
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dam pozytywny jak poprawia optymalizacje gry. Nawet majać najlepszy sprzet potrafi przyciąć :D
This game is quite well developed and incredibly good fun.
Cant wait to see more
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best RU #46, worst DE #86 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to try this game, thankfully we have the free weekend now so i did try it out for about 7 hours ! My impressions is extremely good and i bought this immediately. There are alot of things to cover here but i won't list everything as it's not fully released yet so many things will be fixed. The positives : It's a mainly fast paced game so you jump to a sector of your choice, you do your stuff, you leave, then to the next one until you almost reach the end which is your hangar. If you want your progress to stay you can't live midway, you start and you finish. It's pretty fast so don't worry about it. The visuals are good,the lighting is good. It doesn't look like a AAA game like star citizen,everspace 2 or similar but it doesn't need to be, the gameplay is the big hero here not the visuals but it looks good so no worries. The way you traverse from your ship, to empty space to a base is so much fun and fast ! Basically almost every time apart from few sectors or when you done with a sector you run constantly. It's not a difficult game and you can play it solo as your robot companion does all jobs another player could do and he does it well,shooting,collecting,repairing etc so don't worry about playing solo. You must be serious with your choices, if the sector says hard then it's hard but you can avoid it if you don't want too. The sectors are usually very small in length and makes it intresting instead of travelling for no reason. The ship feels alive, you can interact with alot of stuff, even a jukebox playing music. Very nice design, i truly like it to spend time in there. The fast travel hook is so much fun as well, makes things fast and efficient, Some things that i noticed are missing : Graphic control,it's very basic with your selection. I use a 5090 so naturally i want to crank everything to max but there aren't alot of graphic options,i guess because the game is light,the textures don't take that much processing. There is no flashlight,it's usually very dark inside the ship ! Either gives us a flashlight or add alot of lights inside the ship. The ship handling is fine,feels almost like everspace or X4 so no special flying skills required,i consider this an 80% FPS game than a space flying game. The ship acts like a home,although you can and you will do dogfights you want it or not i think the RND went to fps and there are alot to like there. Something that is truly missing is button mapping for specific things. For example i want to fly my ship having th ROLL and PITCH on mouse and yaw on A and D but here you cannot set the ROLL on mouse. Very weird to me as i play 10 other space games that way,also strafe up or down between the player and the ship needs to be the same buttons which is weird as there are sections for the ship and the player speerately. Something else i want to see is camera movement control or the lack of it. For example when you turn or boost or break there is too much movement for my style. I want a slider to adjust the movement similar to Everspace,ideally i want it full locker and ill decide when to look around. This can me implemented if the devs want. There are way too many things we can analyse but we won't. Buy the game,especially now it's cheaper. Even at full price it's worth it. I play solo but i can only imagine how fun would be if you had 3 frineds to play with,there is a match making lobby on the main menu if you want to play with others but i don't like to play with people i don't know . Great job devs,very different game than anything that contains space. For the price you can spend many hours here especially if you have friends to play and i will spend hours in this game. Hopefully i can progress all the way to the end without needed help from other players, please devs make sure it's balanced for single player
concepte intéressant et plutot amusant manque encor un peux de contenue mais sa va venir c'est aux programme cependant je ne peux laissé une bonne note avec cette escalade de difficulté tout bonnement ridicule avoir ajouté 3 niveaux de difficulté de plus na vraiment en rien aidé les mission de 1 a 2 sa passe assez bien en 3 sa commence a être limite et ce même avec les composant bien amélioré puis rendu a 4 a 5 sa devient injouable en 4 le vaisseaux tiens bien la route pour peux que il soit amélioré mais le personnage lui il prend chers et pas que u peux puis rendu en 5 bah.. tu la dans le Q le vaisseaux si pas amélioré a fond tu te fait tellement bombardé que tu passe plus de temps a réparé que a jouer et le personnage pense y même pas tu est mort dans l'oeuf a la première rencontre avec un mob légèrement plus évoluer que les autre tu aura beaux avoir 10 kit de soins tu ressort avec 0 pour ne pas mourir la mais bon le materia tu aura beaux en avoir tu dépense tout en soins et réparation a telle point que en a vite plus assez ou alors tu te prend juste tellement de missile impossible a esquivé que tu na même pas le temps de réparé en résumé un jeux prometeur avec un bon concepte mais qui a sérieusement besoin de revoir sa gestion de la difficulté
Feels like a mix of Titanfall 2, FTL, and Destiny 2. Really promising and looking forward to see the devs continuing to listen to the players.
Yes, it's very promising. For now, it's lacking the content. The combat is fun but repetitive. However the core mechanic works. They just need to put more maps, weapons and enemy types.
i cant stop thinking about ultrakill event horizon...and i cant stop crying....;(.......tears of happy ;) despite the computational costs, this is sick as ♥♥♥♥. buy
This is such a cool and dynamic combination of ideas, and they're all done well! Grab some friends and this will be super fun to play
excellent jeu en developpement. Graphique plus qu'acceptable et stable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 2 | 0% | $24.99 | |
| — | 0 | — | — | |
| $40.9M | 380.1K | 97% | $8.99 | |
| $12.7M | 28.4K | 57% | $29.99 | |
| $10.7M | 15.4K | 60% | $23.99 | |
| $2.9K | 35 | 66% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 23.5K | 71% | $9.99 | |
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 10K | 80% | $14.99 | |
| $6.1M | 11.3K | 94% | $29.99 | |
| $6M | 16.9K | 93% | $15.99 | |
| $6.1M | 3.8K | 62% | $49.99 |