
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 86% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
上手有难度,但熟悉套路好爽的很
OTTIMO
Solide.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Once I got the hang of the abilities it got a lot better
Gameplay facil e com muitos itens para se configurar
Je vais vous dire ce que j'en pense de votre merde : comme toutes les autres merdes pendant 30 heures tu te ballades, même en super difficile. Et ensuite, le dernier boss : impossible. Tu ne peux rien faire, l'ordi joue tout seul, ça prend des plombes, mais il décime tout. Et quand t'as plus rien tu rééssaie avec des merdes niveau 1 donc c'est impossible. Le jeu te chie dessus alors que tout roulait dans le même run. Voilà les jeux de maintenant : aucun équilibre, une difficulté niche et unique sur UN SEUL DERNIER BOSS, artificielle, te pourrissant tout ce que t'as fait avant. C'est super, bravo pour votre grosse merde
Поугарать на пару вечеров очень даже норм))) но на длс уже не охото лезть)
I dont like roguelike games with long runs can be frustrating. as soon as i saw this game had long runs just asked for refund
oyun sarıyor, ilk açınca sarmaz sanıyorsun ama sarıyor
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.2K | 5.5K | 79% | $3.99 | |
| $81.4M | 162.6K | 92% | $24.99 | |
| $48.9K | 219 | 81% | $6.99 | |
| $0 | 2.4K | 92% | Free | |
| — | 10 | 60% | — | |
| $99.1K | 506 | 58% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 7K | 88% | $29.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.2M | 19.6K | 94% | $9.99 |