
In this first-person puzzle escape room game, you are trapped in the mysterious Mystwood mansion. Explore the mansion and find hidden compartments while solving puzzles and deciphering codes to find a way out. Will you escape or linger to uncover the mansion's final secret?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In this first-person puzzle escape room game, you are trapped in the mysterious Mystwood mansion. Explore corridors and find hidden rooms while solving puzzles and deciphering codes to find a way out. Will you escape or linger to uncover the mansion's final secret?


You find yourself trapped inside the mysterious Mystwood Mansion. The door behind you is locked and the only way forward is to delve deeper into the mansion. As you explore the mansion's many rooms you discover that someone has orchestrated a series of puzzles and challenges to keep you from escaping.


Each room of the mansion is filled with puzzles to solve and codes to decipher. As you take on the mansion's many challenges someone seems to be watching your every move...


Poke around to find clues to help you solve the puzzles. Interact and study 3D objects to find important details.


Will you escape the mansion's grasp or are you up to the challenge to access the final room?

Five puzzle-filled rooms with hidden sub-areas
Dynamic hint system
Beautiful and immersive environments to explore
Many objects and secrets to find
Multiple endings
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is actually alright but contains undisclosed generative AI.
This game is cute and the short amount I played was fun, but the motion blur when you move around gave me motion sickness, and unfortunately there is no option to turn it off within the settings. It's disappointing because I feel like I would have really liked this game if it didn't make me feel sick to play.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $16.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was having fun until I had to take a break and learned the game has no save function and autosaves very infrequently. Not recommended for busy people or those with attention disorders sadly
I was actually enjoying the game, but I needed to go to bed to get up for work in the morning, and it wouldn't let me save progress mid-way through a room. You have to reach each checkpoint before it lets you save, and since I was playing it pretty casually that was an hour of work down the drain! I mean, yes, I could just re-do all the puzzles I'd already solved, but that's nowhere near as satisfying as picking up where you left off. If they ever add a mid-room save option I might play again. Otherwise, nope.
A very nice but short puzzle game! I'd say, great for beginners. Made by Swedish Indie devs, this game is both pretty streamlined & charming, which makes it a crisp experience. You get 4 big escape rooms with plenty of puzzles within. 99.9% of them are great! The name "Mystwood" also reminds me of MYST, don't know if it was intentional. MYST still sends shockwaves through the puzzle genre, even after 30+ years! The only TRUE FLAW of the game is when a part of the puzzle says "Ten to Four" which OBJECTIVELY means the time 3:50, the devs decided it wrongfully means 4:10! (I get English is not their first language, but come on!) The time 4:10 would say "Ten past Four", DEVS PLEASE FIX THIS ONE SINGLE FLAW and the game would be 100% perfect. Nevertheless, it is a decent but short puzzle game. (Ignore my hours, I fell asleep.) Get it here on sale for $8, or retail for $1.
Solid pick for casual puzzle fans. Escape From Mystwood Mansion delivers smooth and satisfying escape room mechanics with decent atmosphere.
A nice escape room game. Each level is one room. There are quite a bit of different puzzles. The game is kinda short, but thanks to that it does not overstay it's welcome and repeats the same puzzles/riddles. The difficulty is imho medium. You have to be observant to find everything but no very difficult puzzles. The games only saves at the start of a new room, so if you left in the middle you have to redo some stuff, but if you know the solution already it's manageable. All in all i can recommend it to escape room fans.
This game is great. The puzzles make sense and feel satisfying, the hint system helps nudge you in the right direction without flat out telling you the solution, and the art style is simple, cohesive, and easy to look at for hours. So why do I not recommend buying it? Simply put: [u]The Price[/u] This game does not have the length, nor originality, to justify such a high price. Even on sale for 50% off it still felt a bit too steep for the amount of content I got. Even when I spent a bunch of extra time stumbling around before finally caving and using hints the rare few times I needed them, I still finished in about 2.5 hours. The remaining 0.5 hours I played were to get the rest of the achievements. As for originality, pretty much every puzzle in here is a puzzle that's been done before in a million different ways. Whether its a Pigpen cypher, Fill in the blank, Negative space reading, Morse code, or even that one puzzle type that has you use specifically sized measuring cups to reach a seemingly impossible number amount. And [i]I know[/i] that not every puzzle game can be 100% original. Even with the standard puzzles, this is still [b]a good game[/b], but again, [i]not worth [b]$8.50[/b], much less [b]$17[/b].[/i] The price point is my only sticking issue here. This should really be a 5 or 6 dollar game. If the devs ever lower their price, or start putting it on sale for 75% or greater, or you just have money burning a hole in your pocket, then by all means, buy the game. It's still quite fun. Otherwise you should probably pass for a better or cheaper Escape Room game.
Fairly enjoyable escape-room type puzzle game, though a little steep on the price considering it's length, and rather lacking save system. Worth trying on sale.
That is the last time I follow delivery instructions telling me to go inside a home, making me miss out on other deliveries by locking me inside until I solve some admittedly fun puzzles, sure it only took a few hours but I don't get paid to escape!. Carenard, the poor delivery driver who is now an overseer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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