
Welcome to the surface, ITER employee #8. Mine the Pillar, upgrade your tools, defend your base, reach the top... or die miserably. Each expendable worker pushes the mission forward - one glorious, replaceable iteration at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been randomly selected for the ITER Corporation’s exciting vertical ventures department. Drill the pillars that encircle our homeworld, extract essential resources, and try not to get obliterated in the process. If you fail, don’t worry, your replacement will be along shortly - probably with a better attitude.
Crack open the Pillars like a big happy management-mandated breakroom piñata. Inside you’ll find valuable minerals and definitely no workplace hazards.
The Company needs you, your hand eye coordination, and your bullets. Take control of the gun tower and build automated turrets to fend off waves of potential threats on the surface.
ITER puts self-improvement first. Mine faster, shoot harder, or slap some duct tape on that gear in the name of “R&D.” Your career growth is in your hands (until they’re vaporised).
We are grateful for your continued commitment to ITER. Your inevitable replacement will pick up where you left off and may even bring new skills… Remember, in space, no one can hear you scream - and to do so is a waste of valuable company time
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра прикольная, но меня почему то стало прям сильно бесить управление в 2.5D уровнях... Почему он ходит по диагоналям, когда мне нужно вести кубики прямо, как вообще это сделать правильно?..
Probably takes around 15h to beat. Very good game, and very satisfying to play.
egwg3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy entretenido un roguelike como a los que todos nos gusta. gestionar base obtener recurso fase de eliminacion y defensa de enemigos un diseño unico
Game too hard... deleted.
Not for me.
Très décu pour etre honnette. j'ai trouvé ca génial la première run, et puis à la deuxieme ca m'a totalement démotivé de devoir tout refaire sans réel amélioration.
Top
ITER-8 is rollercoaster, you encounter one very good element and it's immediately ruined by another element that's clearly untested, buggy, and incomplete. Things like many of the light beam puzzles having a handful of pieces relevant to the solution and 100 red herrings, most of the defensive structures being worthless because they can't hit flying targets while the huge mech spider enemies (plus the latter 2 bosses) are counted as "flying" due to how tall they are, a handful of upgrades being game-changers while most are universally worthless... The dev appears to have bailed after a couple weeks so don't expect things to improve.
[h1]《无限挖矿公司》:我墙呢?谁把我墙放倒了?[/h1] 和《穹顶守护者》一样,《无限挖矿公司》就是一款把“墙”放倒了变成《穹顶守护者》后再上下翻转了一下的《墙世界》。除了玩家需要钻探的是一个底部浮空、在设定上看上去更加经不起推敲的高塔以外,游戏的整套玩法和《墙世界》其实没有太大区别。 只不过在游戏系统上,由于本作进行了大量虽然依旧没有改变底层玩法逻辑但是的确显著改变了玩法系统的创新,《无限挖矿公司》也成了一款易上手到玩家初见即可单局连续存活两个小时的入门级“塔世界”。 当然,对于没有体验过《墙世界》的玩家来说,《无限挖矿公司》的玩法稍微解释一下,就是需要玩家在倒计时结束之前尽可能在塔中通过挖矿收集资源,并在倒计时结束前回到基地用武器抵御从两边以及天空中冒出来的敌人。 期间,玩家基地的护盾可以得到恢复,但基地本身的生命值如果受到攻击则会永久损失,因此每局游戏除了玩家能坚持到像《墙世界》打败最终boss一样把塔挖空以外,你需要做的就是尽可能在生命值耗损完毕之前,挖掉更多的方块、击杀更多的敌人,从而在死亡以后用获取到的足够的永久点数去点出那些局外升级。 游戏在体验上虽然不能说是简化版、但也基本上就是一款翻版的《墙世界》,只不过与原作相比,本作还加入了一定的解密要素,也就是玩家在向上挖掘到一定进度时,塔的两边会有需要玩家完成激光谜底的开放区域,玩家只有在完成每一区域的所有激光谜题之后才可以在向上挖掘时开启塔的下一块区域。 虽然本作和《墙世界》相比,我还是更加喜欢后者的游戏设计,但《无限挖矿公司》本身并没有什么显著的缺点,游戏性也非常可观,因此它绝对不是一部单纯的《墙世界》模仿之作,而是一款同样非常杀时间的肉鸽好游戏。 [quote] ★★★★★★★★用黑色译作背景※用文章谱写铭记☆☆☆☆☆☆☆☆ 「点击关注 [url=https://store.steampowered.com/curator/9619592-Blacklist_//]黑名单鉴赏家[/url]发现更多好游戏 ,点击加入[url=https://steamcommunity.com/groups/Blacklistgroup_/]黑名单[/url]」[/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.2K | 127 | 81% | $19.99 | |
| $78.2K | 222 | 85% | $20.99 | |
| $78.2K | 216 | 81% | $14.99 | |
| $78.2K | 232 | 77% | $9.99 | |
| $78.1K | 153 | 91% | $19.99 | |
| $78.1K | 439 | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $252.2K | 12.7K | 91% | $1.04 | |
| $551.4K | 2K | 73% | $6.59 | |
| $11.1M | 22.4K | 92% | $17.99 | |
| $2.5K | 15 | 93% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |