
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gutes Grundprinzip, aktuell aber frustrierend für Solospieler Am Anfang hat mir Jump Space als Solo-Spieler richtig viel Spaß gemacht und die Missionen der Schwierigkeit 1. und 2. von 5. Sternen waren gut machbar. Nach den neuesten Updates hat sich die Schwierigkeit für mich aber verschlechtert. Bodenkampf: Es spawnen viel zu viele Gegner, sodass ich echte Schwierigkeiten habe. Zudem sind die Zielvisiere extrem klobig, was präzises Treffen unnötig erschwert. Schiffskampf: Gegnerwellen kommen viel zu schnell hintereinander. Man hat kaum Zeit zum Heilen oder Nachladen. Weil die Feindschiffe extrem viel aushalten, läuft man schnell in Munitionsprobleme. Da man kaum an Materia herankommt, lässt sich die Munition oder Schiffschilde auch nicht vernünftig nachproduzieren. Fazit: Das Spielprinzip ist eigentlich super und hat Potenzial, aber im jetzigen Early-Access-Zustand kann ich es (zumindest für Solospieler) nicht empfehlen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best RU #46, worst DE #86 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is one of my top 10 games. hands down 10/10 i see almost no bugs, the grame runs butter smooth. and the game play is beyond 10/10 space games dont get cooler than this. the only thing that could make this game better is mod support.
For the price, you need to try it. Great game.
Too buggy / unbalanced to recommend. The difficulty scaling feels off for multiplayer, mostly due to having or losing the buddy robot between 2-3 players. And when I was joining games the space combat was always bugged so that host was killing ships that on my screen were no where near being in the path of their lasers. It just looks silly 100% of the time as the main ship weapons are not hitting anything. Completely breaks immersion. That and the activatable shields are a TERRIBLE idea for both the pilot (they are just useless) and the "gunner" because it is boring AF to be riding shotgun just to press a shield button every 20 seconds. Wait for more balance updates.
very good game
"were about to enter jump space, you seated?" "yes" >player death icon
Нудно
Depuis la mise à jour des armes, le jeu est devenu très difficile en difficulté modéré pour les joueurs solo et même avec des vaisseaux améliorés à fond. Le nouveau système d'amélioration avec des ressources gagnées selon la difficulté des missions c'est juste très ***. Au début, ce jeu avait tout d'une belle pépite; Maintenant il est juste bon à finir en désinstallation.
Leap Open Area
Wow.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 23.5K | 71% | $9.99 | |
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 10K | 80% | $14.99 | |
| $6.1M | 11.3K | 94% | $29.99 | |
| $6M | 16.9K | 93% | $15.99 | |
| $6.1M | 3.8K | 62% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 2 | 0% | $24.99 | |
| — | 0 | — | — | |
| $40.9M | 380.1K | 97% | $8.99 | |
| $12.7M | 28.4K | 57% | $29.99 | |
| $10.7M | 14K | 61% | $23.99 | |
| $2.9K | 35 | 66% | $3.99 |