
Will you help reunite Jack N’ Jill? 140 levels and a bunch of minigames!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a charming little game! A cross between an endless runner and an old-school puzzle-platformer (complete with monochrome Game Boy aesthetics and Kirby-esque visuals) Jack and Jill DX has a very simple goal: to reunite Jack the blob with his equally blobby girlfriend, Jill (who, in true Ms Pac-Man fashion, looks just like Jack but wearing a bow.) Jill waits for Jack at the end of every level, while he proves his devotion to her by jumping over bottomless pits, flying through spikes and confronting baddies, all while being unable to stop, turn back or retrace his steps - at least until he, quite literally, runs into a wall. The concept of the game is simplicity itself - players press the Spacebar at the start of every level to set Jack running, then use reflexes and timing to negotiate the level's environment as best they can. To help them in this endeavour, they can make use of a series of power-ups, including speed boosts, invincibility potions and - in later levels - even wings. Each of these is, however, only effective for a short period of time, meaning the player must not over-indulge - at the risk of losing their wings mid-flight or not having enough momentum to make that crucial last jump. This forces players into near-perfect accuracy in order to beat each level - yet, somehow, this never feels like a chore. Instead, the precision of movement achieved after a few run-throughs of a level is nearly balletic, and incredibly satisfying. The levels themselves, while similar in concept, seldom become repetitive or samey, and fun levels are kept high well into the gaming experience. This is also aided by the absence of lives, or any other penalties for failing a level - if Jack dies, the player is simply given another chance, with no further consequences, either good or bad. This, along with the 'endless runner' element, may lead some to think Jack and Jill DX is one of those dreaded 'casual games'; do not be fooled. While the gaming experience is overall quite relaxed, the levels of precision and trial-and-error required to beat the levels will have the kind of player who likes their hand held through a game screaming in frustration. For everyone else, however, Jack and Jill DX is one of those hidden indie gems people always talk about - and, at 140 levels plus some mini-games, well worth the few cents it costs on Steam sale. The best 60 pence I have spent on a game in a long while.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Davvero un bel platform, lo consiglio vivamente, poi perché non dargli una possibilità costa una miseria
absolutely casual and not challenging( but i give this game positive review because this pair of cactus is so sweet
I thought this game was really fun. Wasn't too hard nor too easy. It's pretty fun to chill between tasks to.
생각보다 재밌었고 게임을 마지막으로 플레이하고 보니 슬픔감도 있지만 클리어했다는 것에 뿌듯함 엄청난 것 같아요. 이건 어떤 게임과 감동적이지 않고 엄청나게 재미있는 것도 아니다, 하지만 이 게임은 떨어져 있는 가족과 재회, 만남을 하는 느낌을 주어 나에게만큼 이나마 감동적으로 느껴졌던 게임인 것 같다. 좋은 플레이와 좋은 게임을 하게 해주셔서 감사합니다. 게임을 하면서 이런 느낌을 가진 건 처음이었던 것 같습니다. 2020년부터 2022년까지 좋은 게임 고마웠습니다.!! 3년 동안 재밌었습니다. 20 21 22
A one button game and it's pretty fun! I could have a beer while playing and that's a win even if I suck at the game itself.
Great platformer game! You literally hit 1 button, but the complexity that they create with that one button is awesome. Difficulty curve is absolutely perfect. Every level (140 of them) gets just a little bit tougher than the last until the last bunch of levels are quite challenging, but not insane. I never expected to find this level of polish on such an inexpensive game.
Alors, pas un mauvais jeu, quelques bonnes idées, notamment un principe de bonus avec certains objets. Bon.. ses succès on les finit en moins d'une heure, clairement. Même pas besoin de passer au deuxième monde. Points positifs : - Il est plutôt mignon - Pas un jeu de rage, du die and retry sympa en somme. - Des petits bonus qu'on découvre au fil des niveaux. Points négatifs : - Pas moche, mais manque de couleurs !!!! Sur Gameboy ce serait bien passé mais là... En gros, jeu mignon et plutôt sympa, par contre à acheter quand il est en promo, c'est pas le jeu du siècle non plus.
Me gustó mucho, es justo lo que buscaba, algo de plataformas pero no tan intenso como Celeste. El soundtrack me encantó y diría que lo único que no me fascinó es que todo en blanco de repente deslumbra, fuera de eso me encantó.
Jack N' Jill DX is one of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of video games everywhere. This one looks like a lame attempt at making a Nintendo GameBoy game, but seems to have been launched on Steam by mistake. Gameplay consists of basic puzzle platforming, and there's some included minigames that add little value to a mostly shallow retro experience. Resolution and controls are locked, and can't be changed or customised to improve the visuals or the control experience. A choice was made to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. These flaws push this game far below minimum acceptable standards for PC. There's a farcial $5 USD for this retro pixel garbage. I didn't pay thousands of dollars on a gaming rig to pretend it's a 33 year old handheld console.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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