
Jack Move is a JRPG that features a unique blend of gritty cyberpunk story telling, turn based battles and beautiful modern pixel art. Take on the role of Noa, a vigilante hacker who is thrust into a world of murder, kidnapping and dark research after her father goes missing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Aug 3 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.3Kreviews | 79% | — | $365.8K |
| $19.99 | 147ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2] Positif [/h2] [h3] Gameplay [/h3] de bonnes idées avec un choix de compétences qui occupe votre RAM limitant le nombre de compétences que vous pouvouez utilisez présence d'une compétence insta kill quand vous en pouvez plus des combats tous les 10 pas [h2] Négatif [/h2] [h3] Histoire[/h3] pas extremement interessant [h3] Gameplay [/h3] très répétitif, qu'un seul personnage, toujours contre 1 à 3 enemis Le jeu est très court et le premier combat du jeu ressemble au dernier gain d'exp très lent [h3] musique [/h3] très répétitive, une seule musique lors des combats puis 1 par niveaux [h2] Conclusion [/h2] au bout de 2 heures, je n'avais déjà plus envie de continuer à cause du trop grand nombre de combats identiques et l'histoire cliché ne donnait pas envie de continuer. 3h de jeu pour 20 €, c'est, je trouve, trop cher
Gostei bastante da minha experiência com Jack Move. Acho que, na medida do possível, os desenvolvedores entregaram uma experiência sucinta em um mundo cyberpunk bem bacana, com história e cenários que surpreendentemente te prendem. Todavia, parece que tudo poderia ser mais bem aproveitado: os personagens fabulosos, a história, os dilemas... todos poderiam (e deveriam) ter mais espaço para desenvolvimento, pois já são ótimos e, pelo que foi mostrado, os desenvolvedores seriam sim capazes de aprimorá-los mais ainda. O que falta é o tempo de jogo mesmo, que torna o final um pouco abrupto, com um gostinho de quero mais, sendo uma pena ver que todo esse mundo interessante acaba ficando preso a apenas esse jogo. Tirando esse aspecto, gostei do sistema de pular turnos e do uso dos jack moves, só acho que poderia ter uma variabilidade melhor de armas e equipamentos, e não o só padrão magia de dano X | magia de defesa de dano X | magia que aumenta o dano X. Sei que tem muitos RPGs que se baseiam nessa linha de sistema de combate, mas a falta de outros equipamentos no jogo, que se baseia apenas em hardware em software, faz falta nessa hora.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $365.8K | 1.9K | 94% | $9.99 | |
| $365.8K | 792 | 89% | $19.99 | |
| $365.8K | 1.4K | 93% | $16.99 | |
| $365.8K | 560 | 81% | $24.99 | |
| $366.1K | 699 | 81% | $19.99 | |
| $365.5K | 1K | 50% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.8K | 1.1K | 89% | $2.84 | |
| $114.4K | 287 | 84% | $10.99 | |
| $5K | 14 | 79% | $14.99 | |
| $1.3M | 8.1K | 89% | $8.74 | |
| $4K | 28 | 96% | $5.99 | |
| $4.2K | 27 | 96% | $6.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $19.99 |
| 44ratings |
| 78% |
| — |
| not modelled |
| $5.99−70% | 25ratings | 84% | — | not modelled |
| $19.99 | — | 84%* | — | not modelled |
| $2.39−88% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If your into future punk and books... you might like this? *Its clear there is a lot of love put into this. For that reason, it might be worth investing in the creators endeavor for their potential future. Its important to support independent projects like this. Everything after this point is going to be PURELY negitive.* This game is basically a book with how much dialogue there is. Conversations go on WAY to long for me to care. I ended up skipping most the dialogue because of how little I cared. Thank goodness there was an objective tab in the character menu! I would NOT have gotten as far as I did without it. With how much dialogue there is, I am SHOCKED there are NPCs I can talk to! Not something I would want to do, but shocking with how much content there is. For the most part, everything seems a bit bland and uninteresting story wise. Might have skipped over some important bits but from what I gleaned, the writers made the mistake of telling instead of showing. The main character is intolerable. Of all main characters in video games, she is one of the most stale white bread out there. She never really reacts with much emotion. Her motivations are stated not ever observed. Gameplay loop sucks too. Basically, rock paper scissors for the types of spells you cast in this game and whats most effective against what. Regular punching is the most effective if you don't invest in any spell. Most spells are pointless aside from the damage dealing ones. The few that are useful are just the speed up and slow down spells that trivializes most boss fights. Just make sure to grind every few areas and nothing can touch you. Occasionally switch up equipment for better versions of the stuff you already have. The JACK MOVE ability pretty much trivializes most bosses and every other fight. Items are basically worthless. Talk about linear too! I am four hours in and there has been only one branching path for me to explore. However, can't explore that because the enemies are too tough in that area. Most dungeon like locations I have visited only have two short branching paths that connect to two switches that let you progress further. Overall, I give it a 5/10. Its an average experience that only people really into future punk or reading are really gonna enjoy. As a top down adventure RPG its subpar. I can name many examples off the top of my head that do this kind of genre infinitely better. The biggest issue is strictly the lack of choice or the illusion there of! Its clear the game is trying to be a strategy based RPG. However, when the choices you have to make are THIS obvious for what is optimal its hardly strategy. Every fight gets boiled down to this: Single enemy or multiple enemies? Single: use slow down on the enemy, then use speed up on yourself Multiple: use speed up on yourself Cast the highest damage spell that is most effective against that color Occasionally cast heal Occasionally cast jack move Repeat If your too weak, use an item or grind... I also looked it up. You only get one character. Meaning ONE CHARACTER to strategize with! Meaning those weakness spells and buff spells might as well be worthless. I have had this game on my back log for YEARS now and only just recently managed to get myself past the intro. I attempted it several times over the years of owning this game. 5/10 Go play chrono trigger or chrono cross or fear and hunger, or fear and hunger 2 (cause fear and hunger 1 is a buggy glitchy mess lol), or DND or baldur's gate (the first game, second game is a bit crap, third I never played)!
10/10, lo admito, creo que no jugaba un RPG desde hace mucho tiempo+completar el juego, y enfrentarme a jefes teniendo que planear los combates estratégicos fue toda una osadía, pero supongo que eso lo hizo más emocionante y estresante (lol).
Ótimo jogo! vale muito a pena!
Only get it on sale. It's very short and very easy to finish.
[hr][/hr] 260607 サイバーパンクな世界観のRPG。 ゆっくり目にプレイして7時間ほどでクリア&全実績解除(クリアしたら全実績解除になります) 短いですがプレイしやすいRPGだと思う。 PRG初心者におすすめで、難易度的には簡単。 エンカウント率も自分で設定でき、設定でクイックバトルをオンにすると 敵をワンパンで倒せる「バッファオーバーフロー」というものがあり 雑魚もボスもラスボスも関係なしにワンパンで倒せるという無茶苦茶な技ですw ボスのHPがかなり高いので負けはしないがやたらと時間がかかるので使うのもありかなと思う。 軽めのRPGを遊びたい方におすすめですが2050円と7時間にしては高めなので、 セール時に買った方がいいです。 なかなかいい出来ではありますが、気になる点もいくつかありました。 ・文章が漢字がなくひらがなとカタカナだけなので読みづらい ・アイテムの記載ミスあり データパケット 「25」DP回復とあるが、「200」DP回復してる ・バグに遭遇 戦闘中にインストールして技を入れ替え中に画面遷移しなくなり、ソフトウェアの並び替えのボタンしか効かなくなった。 詰んだので強制終了して、オートセーブのコンテニューから起動してフィールドでも同じ状況になった。 一旦すべて外すと起こらなくなったので原因は不明だが、一旦すべて外してからセットした方が安全。(PSでいう□ボタンで外せる) バグ時の状況は 全16メモリ開放済み、 バグ(3)・ハードワイヤー(3)・ブロブ(3)・オーバードーズ(4)・ブルートフォース(3) でハードワイヤーを入れ替えようとしたら並び替えボタン以外動かなくなった。 同じ状況にしても再現できなかったので別の要因がある模様。 [hr][/hr]
nice, short game
Pretty decent light JRPG overall. Enjoyed the setting and irreverent tone. The battle system and exploration is straightforward but rewarding. I liked the combat revolving around swapping different abilities mid-battle, but it only really made the most of what was on offer in a handful of latter boss fights. The character customisation was basic, but effective at giving you a few options for approaching combat. Definitely worth a look if you like JRPGs and retro aesthetics.
Its okayish, gets rapidly repeatitive, with same songs playing over and over. Its all easy, clear and smooth until the last boss. Its not clear how many layers of her buffs she has. Sometimes you have to dissipate it multiple times, as she gets more without the game telling you. Also the game might crash during the fight and may last around 10min. (takes 6hours to finish)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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