
Welcome to the surface, ITER employee #8. Mine the Pillar, upgrade your tools, defend your base, reach the top... or die miserably. Each expendable worker pushes the mission forward - one glorious, replaceable iteration at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been randomly selected for the ITER Corporation’s exciting vertical ventures department. Drill the pillars that encircle our homeworld, extract essential resources, and try not to get obliterated in the process. If you fail, don’t worry, your replacement will be along shortly - probably with a better attitude.
Crack open the Pillars like a big happy management-mandated breakroom piñata. Inside you’ll find valuable minerals and definitely no workplace hazards.
The Company needs you, your hand eye coordination, and your bullets. Take control of the gun tower and build automated turrets to fend off waves of potential threats on the surface.
ITER puts self-improvement first. Mine faster, shoot harder, or slap some duct tape on that gear in the name of “R&D.” Your career growth is in your hands (until they’re vaporised).
We are grateful for your continued commitment to ITER. Your inevitable replacement will pick up where you left off and may even bring new skills… Remember, in space, no one can hear you scream - and to do so is a waste of valuable company time
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finished the game in 4 hours, so it doesnt have alot of content but it has some replayability because after reach succesful of unsuccesful run you can buy permanent upgrades to help in the next run. But for me, once it finished it theres no incentive to start another run..
Drill
作为一款将挖矿、塔防与肉鸽融合的独立游戏,玩家扮演打工机器人狠狠被公司压榨,在垂直矿井中不断深挖,获取资源,击败boss获取胜利。 虽然说是无限挖矿,实际上地图是有底的,矿井大致分为三个区域,最初的比较好挖土壤层,全是冰晶的迷宫层,硬的不行的熔岩层。作为矿工机器人需要一直挖到底,才能达成通关目标,作为辅助手段,玩家可以利用挖到的矿物资源运动回基地来升级科技树,增强挖矿车的能力来更好的挖矿,这种渐进循环的经典设计,很容易形成正反馈循环,让玩家爽起来。 不过敌人的猛烈来袭,会让玩家愉快的挖矿流程进行寸止,当左下角的时间走完,灯光全部闪红光,就不得不立马赶回基地,操控炮塔对两面夹击而来的敌人进行狙击。炮塔武器攻击的手感还可以,但是转圈实在是太慢了,打完左边的敌人想要转到右边,这个空隙敌人又攻击了一轮,经常顾头不顾腚总会有输出漏洞。这时候就很需要挖矿中发现的建筑了,建筑可以建在基地两侧,阻挡的墙千万别选,根本挡不住,输出就是最好的防守,激光和眩晕都是不错的选择,剩下的最好选一下防控炮,因为boss都是会飞的,而且飞行敌人速度很快,本来就转向慢手动瞄准很困难。 游戏相对同类比较创新的地方就在于轨道路径,这种游戏都是挖的越深越难跑回来,机器人可以挖出轨道节点,直接进行联通,这样就省下了挖穿的力气,每次先寻找蓝光的地方,就能快速破坏节点之间的石头。除去在矿洞中能寻找的多棱锥,还有一种矿物需要在矿洞左右两侧的场景中开采,场景中会有传输光束的幼稚迷题,不难,但是视角的转变会导致看不起地图,上下台阶跳跃比较吃力,而且这时候很容易忘记敌人来袭的提示。迷题解开后可以选择增益或者技能,技能比较随机,个人感觉直接化身冲击钻头比较有用,加速不建议选,角色速度过快会发生卡顿,而且明明我抓着矿物回家,但在高速轨道移动的时候,矿物会不知道被撞的飞到哪去了,又不方便停下来。后面都指望黑洞技能自己传回去了,哪怕有轨道后期回来也是一件非常费时的事情。 最后吐槽一下,游戏作为一个有局外成长的肉鸽,把难度选项放在解锁里面,然后为了获得更多局外资源,就必须挑战更高的难度,但没解锁局外又打不过更高的难度,而且整局游戏时间过长,会导致前期根本无法通关,一直卡在这个怪圈里面,让我打低难度我也不甘心。局外还是比较丰富的,有四种不同的职业,技能特色都不一样,还可以携带额外的辅助装置,暂停时间争取发育等等,额外的副武器就很难瞄准了,感觉游戏敌人显示可以更明亮一点,根本看不清boss长什么样,就知道对着亮光的地方输出。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is really nice with cool ideas good graphics etc. but those extra missions where you have to go outside and rotate those blocks kill it for me. That's a different type of game. It also interrupts the whole gameplay.
[h1]就是这么来挖矿![/h1] [h3] 游戏介绍[/h3] 本作将塔防以及肉鸽还有挖矿结合得非常不错,画风都是比较有科技感,玩起来也很上头,那我们来看看吧! 开局的话, 就出生在一个主基地。很有科技风,画风也比较简约,主基地可以用来升级建造防御来抵挡敌人的,我们一开始的话 就可以在这个球飘到上面去挖矿了,去破坏那种小正方体,途中顺便可以激活节点,获得加速,把那一些矿物用磁砖给吸引回去,除此之外,本作还有一些小解谜,在此基础上,可以随机地获得卡牌加成,比如说加5000信用点,或者说可以额外带4个东西,亦或者给你的装备以及基地配置添加一下,还能给基地和大厅加点装饰。可以部署防御措施,部署防御塔真的非常很有意思,让基地的设备越来越完善,主要还是要平衡防御以及挖矿的管理,不然的话,好东西就不能用了,还是比较看重策略的,打 boss 战斗也是比较爽的,每打一局也是新的体验,副武器也是需要逐渐的解锁的。 还有一些局外成长,可以升级探索者,采矿者,技术者,装甲兵,他们都有不同的效果,越挖矿越强属于是了,不过建议点点科技树。玩法上十分有创新,一局可以重复多玩好久,喜欢的可以去试试吧! 就这么挖矿爽,同时也注意一下塔防,这次你是无限挖矿公司的第八号员工,能否让公司再次伟大呢! [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
很好玩画面也不错,就是内容有点少,期待后续更新
挖矿过程挺上头的,飞船和操作员分别挖不同的矿也挺有意思,缺点是怪物波次太密,远程操控主炮还不能在飞船里用。解锁副武器的任务还不能继承,第三个boss都打完了,解锁的任务还让打第二个。局外成长设置的不错,但是副武器只能用一个,基地设施也只能选两个,那后续多周目解锁的副武器和设施一点吸引力也没有。总体来说,一周目游玩体验还是不错的,希望流程能再长一点,通关后不要爆炸飞船就更好了
[h1] 「♥无限挖矿公司♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 无限挖矿公司是一款将资源收集和塔防肉鸽结合起来的游戏,玩家要在有限的时间内开着飞船去收集尽可能多的矿物,寻找防御设施,通过解谜来点亮石碑,获取强大的buff加成,解锁新能力,为迎战boss做足准备,每一轮游戏后获得的钱都可以进行局外养成,还有不同的职业和难度可以选择,完成任务还能解锁强大的初始技能和基地设施,抓紧时间,合理规划资源分配,尽可能打败守门的boss吧。 [h2] 「♥游戏内容♥」 [/h2] 游戏的玩法分成两部分,第一个部分是外出挖矿探索,开着小飞船去外面寻找类似源石一样的东西,将他们挖出后带回基地,收集最基础的资源。游戏会有很多的蓝色路径点,在这个路径点上可以让玩家快速移动,方便搬运物资或者是赶路回家守基地。 在外面挖矿的时候有时候会发现白光的矿道,玩家从这里进去后可以来到外面,这时候会进入到勘探员模式,变成3D视角的挖矿,玩家要控制小人收集立方体,冒金光的就是要采集的立方体,然后会有一个方尖碑一样的东西,玩家需要挖方块来寻找激光,调整路径来让激光照射到这里,激活后就可以获得一个强力buff二选一,但是这个是必须要激活的。 因为游戏目前分为三个场景,矿洞,冰洞,岩浆洞,每个新场景前面都会有个大门,大门左右两边有两个石碑,想要进入下一个场景必须要激活这两个石碑,而且前置的石碑也必须激活,不然这里是上锁的,但是要注意,一旦激活两个石碑进入到下一个场景,下一波敌人一定会变成boss,记得部署防线后再进入下一场景。 如果游戏失败了也不要担心,你挖到的每一个石头都会变成你的钱,在主基地可以强化技能,角色,完成任务也会有基地设施和副武器之类的强化,让你下一次挖矿更加轻松。 [h2] 「♥总结♥」 [/h2] 无限挖矿公司这种一来一回的塔防玩法非常有趣,在外面挖矿挖一半要时刻注意基地的动静,不然家没了也就失败了,让玩家有一种紧迫感,抓紧时间收集资源,每轮游戏大概在2小时左右,如果正常游玩的话,推荐给喜欢肉鸽和塔防的玩家入手游玩。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
不是,哥们。 这是你的第一款游戏吗? 怎么最基础的交互都做不好? 1 按esc 弹出菜单,没有设置, 退出单局,没有设置。 完全退出到游戏最开始进入界面才有设置。 2 幽默界面,没有全屏就算了。我开4K 分辨率, 窗口上面有一行最小化放大关闭, 这一行刚好把你界面里面矿的数量刚好挡住了。能不能多找几个人测试一下?弄个Q群测试一下,发布了都几个月了,这些最基础的都没有修好
I like this way more then Domekeeper! When you die in game you make progression, and thats what I really like about it more options everytime, so the more you play the better you are gonna get! You earn points when mining and killing enemies, the pionts earned can be spened when you die. Just BUY IT and Thank me later! I bought this game on Fanatical.com and it was a great deal, it only was like $3.50 dollar
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $252.2K | 12.7K | 91% | $1.04 | |
| $551.4K | 2K | 73% | $6.59 | |
| $11.1M | 22.4K | 92% | $17.99 | |
| $2.5K | 15 | 93% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.2K | 127 | 81% | $19.99 | |
| $78.2K | 222 | 85% | $20.99 | |
| $78.2K | 216 | 81% | $14.99 | |
| $78.2K | 232 | 77% | $9.99 | |
| $78.1K | 153 | 91% | $19.99 | |
| $78.1K | 439 | 84% | $9.99 |