
ION Shift delivers fast, high-stakes gameplay with precision controls and a unique sandbox-style approach to combat arenas. The campaign progressively challenges the player through evolving level design, tight mechanics, and a focus on player-driven mastery.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In this hardcore 2D platformer game, players take control of alien creature navigating a vast and menacing space ship. The objective is simple: survive against all odds. The ship is crawling with hostile soldiers, deadly turrets, and laser drones that are constantly on the lookout.
Experience an adrenaline-fueled combat system like never before, featuring dynamic dashes, strategic throwables, and sandbox-style arenas. Dash through the battlefield with precision, unleash an array of creative throwables, and navigate a dynamic environment for tactical advantages. This is combat reimagined, where every move is a strategic choice in an ever-evolving arena.
Unleash chaos with a twist in our innovative game where friendly fire becomes your weapon of choice. Navigate a world where strategic mayhem reigns, as precision and skill are required to wield the power of friendly fire against your enemies. Turn alliances into explosive opportunities and master the art of calculated risk. Are you prepared to redefine the battlefield with the unexpected?"
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 161reviews | 91% | — | $16K |
| $2.39−60% | 26ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Come for the alien carnage, stay for the hardcore challenge. It's like Carrion's leaner, meaner, and faster younger brother. A solid indie title that doesn't waste your time. 10/10 would consume again. Ребята это огонь игруха. В своё время Carrion взорвал стим.Эта игру чуть попроще, но очень со вкусом. сатвлю палец вверх!
Очень годно, увидел игру на просмотре обзора iXBT который пропустил и посмотрел недавно, пока всё понравилось прохожу на геймпаде и динамика просто бешеная что аж напомнило Katana Zero к которой дополнение жду уже лет 5, к покупке советую. Ещё пока не понял фишку с DLC, а если точнее оно буде допом к игре или за отдельную плату? Кст. дополнение по моментам игры, сделайте чтобы диалоги можно было читатать самому а не на автовоспроизведении, текст так проскакивает что иногда неуспеваешь прочитать, также косяк с управлением пада в меню, буквально нельзя выйти с настроек и нажать назад чтобы выйти в меню или с самих настроек, может где-то туплю но буду рад если мой тупняк.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Portugal, French, Italian, German, Spanish - Spain
| $9.99 |
| 16ratings |
| 73% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Когда-нибудь я пройду это без смертей
Отличная игра в лучших традициях классических платформеров. Жалко, что коротенькая.
Добротно сделанная игрушка, в которой мы примеряем роль "чужого". Игра достаточно хардкорная, но вполне проходимая даже на максимальной сложности. Прокачки нет, поэтому все усложнения игрового процесса реализуются за счет левел дизайна и добавления новых типов ловушек и противников. Управление приятное и достаточно необычное: по сути, это платфомер на точность, в котором нужно мышкой целиться. Если вам нравятся игры с 1 жизнью, где нужно быстро расправляться с врагами, то могу рекомендовать.
Задумка неплохая, но реализация подкачала, по дизайну окружения напомнила мне игру Abuse (1995 года), но играется совершенно иначе. Поначалу, игра зацепила, но этого эффекта хватило ненадолго, а на уровне, где появился Джо, я просто сгорел, пытаясь пройти такой динамичный сегмент с настолько кривым управлением. Вдобавок, игра слишком требовательная к ресурсам и выжирает 70% батареи steam deck просто за 1,7 часа, что просто ужасно для 2D платформера, оптимизация в сделку точно не входила, очень напоминает ситуацию с Tainted Grail, где была такая же проблема. "Сюжет", сотканный из мета-комментариев разработчиков с отсылками на известные мемы утомил уже после пары миссий. Уж лучше я в очередной раз перепройду Katana Zero, где всё идеально, чем завершу хотя бы одно прохождение в этой игре.
ION Shift is a fast-paced sci-fi action platformer that builds its identity around precision movement, tactical combat, and an unforgiving level of challenge. Developed and published by Electro Soul Games, the game places players in the role of a mysterious alien lifeform attempting to survive inside a sprawling spaceship overrun by hostile forces. Rather than emphasizing an elaborate narrative, the game focuses almost entirely on delivering engaging gameplay where every room presents another opportunity to test reflexes and adaptability. The futuristic industrial setting, combined with detailed pixel art and atmospheric lighting, creates an environment that feels dangerous from beginning to end while maintaining a distinctive retro-inspired visual style. The gameplay thrives on fluid mobility, encouraging players to constantly dash, jump, evade, and attack without ever remaining stationary for long. Movement is more than just a way to navigate levels—it becomes the foundation of combat itself. Encounters require players to weave through incoming fire, position themselves carefully, and strike at the perfect moment. The controls are responsive enough to support this demanding design, making victories feel genuinely earned rather than accidental. The addition of throwable weapons and environmental interactions gives each battle multiple approaches, allowing players to experiment with different strategies instead of relying on repetitive attack patterns. One of the game's most creative features is its implementation of friendly fire among enemies. Rather than simply avoiding incoming attacks, players are encouraged to manipulate enemy positioning so opposing forces eliminate one another. This transforms combat into a strategic exercise where awareness and timing are just as valuable as quick reflexes. Learning enemy behavior becomes essential, rewarding those who take the time to understand attack patterns and exploit the chaos unfolding around them. This mechanic adds welcome depth to encounters and helps distinguish ION Shift from many traditional action platformers that focus solely on direct combat. The level design supports the gameplay exceptionally well by introducing increasingly complex hazards and enemy combinations throughout the adventure. Each new area gradually expands upon previously learned mechanics without overwhelming players all at once. Deadly traps, automated defenses, and tightly designed platforming sequences demand consistent concentration, while the spaceship itself serves as an effective backdrop for the game's tense atmosphere. Progression feels satisfying because each challenge encourages players to refine their skills instead of relying on artificial upgrades or excessive hand-holding. Although the difficulty can be intimidating, failures usually feel like opportunities to improve rather than moments of unfair punishment. Visually, the game successfully blends retro pixel art with modern visual effects that enhance both presentation and gameplay clarity. Character animations are smooth, explosions carry satisfying impact, and environmental details help sell the illusion of a massive futuristic facility under constant conflict. The soundtrack complements the action with energetic electronic music that reinforces the intensity of combat while maintaining the game's science fiction identity. Despite placing gameplay above storytelling, the atmosphere consistently conveys isolation, danger, and the constant pressure of surviving against overwhelming odds. ION Shift ultimately succeeds by delivering a focused experience that rewards mastery above all else. It does not attempt to appeal to every type of player, instead embracing challenging gameplay that values precision, experimentation, and persistence. Its creative combat mechanics, satisfying movement system, and carefully designed encounters combine to create an action platformer that feels rewarding from beginning to end. Players looking for a demanding indie title that blends classic arcade sensibilities with modern gameplay ideas will likely find plenty to appreciate. While its steep learning curve may discourage newcomers seeking a more relaxed adventure, those willing to invest time into mastering its mechanics will discover an experience that is consistently engaging and highly satisfying. Rating: 8/10
Игра напоминает Celeste в которой один уровень приходится перепроходить множество раз но в то же время это не раздражает из-за обилия контрольных точек. + игра не дорогая от наших ребят.
Задорная игрушка, пускай и моментами кривая. Разработчикам желаю расти в качестве и идеях.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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