
Experimental approach to 2d artillery genre: everything is realistically destructible, because the game world is a physics simulation. There are no sprites in the game. All you see is made of dynamically simulated matter, and thus can be destroyed. This innovative approach opens the new layer of physics based gameplay features.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The physics is kinda cool, but the controls are awkward, it's bizarrely easy to get stuck, and the whole thing feels highly unpolished.
The idea of this game is pretty cool and the physics work well, though the tanks often can't move because they're stuck underneath objects or can't shoot or drive because the cannon or the wheels are bugged into the ground. If the bugs would be fixed the game would be at least enjoyable.
The controls are a nightmare. Plugging in a joystick disables keyboard controls (but just for the firing angle). Enabling "mouse control" re-enables keyboard control of firing velocity, but then the tank's barrel oscillates wildly on its own. There are three different places to set the key map. There is no way to un-set a key binding.
I cant complain too much because I got this game 90% off for just over $0.50. My biggest complaint is the piss poor controls. I think I got my fill after playing the game for less than 10 minutes. If they changed the key comtrols to make more sense instead of being all over the board I might change my rating. Pretty cool concept but terrible execution.
Not worth the money, the game is very unbalanced and needs a lot of work
Меня очень заинтересовала игра, хотелось вспомнить старые-добрые танчики. Но к сожалению, все не так красиво, как на первый взгляд. Ездить практически невозможно, постоянно переворачиваешься, застрянешь и тд. Целиться сложно, в то время как боты просто идеально в тебя попадают, еще и боезапас скудный. Прошел 5 уровней кампании, но 5 уровень — это ужас. Я понимаю автор хотел сделать хардкор и тд, но если бы все было просчитано, а тут... В 5 уровне хотя бы дойти до танка, то уже припасов нету, а на танке тупо нереально. Пока ты пытаешься хотя бы ровно стать, он лупит беспрерывно, идеально прицельно и убивает с 1-2 попаданий. Так еще и нельзя пропустить миссию. Я разочаровался, думал вспомнить былое, а тут такое. Графика интересная, идея тоже, но игра не продумана для конечного пользователя. Возможно автор знает куда надо стрельнуть и в какой последовательности, но у меня нету столько времени, чтобы это все исследовать.
Quite hungry for GPU, so probably wouldnt suggest for ppl with intel graphics, runs perfect on 750Ti. Very fun and unique gameplay. Jelly physics makes a lot of moments unpredictable, even random. Quite good for short 10-15 min gaming.
e25?
Trash. The AI can always aim perfectly.
Купил после статьи на хабре. Труд вызывает уважение. А игра нет. Извини, но геймплей никакой. После первого уровня желания играть дальше нет. Да и посмотрел остальные твои новые игры - просто разочарование какое-то.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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