback, balance and frequent updates. There is already an active Discord with LFG, discussions, casual tournaments and . Will be a Day #1 purchase for me once the full game comes out. The four demo characters alone is an engaging and addictive game. If you are still reading go ahead and TRY THIS FREE GAME!
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